* Turned on extra check on allocation when KDEBUG is set.
* The "bfs" KDL command now also prints the block bitmap block for the
specified block.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30079 a95241bf-73f2-0310-859d-f6bbb57e9c96
there is only some pending scrolling.
* Fixed my previous ScrollTo() change to actually scroll in the two directions
in two steps...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30078 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Changed some members to be part of the NotificationManager instead of
allocated objects.
* Use BAutolock where appropriate.
* Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30077 a95241bf-73f2-0310-859d-f6bbb57e9c96
other situations. Basically, I made DeleteText() adjust the selection according
to the deleted range. Some places where DeleteText() was called forgot to
adopt the selection. Other places adopted the selection. Maybe some of those
could be removed now, but some also change fClickOffset, so I just left them
as they are.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30076 a95241bf-73f2-0310-859d-f6bbb57e9c96
it's ready. For now, I just tried to fix stuff like breaking before
punctuations. I had trouble wrapping my mind around the wrapping code, so I
didn't include as much cases as I wanted. Basically, the wrapping code assumes
that a spot where CanEndLine() returns true must be a white space character,
which wouldn't be the case.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30075 a95241bf-73f2-0310-859d-f6bbb57e9c96
removed it from the public namespace, and made it only visible when linking.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30071 a95241bf-73f2-0310-859d-f6bbb57e9c96
for binary compatibility).
* Always round the bar thickness, or we get drawing artefacts.
* Cleaned up the header following our coding style.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30070 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed a problem when scrolling. Basically, the region that could be copied
should be removed from the pending dirty region. Before a region is copied,
the dirty regions are removed from it. So the region at the target offset
can always be considered clean. This fixes the problem in Tracker when
enlarging windows that are already scrolled to the right or bottom. This then
triggers the Tracker window to scroll the pose view in such a way that the
bottom/right stays fixed, but would trigger this exact situation: The bottom
is already pending dirty, but then the clean contents are copied on top of it.
Fixes ticket #1849 and perhaps also #2975.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30068 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Acknowledge non-enabled interrupts in UHCI as done in EHCI as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30063 a95241bf-73f2-0310-859d-f6bbb57e9c96
running. Thanks! That's just another thing we should improve in R2.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30062 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The node is no longer allocated separately.
* Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30060 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Removed the BParameterWeb::{Start|Stop}Watching() methods again, as the same
thing can be achieved using the BMediaRoster already (even though it doesn't
seem to work yet).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30058 a95241bf-73f2-0310-859d-f6bbb57e9c96
the "system" folder and "system folder or it's contents" case.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30057 a95241bf-73f2-0310-859d-f6bbb57e9c96
present in the IDE bus_manager when detecting devices to avoid long timeouts
when waiting for possible ATAPI devices.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30052 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed a bug I've miss last time: everything under /boot/system was considered
a server team, including system apps and demos!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30051 a95241bf-73f2-0310-859d-f6bbb57e9c96
Before, it was spread in libmesa.a *and* mesa_arch_$(TARGET_ARCH).o,
the later was broken for non-x86 targets.
Now, GL API dispatching is entirely in glapi-dispatching.o,
while libmesa.a contains only the software GL implementation.
* This should fix PPC libGL.so build - UNTESTED
* Added SPARC assembly code introduced by Mesa 7.2 and sooner - UNTESTED
* Removed a non-longer need workaround in glthread.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30050 a95241bf-73f2-0310-859d-f6bbb57e9c96
but doesn't really do anything more than before.
* It also replaces everything IDE with ATA counterparts and cleans up a lot
of the definitions.
* Cleaning up the old ATA bus_manager as well as some license headers missing.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30049 a95241bf-73f2-0310-859d-f6bbb57e9c96
needs more testing before I can do that, but in principle, I think the idea
was an ok one... :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30048 a95241bf-73f2-0310-859d-f6bbb57e9c96
triggering auto-scrolling in BTextControls...
* _BTextInput_::MinSize() added 1 to the line height, but when aligning the
text rect, at least one pixel is added at the top and bottom, which makes
for at least two extra pixels.
* BTextView::_PerformAutoScrolling() had some code which was supposed to
prevent from out-of-bounds scrolling, but the bottom maximum coordinate
was not correctly calculated. This and the above item led to the ping-pong
effect.
* Additionally, I prevented scrolling vertically for one-line text views
completely.
* On mouse-up, reset the cursor. It may have to be the I-Beam cursor again,
for example after de-selecting.
* While mouse tracking the selection, always use the I-Beam cursor.
* Also when mouse tracking, do not use the minimum/maximum text offset when
the mouse is above/below the text rect. Do this only when it's also outside
on left/right sides. This is less irritating and works like on other
platforms. It means the first/last line can still be selected, without
having to constrain the mouse to the inside of the text view.
* When calculating the selection region, don't make the bottom one pixel too
far up. Lines which contain glyphs that extend below the base-line have
one more pixel below the glyphs that is inverted now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30046 a95241bf-73f2-0310-859d-f6bbb57e9c96
as on Dano - since the functionality is already there, those two functions
aren't really needed, though, so we could remove them again.
* Cleaned up DataExchange.h, and added basic reply/request structs for anything
that needs an area.
* BControllable now uses a helper class ReceiveTransfer to deal with requests
with areas.
* Major style cleanup of MediaRoster.cpp, though one could still bury some
hours there...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30045 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Renamed add_extensions() to merge_extensions(), since that is what it does.
* Improved some other variable names in that function for clarity.
* Fixed the duplicate extension detection code, also extended it to the list
of extensions which are supposed to be added, just in case it already
contains duplicates.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30040 a95241bf-73f2-0310-859d-f6bbb57e9c96
that also sets LOCATE, which could cause jam to incorrectly place our
directory. Should fix the problems with the SSL build feature some people
have been seeing.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30039 a95241bf-73f2-0310-859d-f6bbb57e9c96
documentation the segment offsets it shall return are relative to the
address specified in the program header.
* Added "qSupported".
* Added the mandatory commands and some additional ones. Partially implemented
only.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30038 a95241bf-73f2-0310-859d-f6bbb57e9c96
* When changing icon sizes, invalidate before scrolling. This causes silent
scrolling in app_server and avoids a visual jerk. Everything needs to be
re-drawn at the new icon size anyways.
* Removed the fUpdateRegion member from BPoseView. It was supposed to make
drawing quicker, but it only made it slower. Checking for intersection with
the update rect passed to Draw() should be much more straight forward and
does not involve app_server communication...
* Refactored some misnamed methods, ScrollIntoView() would always draw and
only sometimes scroll - I couldn't agree with that.
* There is a very confusing mix of "fullDraw" and "minimalRect" booleans which
seem to be used with wrong semantics. The minimalRect flag passed to BPose::
CalcRect() means to get the pose rect for the icon and the first column only,
not all columns. Contrary to that, some pose rect calculation happens with
minimalRect == fullDraw... I tried to fix some of that.
* The visible changes of this patch are when adding poses. The
SynchronousUpate() wasn't working so well, I made it work reliably by invoking
Invalidate() and Window()->UpdateIfNeeded(), which also takes care of any
drawing that the app_server has to do for the background. And it's flicker
free in double buffered mode...
-> This fixes poses being drawn multiple times and the text getting darker.
* And there was another bug when adding poses. The extent (bottom of last item
in list view for example) can be just above the current view bounds. When the
next item is added above the view bounds, then the extent scrolls into view,
but there is nothing to be scrolled in this case. srcRect is still invalid
and so is dstRect. But destRect should be valid in this case.
-> This fixes some poses being cut off at the bottom when opening Tracker
windows.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30033 a95241bf-73f2-0310-859d-f6bbb57e9c96
VolumeSlider to VolumeWindow.
* The VolumeControl is now a replicant, and be be dragged to the Tracker.
* Hence, moved all volume control stuff from VolumeWindow into the
VolumeControl class directly.
* Changed menu a bit. Note that controlling the physical output currently
does not work, but that's a problem of the media node in question (probably
the multi audio add-on, I'll have a look).
* Added a small delay when clicking on the slider directly before the window
is hidden, so that you'll get some feedback of your action.
* Added --add-volume, and --volume-control options to "desklink", the former
adds the volume control icon to the deskbar, the latter opens the volume
control window directly.
* Further cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30031 a95241bf-73f2-0310-859d-f6bbb57e9c96
stubs.
* However, without a working Dano at hand, I can't really implement something
compatible, so I'll postpone this to some later point.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30030 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Adapted and cleaned up ParameterWeb.cpp.
* Fixed some copy&paste bugs in the BTextParameter.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30029 a95241bf-73f2-0310-859d-f6bbb57e9c96