* The UNMAP command is theoretically much faster, as it can get many block
ranges instead of just a single range.
* Furthermore, the ATA TRIM command resembles it much better.
* Therefore, fs_trim_data now gets an array of ranges, and we use SCSI UNMAP
to trim.
* Updated BFS code to collect array ranges to fully support the new
fs_trim_data possibilities.
Currently there are two generators. The fast one is the same one the scheduler
is using. The standard one is the same algorithm libroot's rand() uses. Should
there be a need for more cryptographically PRNG MD4 or MD5 might be a good
candidates.
* FixedWidthPointer:
- operators ==/!=: Change second operand type from void* to const
Type*. Also add non-const version to resolve ambiguity warning when
comparing with non-const pointer.
- Add Pointer() getter.
- Remove templatized cast operators. They are nice for casting the
pointer directly to another pointer type, but result in ambiguity.
* Make preloaded_image::debug_string_table non-const. Avoids clashes of
the const and non-coast FixedWidthPointer comparison operators. A
cleaner (but more verbose) solution would be to spezialize
FixedWidthPointer for const types.
* Added a FixedWidthPointer template class which uses 64-bit storage to hold
a pointer. This is used in place of raw pointers in kernel_args.
* Added __attribute__((packed)) to kernel_args and all structures contained
within it. This is necessary due to different alignment behaviour for
32-bit and 64-bit compilation with GCC.
* With these changes, kernel_args will now come out the same size for both
the x86_64 kernel and the loader, excluding the preloaded_image structure
which has not yet been changed.
* Tested both an x86 GCC2 and GCC4 build, no problems caused by these changes.
* AVLTreeMap::_GetKey(): Change return type from const Key& to Key, so
the strategy can do that as well and doesn't have have a Key object in
the node.
* Fix the Auto strategy: It was using the undefined _GetKey() instead
of GetKey().
both:
* Add Previous()/Next().
* Add Insert() version that returns a Node* instead of an Iterator.
* Add Remove() version that takes a Node* instead of a key.
TwoKeyAVLTree:
* Add GetIterator() version that takes an additional Node*, i.e.
initializing an iterator to point to the node.
* Add Iterator::CurrentNode().
This is a tree implementation with elements with primary and secondary
key. The code is a cleaned up version of ramfs's implementation. ramfs
doesn't use this version yet.
Add a DoublyLinkedList::Contains() method to check if a list contains a certain
element.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43043 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Reorganized the kernel locking related to threads and teams.
* We now discriminate correctly between process and thread signals. Signal
handlers have been moved to teams. Fixes#5679.
* Implemented real-time signal support, including signal queuing, SA_SIGINFO
support, sigqueue(), sigwaitinfo(), sigtimedwait(), waitid(), and the addition
of the real-time signal range. Closes#1935 and #2695.
* Gave SIGBUS a separate signal number. Fixes#6704.
* Implemented <time.h> clock and timer support, and fixed/completed alarm() and
[set]itimer(). Closes#5682.
* Implemented support for thread cancellation. Closes#5686.
* Moved send_signal() from <signal.h> to <OS.h>. Fixes#7554.
* Lots over smaller more or less related changes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42116 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The team and thread kernel structures have been renamed to Team and Thread
respectively and moved into the new BKernel namespace.
* Several (kernel add-on) sources have been converted from C to C++ since
private kernel headers are included that are no longer C compatible.
Changes after merging:
* Fixed gcc 2 build (warnings mainly in the scary firewire bus manager).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@40196 a95241bf-73f2-0310-859d-f6bbb57e9c96
well. This is rather ugly, but it was the quickest way to provide O(1) element
removal. This class could really use some love.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39296 a95241bf-73f2-0310-859d-f6bbb57e9c96
See http://clang.llvm.org/compatibility.html#c++ why it is needed. Note that HashMap.h Key and Value are typenames as well.
Afaict this is correctly done, builds and runs on gcc4. This fixes#5892.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@37550 a95241bf-73f2-0310-859d-f6bbb57e9c96
a given flat buffer.
* Added ring_buffer_peek() for random position reading from the ring buffer
without changing its state.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35813 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added optional parameter "void** oldTable" to Resize(). If given the old
allocation for the table is returned instead of freeing it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35278 a95241bf-73f2-0310-859d-f6bbb57e9c96
have one anymore anyway.
* Removed unnecessary setting the list links to NULL after removing a node.
* Replaced "element == NULL" check in Insert() by an assert. This just hid
potential errors.
* Added Insert{Before,After}() methods and declared the Insert() version
with the InsertBefore() semantics obsolete.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34873 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Renamed to AVLTreeBase and moved it into its own header/source file.
- Renamed FindClose() to FindClosest().
- Added CheckTree() method for debugging purposes. It checks the validity
of the tree.
* Added a templatized class AVLTree which doesn't offer a map-like interface
like AVLTreeMap, but rather one similar to BOpenHashMap and SplayTree. It
is more convenient to use, if one wants to store objects that already
contain the key.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34526 a95241bf-73f2-0310-859d-f6bbb57e9c96
necessary and prevent the structures from being used in a union.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34525 a95241bf-73f2-0310-859d-f6bbb57e9c96
CreateAsmStructOffsetsHeader mechanism to generate a header with macros
defined to the sizes of the structures we're interested in and when compiling
in C mode define the structures as "struct { char bytes[size]; }".
It works in principle, but due to how jam works, one would have to specify the
dependency to the generated header for all sources that include it directly or
indirectly.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34441 a95241bf-73f2-0310-859d-f6bbb57e9c96
to be cloned.
* Added "flags" parameter to the SetTo(const void*,...) version.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34155 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Made reference returned by _GetKey() const. That's sufficient.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33898 a95241bf-73f2-0310-859d-f6bbb57e9c96