Commit Graph

305 Commits

Author SHA1 Message Date
Axel Dörfler
29e37d8842 * Made BTokenSpace not throw any exceptions on memory shortage.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33874 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-11-04 12:19:59 +00:00
Axel Dörfler
7691a788d0 * Minor cleanup, updated copyright.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33762 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-10-25 15:14:49 +00:00
Rene Gollent
203049400f Also remove _B_APP_INFO_RESERVED1_ as it's used for nothing whatsoever.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33758 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-10-25 13:11:29 +00:00
Rene Gollent
75f60c8b38 Set default flags to B_MULTIPLE_LAUNCH only, as is the case on BeOS. This fixes issues where apps that forgot to specify flags in their resources would be unable to receive remote messages.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33755 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-10-25 03:34:24 +00:00
Brecht Machiels
926e63c885 * added click to focus mouse mode; right-click for bring-to-front and send-to-back
(might cause some regressions in FFM)
* made accept first click user configurable
* updated the Mouse preflet to use the layout kit
* removed the warp and instant warp modes from the Mouse preflet
* changed internal representation of mouse modes (warp modes moved)
* coding style fixes



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33732 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-10-22 21:10:19 +00:00
Oliver Tappe
e0b7c61c46 Closing ticket #4465:
Net_server starts services by invoking fork() followed by exec(). If the latter
fails (for instance because the service isn't installed), the forked child is
invoking exit(). This in turn unloads libbe, triggering static cleanup code in 
BMessage, which deletes a couple of message ports that were inherited from the
parent during the fork. After that, net_server was desparately missing those
ports and no longer worked reliably.
* in InitTerminateLibBe, we now register an atfork-(child-)handler, which
  takes care to re-initialize the static reply ports used by BMessage code
* added BMessage::Private::StaticReInitForkedChild wrapper and 
  BMessage::_StaticReInitForkedChild() implementation which overwrites the
  inherited port IDs with a set of own ports


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33050 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-09-10 23:10:51 +00:00
Axel Dörfler
9fe35223cf * BWindowScreens had no sychronization mechanism whatsoever - since the
workspace activation message was asynchronous, whether or not the
  BWindowScreen stopped drawing in time was pure luck (this also caused crashes
  with the VESA driver, as that one unmaps its frame buffer during mode switch).
  Introduced a new AS_DIRECT_SCREEN_LOCK protocol for this.
* In the long term, we should let BWindowScreen use the same mechanism as
  BDirectWindows, though.
* Removed superfluous locking in BDirectWindow::_InitData().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32746 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-08-27 12:10:59 +00:00
Axel Dörfler
e18224cdf4 * Added a new AS_GET_SCREEN_FRAME function, as getting the frame via
AS_SCREEN_GET_MODE won't work with multi-screen support anymore, and is also
  more overhead than needed.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32559 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-08-21 10:23:01 +00:00
Axel Dörfler
2c69b5b6c0 * Made the libbe_test environment basically working under Haiku - to actually
make it work, one would need to use versioning for all libbe symbols. This is
  worth an 8k price per file that links against libbe.so, so I didn't want to
  commit this as is. An alternative to this solution would be to write a
  separate application that is responsible for the app_server's window. Comments
  welcome.
* Removed BeOS compatbility of the libbe_test stuff.
* Renamed the libbe_test targets from *haiku* to *test*, ie. libbe_haiku.so is
  now called libbe_test.so, haiku_registrar is now test_registrar, etc.
* This also removes BeOS compatibility from tracker/FSUtils.cpp (all BeOS
  compatibility should be removed, but I don't want to make Alexandre more work
  in his branch, and it's not urgent at all).
* Replaced the former "run" scripts for the test environment with a single
  run script (see updated NOTES file).
* Removed the libbe_test target from some applications - this was only to help
  developing them under BeOS, and is thus no longer necessary.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32521 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-08-19 14:17:13 +00:00
Michael Lotz
d7a16b238f * Fully switch to the Haiku message format so that it is also used for on-disk
storage.
* Remove reduntant information from the header (field_count vs. fields_size).
* Remove checksums previously used to validate the message passing by area
  mechanism.
* Move variables that are purely used by the instance out of the header and into
  the BMessage object.
* Use more sensible types for the different message fields.
* Reduce some field sizes to realistic values.
* Make size_t values into uint32 values so the message format will not change
  when later moving to 64 bits.
* Pack the structures used for flat message storage so it doesn't change
  because of padding.
* Fix message passing by area. It never worked because the created area was
  never actually filled with any data!
* Some more allocation checks with graceful fallbacks (should be all now).
* Some more checks for negative index values (should also be all now).
* Make printing more inline with how the rest of the class works and make some
  of the output more consistent.
* Also add the new unsigned types to PrintToStream() output.
* Fix printing of unknown types and invalid BMessages, it would always have
  printed only the first entry respectively the same error.
* Added some clarifying comments.
* Cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32039 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-07-31 22:19:36 +00:00
Axel Dörfler
69f9a367bc * The app_server no longer uses workspace counts internally, but only columns,
and rows.
* set_workspace_count() now uses the logic formerly found in
  WorkspacesView::_GetGrid() to determine the layout.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31958 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-07-30 00:52:21 +00:00
Axel Dörfler
47d9ed62d3 * Added AS_GET_WORKSPACE_LAYOUT to get the number of columns/rows of the
workspaces.
* Added shortcuts Ctrl-Alt-{Left|Right|Up|Down} to switch to adjacent
  workspaces.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31824 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-07-27 17:22:11 +00:00
Stephan Aßmus
19e179ca4f * Moved the implementation of SetViewCursor from the thread of the
window of the view into the application thread. This solves the
  race condition with asynchronous SetViewCursor and deleting the
  cursor immediately afterwards for real.
* The ServerApp now requires a reference to the current cursor,
  just in case...
* Added TODOs for caching the BView token, it's currently resolved
  for every single BView call that talks to the server... not good!


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31133 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-06-20 12:11:49 +00:00
Stephan Aßmus
5d62f8e0e5 Make it possible to properly use operator= on BCursors by making sure the
reference counting is maintained correctly in the app_server. While reviewing
this code, I have my doubts that my previous solution for handling pending
SetViewCursor() calls is always working as it is intended.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31131 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-06-20 10:10:01 +00:00
Stephan Aßmus
c559a267f7 Argh! Sorry, should have been part of previous commit.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29938 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-04-05 15:04:31 +00:00
Axel Dörfler
0a3f410f30 * Added a Desktop::BroadcastToAllWindows() method that sends all ServerWindows
a message.
* The DesktopSettings class is now using that to send the new
  AS_SYSTEM_FONT_CHANGED message to all windows.
* The ServerWindow now propagates font changes to its decorator, causing it
  to update its drawing. That means changing the bold font in the "Fonts"
  preferences application will instantly change all window titles.
* Factored out a _RebuildAndRedrawAfterWindowChange() out of several Desktop
  methods, simplifying some code.
* The DefaultDecorator no longer calls _DoLayout() twice (through SetLook()),
  but instead calls the new _UpdateFont() method now also called by
  FontsChanged(), and SetLook().
* BWindow::GetDecoratorSettings() now also includes "tab frame" BRect with the
  exact footprint of the tab, allowing apps to know the size of the tab to
  position itself accordingly.
* Automatic white space cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28664 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-11-16 21:59:05 +00:00
Stephan Aßmus
431dc47dde Patch by Artur Wyszynski with some changes by myself:
* Resolved TODO: The type of the gradient is no longer encoded twice in the
  app_server link protocoll.
* Moved instantiation of the BGradient into the LinkReceiver::ReadGradient()
  method.
* Check success for (at least) ReadGradient() in ServerWindow.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28150 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-10-15 19:47:00 +00:00
Stephan Aßmus
991547ef6c Patch by Artur Wyszynski:
* Implemented BGradient, BGradientLinear, BGradientRadial,
  BGradientDiamond, BGradientConic and BGradientRadialFocus
  new Interface Kit classes.
* Implemented all the (AGG-based) backend necessary in
  the app_server to render gradients (Painter, DrawingEngine)
* app_server/View can convert a BGradient layout to screen
  coordinates.
* Added BGradient methods of the Fill* methods in BView.
* Implemented a test app and added it to the image as a
  demo.
* Adopted Icon-O-Matic and libs/icon in order to avoid
  clashing with the new BGradient class. Re-use some
  parts where possible.

Awesome work, Artur! Thanks a lot. Now a more modern
looking GUI has just become much easier to implement! :-)

TODO:
* Remove the need to have gradient type twice in the
  app_server protocol.
* Refactor some parts of the patch to remove duplicated
  code (Painter, DrawingEngine).
* Adopt the BPicture protocol to know about BGradients.
* Review some parts of the BArchivable implementation.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28109 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-10-14 21:27:42 +00:00
Axel Dörfler
ae0606be74 * Added two more private InterfaceDefs functions: get_application_order(), and
get_window_order() will retrieve the application respectively window order
  on the selected workspace.
* Moved private BeOS compatible functions (as used by the Deskbar) into the
  private WindowInfo.h header.
* Whitespace cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26951 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-08-12 17:39:42 +00:00
Stephan Aßmus
59e13a3f06 Patch by Andrej Spielmann (GSoC):
* Simplified the subpixel related methods for the AGG "pixel format" template
  interface, the ones for the solid cover simply pass through the existing
  methods, so only one subpixel blending function is left which does the actual
  work (this removes a lot of the previously added code)
* Implemented a new rasterizer based on the original AGG rasterizer which
  implements subpixel anti-aliasing for any generic AGG vector pipelines. It
  is now optionally used in Painter and AGGTextRenderer (for vector fonts, ie
  rotated, sheared or big enough fonts) depending on the global subpixel
  setting.
* Put all subpixel variables into the new GlobalSubpixelSettings.h|cpp
* Simplified DesktopSettings related classes a bit and renamed previous
  FontSubpixelAntialiasing to just SubpixelAntialiasing.
* The private libbe functions for subpixel related settings moved from Font.cpp
  to InterfaceDefs.cpp where other such functions live. They are not related
  to fonts only anymore.
* Removed the subpixel related settings again from the Fonts preflet and added
  them to the Appearance preflet instead.

All of the above implements subpixel anti-aliasing on a global scale, which
to my knowledge no other OS is doing at the moment. Any vector rendering
can optionally use subpixel anti-aliasing in Haiku now. The bitmap cached fonts
are still affected by the Freetype complile time #define to enable the patented
subpixel rasterization (three times wide glyphs). Vector fonts and shapes are
not affected though at the moment.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26755 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-08-03 13:40:41 +00:00
Stephan Aßmus
b09e2f6f4b Patch by Andrej Spielmann (GSOC):
* Extend the app_server protocol by configuration options to turn
  subpixel font rendering on/off and also make the glyph hinting optional
  (aligning of glyph shapes to the pixel grid).
* Implement the setting in the app_server and also handle the persistency.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26362 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-07-10 08:29:50 +00:00
Axel Dörfler
a2e19c60e2 This should have been part of r25793.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25794 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-06-03 17:45:54 +00:00
Stefano Ceccherini
e2fe7e2fe0 Removed PortQueue since it's not used. Small style (old) changes here
and there.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25468 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-05-12 13:27:56 +00:00
Ingo Weinhold
a94ce1c912 * Reorganized the passwd and group support: A dedicated thread in the
registrar provides access to the DBs via a port message based
  protocol. The functions in libroot just ask the registrar now.
* Added Linuxish shadow passwd support. No putspent() though -- we'll
  provide private functions.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25002 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-04-17 16:19:18 +00:00
Ingo Weinhold
781a715529 Move RegistrarThread[Manager].cpp to the registrar. There was no point
in those living in libbe.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24603 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-03-27 02:51:58 +00:00
Michael Lotz
a433b9febf Rewrite and activate message passing by area. Passing by area works now with
the new sematic of transfer_area so a message area is transfered into the right
teams' address space and it does not need to be cloned there anymore. Passing
by area is only used for messages bigger than a certain size (currently
hardcoded to 40KB) which should be somehow bound to the max port message size.
This makes passing large messages (i.e. > the port limit) possible, so for
example copy&paste of long text, image data, etc. should now work.
Got rid of the fClonedArea member as it is not necessary with the new design,
renamed shared_area to message_area in the private message_header, avoid
an unnecessary allocation of the header for the copy constructors, check
allocations in a few more places and some minor cleanup.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24321 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-03-09 13:35:41 +00:00
Axel Dörfler
c7a77521ff Renamed all *LAYER* constants to *VIEW*.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24306 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-03-08 16:44:18 +00:00
Rene Gollent
326182c3e3 Made DirectMessageTarget's destructor private to avoid potential future
errors. This object should never be deleted directly as it's ref counted, 
only when its last ref is Release()'d.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24258 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-03-06 00:36:31 +00:00
Rene Gollent
676308a602 App Server now saves/restores ui_color settings.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24225 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-03-04 01:19:04 +00:00
Axel Dörfler
7301a7fbdb bonefish+axeld:
* The debug_server now sends the registrar messages whenever the debug alert
  is shown, and also, if the user wants to debug the team.
* In the latter case, the registrar will now cancel a shutdown process.
* Also, it will now wait with the shutdown process until the user has
  acknowledged the debugger alert.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22926 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-11-14 01:28:47 +00:00
Axel Dörfler
f6e4cbb952 * Rewrote BeBuild.h which had "a few" consequences (got rid of all those class
definitions).
* Minor cleanup here and there.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22577 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-15 20:13:55 +00:00
Axel Dörfler
c278448653 * Introduced a monitor_info structure and means to let it be filled by the
accelerant (or the app_server via EDID info). It's still experimental
  API, and opinions are welcome.
* Moved BPrivateScreen into the BPrivate namespace.
* Rewrote Screen.h.
* Introduced a BScreen::GetMonitorInfo() method, and implemented it in the
  app server as well (ie. AS_GET_MONITOR_INFO).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22563 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-15 11:41:47 +00:00
Ingo Weinhold
67c578e73f Added global lock that can be used for lazy initializations.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22502 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-10 21:30:51 +00:00
Michael Lotz
0127fb779d * Respect endiannes for item lengths inside swapped BMessages
* Also swap the flattened size when creating the read buffer
* Define specialized byte_swap()s for unsigned types too so that type_code and the like get swapped correctly

This should fix bug #1371.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21901 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-12 10:32:21 +00:00
Stephan Aßmus
94a48ae276 * use a different message code for DrawString() with escapement delta
and DrawString() without
* this change also includes adding the penlocation to the shape to-screem
  coordinate conversion (temporarily breaks shape rendering, will be fixed
  in next commit)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21821 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-04 11:22:47 +00:00
Stephan Aßmus
2222864eed * complete overhaul of the font/glyph caching
* the previous AGG implementation is superfluous
* the new implementation is based on that one, but in a way that allows
  read/write locking to the list of cache entries (fonts) as well as
  read/write locking to the cached glyphs per individual font cache entry
* new GlyphLayoutEngine.h, which is to be the central place for layouting
  glyphs along the baseline.
  It handles the locking for getting the font cache entries.
  It works by giving it a template class GlyphConsumer which does the
  actual work.
* changed AGGTextRenderer to use the new font cache
* changed ServerFont::StringWidth(), and the bounding box stuff to use it
* changed DrawingEngine, it doesn't need the global font lock anymore
* our BFont thought that GetBoundingBoxesAsGlyphs and GetBoundingBoxesAsString
  is the same, which of course it isn't, hence the two separate functions...
  AsGlyphs just gets the bounding box of each glyph in a string, not treating
  the string as an actual word
  AsString adds the offset of the glyph in the word to the bounding box
* changed ServerProtocol.h accordingly for the different bounding box meaning


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21797 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-02 19:10:38 +00:00
Stephan Aßmus
38287e02af * completed my changes to DrawState handling, the current DrawingState
of the active ViewLayer is now always mirrored in the Painter instance
  of a ServerWindow, so that it doesn't need to be synced on every drawing
  command, this was previously incomplete for font handling
* removed the DrawState parameter from all the DrawingEngine functions
* adjusted ServerWindow and ServerPicture accordingly
* made sure that string related functions used by non-drawing related
  parts (ServerApp, Decorator) don't interfere with the current drawing
  state
* moved AS_SYNC handling from _DispatchViewMessage to _DispatchMessage,
  it is actually a window message and doesn't require fCurrentLayer to
  be valid
* fixed bug #1300, fCurrentLayer was not updated when a ViewLayer was
  deleted by client request which happened to be fCurrentLayer (I am now
  handling it so that the parent becomes the current layer, could be
  wrong)
* AGGTextRenderer is no longer using it's own scanline, which should save
  a few bytes RAM, the Painter already had such an object
* StringWidth() in AGGTextRenderer is now taking the escapement_delta into
  account
* Painter::StrokeLine() doesn't need to check the clipping as much, since
  that is already done in DrawingEngine
* if a ServerWindow message is not handled because fCurrentLayer is NULL,
  a reply is sent in case the messages needs it (client window could
  freeze otherwise, waiting for the reply for ever)
* removed unused AS_SET_FONT and AS_SET_FONT_SIZE
* added automatic RGBColor -> rgb_color conversion to RGBColor.h
* minor cleanup for 80 char/line limit



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21685 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-07-22 19:48:27 +00:00
Michael Lotz
5dc45eb4fe * Unified handling of different BMessage formats into MessageAdapter.cpp
* Removed r5_message.cpp and dano_message.cpp accordingly
* Also moved out KMessage handling from Message.cpp to MessageAdapter.cpp
* Fixed some minor style issues in Message.cpp

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21514 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-27 20:22:53 +00:00
Ingo Weinhold
eb9b19800b Fixed gcc 4(.1.2) build problems.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20320 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-03-04 05:00:40 +00:00
Axel Dörfler
cf2aeb201f * Implemented BDragger::{Show|Hide}AllDraggers() and its backend in the app_server.
This fixes bug #242. The value is currently stored in a separate file.
* Removed some unused codes from ServerProtocol.h.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20188 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-02-21 07:57:21 +00:00
Axel Dörfler
6af9dcbfe5 Another cleanup patch by Vasilis Kaoutsis - thanks!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19998 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-01-28 21:35:08 +00:00
Axel Dörfler
9dbe170a69 Implemented direct message passing for local targets; this fixes a deadlock
with PostMessage() in case the message queue is full.
Some notes:
* for synchronous replies, we don't use this mechanism yet, but it could be
  extended to do that as well.
* the code looks so complicated because we need a way to access the looper's
  queue without locking it (to prevent deadlocks); like Dano's solution, I've
  abused BTokenSpace to store a BDirectMessageTarget with a BHandler.
* we also need to decouple the lifetime of a looper's queue from its target,
  as we cannot lock the looper, and therefore, can't guarantee it stays valid
  as long as we're accessing it outside of BLooper.
* init_clipboard() now needs to be done after the global constructors have
  been called - since sending messages now needs gDefaultTokens to be initialized.
  Since this is done per image, it shouldn't cause any troubles, though.
* some minor cleanup, removed unused _msg_cache_cleanup_() and friends.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19968 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-01-26 13:59:56 +00:00
Axel Dörfler
aa33d0a928 Got rid of the looper ID stuff - it seems nowhere to be used.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19965 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-01-26 12:11:33 +00:00
Axel Dörfler
c2f641f2e5 Turns out the whole "active app" mechanism in the registrar wasn't used at all; the
Switcher now works as expected.
* Renamed TRoster::ActivateApp() to UpdateActiveApp(), as the app is already activated
  at that point (the registrar only keeps track of it).
* BWindow::DispatchMessage() now calls the new BRoster::Private::UpdateActiveApp()
  method when it receives a B_WINDOW_ACTIVATED message.
* Added BRoster::_UpdateActiveApp() which calls the new B_REG_UPDATE_ACTIVE_APP.
* Removed now unused B_REG_ACTIVATE_APP.
* Minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19857 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-01-18 17:45:08 +00:00
Axel Dörfler
ccf137b886 BWindow::IsFront() was implemented incorrectly - we actually need to query the
app_server for this; added a new AS_IS_FRONT_WINDOW command for this.
For example, clicking on the menu bar to bring windows to front in FFM mode
does work now.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19725 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-01-06 17:08:19 +00:00
Ryan Leavengood
a06480efcb Addition of constant used when restarting the input_server within the
app_server. I added it at the end. Feel free to move it to a better spot, if
there is one. Note that putting it in the middle with require recompiling a lot
of things.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19614 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-12-23 22:56:18 +00:00
Axel Dörfler
7430a5bea6 Removed the superfluous (doubled) AS_MOVEPENTO as well. Also removed those old constants
from the ServerProtocol.h header.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19132 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-10-26 22:48:31 +00:00
Ingo Weinhold
6bfd06d1ff BRoster::Launch() eventually launches the application in question
in several steps:
1. early pre-registration with the registrar ("I wanna launch the
   app, make sure noone interferes.")
2. load the app image
3. finish pre-registration with the registrar ("I have launched
   the app, here is its team ID.")
4. start app main thread
5. send "on launch" messages to the app (argv, refs, others)

If the app is already running or being launched, 1. fails with a
conclusive error code and returns the team ID and the pre-registration
token of the app. Steps 2 - 4 are skipped and only the messages are
delivered using the team ID returned by 1.

This change fixes a race condition: The failed early pre-registration
request obviously cannot return the team ID, if the other thread
launching the app has not finished step 3 yet. Thus the argv/refs
message would not get delivered and Launch() would not return the
correct team ID.

Now we wait for the pre-registration to be finished in this case, using
the former _IsAppPreRegistered() mechanism, which already provided
such a waiting feature for one request. It has been extended to
accomodate an arbitrary number of waiting requests and renamed to
_IsAppRegistered().

This fixed bug #763.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18728 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-08-31 17:54:16 +00:00
Axel Dörfler
82584ab9c2 * Implemented AS_DIRECT_WINDOW_SET_FULLSCREEN so that it sets kWindowScreenFeel
when enabled, and B_NORMAL_WINDOW_FEEL when disabled. IOW when enabled, no
  other windows can interfere.
* Therefore, it's no longer necessary to have the screen_blanker window
  use kWindowScreenFeel - it will set its window to full screen as long
  as the blanker runs.
* Added a AS_APP_CRASHED notification in the app_server that will remove
  all kWindowScreenFeels from the windows of the crashed app.
* This is now used by the debugger to ensure that the debugger alert will
  be visible.
* Factored out a DesktopLink class out of the BRoster::_ActivateApp()
  method. This class is now also used in the new BRoster::_ApplicationCrashed()
  method as used in the debug_server (via BRoster::Private).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17785 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-06-09 21:46:40 +00:00
Stephan Aßmus
b30e90211e added a way for BWindow to store and restore arbitrary decor settings,
currently those include only the tab location


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17583 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-25 12:01:28 +00:00