* Added a FixedWidthPointer template class which uses 64-bit storage to hold
a pointer. This is used in place of raw pointers in kernel_args.
* Added __attribute__((packed)) to kernel_args and all structures contained
within it. This is necessary due to different alignment behaviour for
32-bit and 64-bit compilation with GCC.
* With these changes, kernel_args will now come out the same size for both
the x86_64 kernel and the loader, excluding the preloaded_image structure
which has not yet been changed.
* Tested both an x86 GCC2 and GCC4 build, no problems caused by these changes.
I've tested this change on x86, causing no issues. I've checked over the code
for all other platforms and made the necessary changes and to the best of my
knowledge they should also still work, but I haven't actually built and
tested them. Once I've completed the kernel_args changes the other platforms
will need testing.
Pointers in kernel_args are going to be changed to unconditionally use 64-bit
storage (to make kernel_args compatible with both the x86 and x86_64 kernels).
KMessage stores a pointer to its buffer, however since KMessage is used
outside of the boot code it is undesirable to change it to use 64-bit storage
for the pointer as it may add additional overhead on 32-bit builds. Therefore,
only store the buffer address and size and then construct a KMessage from
those in the kernel.
* x86_64 is using the existing *_ia32 boot platforms.
* Special flags are required when compiling the loader to get GCC to compile
32-bit code. This adds a new set of rules for compiling boot code rather
than using the kernel rules, which compile using the necessary flags.
* Some x86_64 private headers have been stubbed by #include'ing the x86
versions. These will be replaced later.
CFE is used in the upcoming Amiga X-1000 dualcore PPC board.
* Largely inspired by the OF and U-Boot code.
* Still largely stubbed out.
* The loader builds but I don't have a machine to test it. Anyone interested?
to a panic at boot.
* Make the panic message more explicit when there is no more room left.
This should hopefully fix#7869.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42715 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Add BOOT_VOLUME_PACKAGED boot volume message field name constant.
* register_boot_file_system():
- Now takes a BootVolume& parameter.
- If the boot volume is packaged, add that info to the boot volume
message.
* Add pread().
* Add Node::ReadLink() to read a symbolic link path.
* Add Directory::LookupDontTraverse() and make Lookup() non-abstract.
Lookup() is implemented via LookupDontTraverse() and Node::ReadLink().
* Adjust all FS implementations accordingly.
* Add a packagefs implementation. Unlike other FS implementations it
isn't a pseudo-module, but provides a function to explicitly mount a
package file (packagefs_mount_file()).
* Finish BootVolume::SetTo() implementation, mounting the package file
and replacing fSystemDirectory.
Now the boot loader can load the kernel and boot modules from a packaged
system. The kernel boots up to the point where the boot volume is
mounted.
BootVolume is initialized from a root directory of a volume. It finds
the system directory, and -- not implemented yet -- mounts the system
package, if the system is packaged, replacing the system directory with
it. Adjusted several functionality (main(), the loader functions,
user_menu()) to use BootVolume instead of the root directory.
its size.
* Added "Display current boot loader log" item to the "Debug Options" boot
loader menu. It displays what the boot loader has logged so far. Might be
interesting for early boot issues when serial debugging is not possible.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42134 a95241bf-73f2-0310-859d-f6bbb57e9c96
menu item it's associated with rather than an input string. This allows it
to calculate the position to start the input at, as well as the correct
line to place it on. The previous solution always put the input at the
center line, which happened to be the right place by happy coincidence
unless one also had the menu items for viewing/saving the debug syslog
present.
* Implement input buffer scrolling, and consequently lift the previous size
limit on user input (it is now only limited by the size of the passed in
buffer).
* Implement parsing of the input buffer to allow it to handle comma-separated
options. Thus, one can now input things like "disable_smp true, serial_debug_output false"
and it will be handled properly.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41706 a95241bf-73f2-0310-859d-f6bbb57e9c96
aren't otherwise exposed via the safe mode menus. The option can be
found under the debug options menu, where additional settings can be
added one at a time with the same syntax used in kernel settings files
(i.e. disable_acpi on).
Scrolling of the input buffer is not yet supported (will implement that
soon), so currently the input is clamped to the size of one line. This
shouldn't be a problem for our current set of options though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41577 a95241bf-73f2-0310-859d-f6bbb57e9c96
used by tarfs anyway) instead of RLE.
While this should allows larger logo/icons, it doesn't remove the
current 300000 bytes size limits for haiku_loader, so #6710 is not yet fixed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@40215 a95241bf-73f2-0310-859d-f6bbb57e9c96
possible mismatch images info between loader and kernel.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38947 a95241bf-73f2-0310-859d-f6bbb57e9c96
quite hidden bug theme.
This also reduce its RLE compression size, which should fix#6710.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38946 a95241bf-73f2-0310-859d-f6bbb57e9c96
The official release one stay the well-known one, just renamed to show it's trademarked images.
Fixed#6183.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38891 a95241bf-73f2-0310-859d-f6bbb57e9c96
Add support for both discovery and regular iSCSI sessions. Command and status
sequence numbers do differentiate between session and connection but only
one connection per session is currently supported.
Code is Big Endian for now, so compile it for ppc only.
Based on RFC 3720 ff. Tested against OpenSolaris 2009.06.
Resolves most of ticket #5319.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38536 a95241bf-73f2-0310-859d-f6bbb57e9c96
Pass the desired window size from the socket to the service.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38530 a95241bf-73f2-0310-859d-f6bbb57e9c96
Modelled after UDP, add limited TCP support to the boot net stack. The socket
works by queuing received packets as well as sent packets that have not yet
been ACK'ed. Some known issues are documented, especially there's only limited
congestion control. I.e., we send immediately and in unlimited quantity, thus
its use should be restricted to local networks, and due to a fixed window size
there is potential for our socket being overrun with data packets before they
are read. Some corner cases like wrapping sequence numbers may cause a timeout.
The TCP implementation is based on Andrew S. Tanenbaum's "Computer Networks",
4th ed., as well as lecture notes from Prof. W. Effelsberg, the relevant RFCs
and Wikipedia. The pseudo-random number Galois LFSR used for the sequence
number was suggested by Endre Varga.
Since the code is unlikely to get much smaller, better merge it now so that
subsequent changes get easier to review. No platform actively uses TCP sockets
yet, and the receiving code has been reviewed for endianness issues and should
terminate okay after verifying the checksum if no sockets are open.
Based on a version tested with custom code (#5240) as well as with iSCSI.
Compile-tested boot_loader_openfirmware, pxehaiku-loader with gcc4 and
haiku_loader with gcc2. Closes ticket #5240.
Changes from #5240 proposed patch:
* Various bug fixes related to queuing, some memory leaks fixed.
* Never bump the sequence number when dequeuing a packet. It's done afterwards.
* Don't bump the sequence number again when resending the queue or ACK'ing.
* Aggressively ACK while waiting for packets.
* Don't queue sent ACK-only packets.
* More trace output, esp. for queue inspection.
* Adapted use of TCP header flags to r38434.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38472 a95241bf-73f2-0310-859d-f6bbb57e9c96
Fix style issue, pointed out by Axel.
No functional changes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38456 a95241bf-73f2-0310-859d-f6bbb57e9c96
Add protocol number and struct for TCP header.
First minuscule part of ticket #5240.
Checked that pxehaiku_loader still compiles, too.
Changes from proposed patch:
* Simplify struct by merging flags into one 8-bit field.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38434 a95241bf-73f2-0310-859d-f6bbb57e9c96
video_splash.cpp and boot_splash.cpp will be updated to utilize it.
Relates to #6183. See #6255 for issues on using 'splash_logo-development.png'
with generate_boot_screen.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@37739 a95241bf-73f2-0310-859d-f6bbb57e9c96
In r33670 the svn:eol-style property was dropped, which took care of
locally converting the line endings to the user's native style.
While most files use Unix-style LF line endings, some files have
Windows-style CR LF line endings.
Assure that the following r37262 directories use Unix-style line endings:
src/system/boot/
src/system/boot/arch/
src/system/boot/arch/ppc/
src/system/boot/loader/
src/system/boot/loader/net/
src/system/boot/platform/
src/system/boot/platform/openfirmware/
src/system/boot/platform/openfirmware/arch/
src/system/boot/platform/openfirmware/arch/ppc/
src/system/kernel/
src/system/kernel/arch/
src/system/kernel/arch/ppc/
src/system/kernel/platform/
src/system/kernel/platform/openfirmware/
headers/private/kernel/
headers/private/kernel/arch/
headers/private/kernel/arch/ppc/
headers/private/kernel/platform/
headers/private/kernel/platform/openfirmware/
headers/private/kernel/boot/
headers/private/kernel/boot/net/
headers/private/kernel/boot/platform/
headers/private/kernel/boot/platform/openfirmware/
This avoids patches containing irrelevant lines unintentionally converted.
No functional changes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@37265 a95241bf-73f2-0310-859d-f6bbb57e9c96
address ranges, and a set of support functions working with it.
* Changed the type of the kernel_args physical address range arrays to
phys_addr_range and adjusted the code working with those.
* Removed a bunch of duplicated address range code in the PPC's mmu.cpp.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36947 a95241bf-73f2-0310-859d-f6bbb57e9c96
support file creation.
* Extended open() and open_from() to support O_CREAT to create files.
open_from() has got an optional "permissions" parameter for that purpose.
* Fixed errno. It would crash when being used. Also changed the POSIX functions
to return their error code via errno as expected.
* Added writev().
* FAT file system:
- Added support for reading long file names.
- Added support for creating files (8.3 name only) and writing to them.
- Enabled scanning partitions with it.
* Boot loader menu:
- Enabled the "Reboot" menu item unconditionally.
- Added "Save syslog from previous session" menu item to the debug menu.
Currently saving the syslog to FAT32 volumes is supported.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35882 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The kernel syslog ring buffer is no longer emptied by the syslog sender
thread. Instead we only drop the oldest data from the buffer when we're
writing to it and there's not enough free space in it.
Advantages: We drop old data rather than the most recent data when the buffer
is full. The "syslog" KDL command has more data available now. So the odds
are that kernel syslog messages not written to disk yet are at least still
in the kernel buffer.
* Changed dprintf_no_syslog() semantics: Now it writes to the syslog, but
doesn't notify the syslog sender thread.
boot loader:
* Added the ring_buffer implementation and a dummy user_memcpy().
* bios_x86: Moved the syslog stuff from serial.{cpp,h} to debug.{cpp.h}.
* Moved the debug options from the "Select safe mode options" menu to a new
"Select debug options" menu.
* Added option "Enable debug syslog" to the new menu (ATM available on x86
only). It allocates a 1 MB in-memory buffer for the syslog for this session
in such a way that it can be accessed by the boot loader after a reset.
* Added item "Display syslog from previous session" to the new menu, doing
what its name suggests.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35816 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Made the page table allocation more flexible. Got rid of sMaxVirtualAddress
and added new virtual_end address to the architecture specific kernel args.
* Increased the virtual space we reserve for the kernel to 16 MB. That
should suffice for quite a while. The previous 2 MB were too tight when
building the kernel with debug info.
* mmu_init(): The way we were translating the BIOS' extended memory map to
our physical ranges arrays was broken. Small gaps between usable memory
ranges would be ignored and instead marked allocated. This worked fine for
the boot loader and during the early kernel initialization, but after the
VM has been fully set up it frees all physical ranges that have not been
claimed otherwise. So those ranges could be entered into the free pages
list and would be used later. This could possibly cause all kinds of weird
problems, probably including ACPI issues. Now we add only the actually
usable ranges to our list.
Kernel:
* vm_page_init(): The pages of the ranges between the usable physical memory
ranges are now marked PAGE_STATE_UNUSED, the allocated ranges
PAGE_STATE_WIRED.
* unmap_and_free_physical_pages(): Don't free pages marked as unused.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35726 a95241bf-73f2-0310-859d-f6bbb57e9c96
Remove the 4 cores limit at boot, and fix the allocator to handle 8 cores.
There are still performance problems, but this allows booting with 8 cores.
WARNING: since this changes x86 platform kernel args, you really don't want to update haiku_loader and kernel_x86 separately!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33349 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The vesa driver no longer uses VGA programming if the chip does not support
VGA compatibility.
* The VESA driver now tries to set the DAC to 8 bits per color gun.
* In VESA modes, the driver no longer tries to use VGA programming; introduced
the new vesa_set_indexed_colors() that is now used for palette programming.
This should fix wrong colors of 8 bit BWindowScreen users with VESA on real
hardware (emulators usually didn't mind either way).
* Note that the app_server needs to maintain a palette per 8 bit screen, as
right now, the colors are garbled after a workspace switch. Stefano, are you
looking into that already?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32347 a95241bf-73f2-0310-859d-f6bbb57e9c96
- don't clobber the parameter regs in the entry point,
- fix entry point address for netbsd loader emulation,
- added a gUImage global to point to the uimage blob with the tgz,
- added tgz info to platform stage2 args,
- add simple uimage support, just dumps the header and gets the nth blob in the image, (seems we have a bug in the math code, some infos don't print),
- made devices.cpp use them to publish the MemoryDisk,
- add an haiku_loader_nbsd.ub target which puts both the loader and kernel_arm for now (need to replace with the tgz).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32295 a95241bf-73f2-0310-859d-f6bbb57e9c96
- added some multiboot support code:
- dump some of the passed info,
- parse command line (skip the 'kernel' name and pass the rest to stage2_args.arguments),
- added an add_stage2_driver_settings() function which takes stage2_args.arguments and translates it into safe mode driver settings, a bit dumb for now.
This allows using qemu -kernel haiku_loader -append 'debug_screen true' and get debug output without having to enter the menu (once multiboot info is used to determine the boot device too).
The idea is to allow passing driver settings and using them to pass extra stuff (like 'force_keymap fr' and other stuff for demo), and to help automate tests ('run_test /bin/sometest').
This should answer Axel's question :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32076 a95241bf-73f2-0310-859d-f6bbb57e9c96
- code is disabled yet as the bootloader doesn't have add_boot_item.. will need to pass via kernel args
- add a GetFileMap() method to the vfs, and implement it in FAT code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28445 a95241bf-73f2-0310-859d-f6bbb57e9c96
letting the boot loader provide full paths for the pre-loaded images.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27753 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Reduced the kernel_args array size from 32 to 16 (7 are used on a normal
build).
* Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27690 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Adjusted used files systems accordingly.
* BFS::Stream::GetName() was broken. It accessed the small data region
which wasn't loaded, since BFS::Stream derived from bfs_inode, which
is a variably-sized structure with the small data region at the end.
Changed that to a ref-counted, shared member instead.
* Implemented RootFileSystem::GetName().
* Added Directory::GetPath() to get a full path of the directory or an
entry.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27664 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implement color palette generation for the boot splash images in the
generate_boot_screen build tool. Only 4-bit screen support is missing now.
* Adopted images.h with the new results from generate_boot_screen.
This should fix black boot screens for graphics cards that don't support
true color modes for the native resolution. I've tried to find the ticket,
#2177 almost looks like the one, but it looks more like the mode is out
of range if I understand the ticket right.
Thanks a lot, David, and sorry it took so very long to apply your patch!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27223 a95241bf-73f2-0310-859d-f6bbb57e9c96
be put into a boot_item in frame_buffer_console_init().
* The VESA driver now supports gettings the EDID information as well; this
is necessary now, since the app_server no longer takes over the mode the
boot loader had chosen.
* Note, we might want to do this via vm86 instead in the future, and remove
the kernel part again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25786 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Revised the RLE algorithm used for compressing the boot splash artwork to
handle uncompressed runs.
* Compress the RGB channels separately for improved efficiency.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24844 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implemented RLE compression for the boot splash images, resulting in
smaller kernel and boot loader.
* Only the boot loader contains the RLE compressed images, the decompressed
buffer for the icons is passed to the kernel via kernel args.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24812 a95241bf-73f2-0310-859d-f6bbb57e9c96
The dividing line is back although with a little more spacing. Also the icon
spacing is a little increased and I added a subtle outline as well as a little
brighter background for the active icon look. The placement logic is now not
independant of each other anymore, otherwise I couldn't center both images
as a unit. But only the vertical placement is affected.
Comments as always on the commit mailing list... :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24796 a95241bf-73f2-0310-859d-f6bbb57e9c96
the icons are centered.
* The boot loader and kernel now use the placement info that
generate_boot_screen now generates.
* Made the code that draws the images handle the case where any of the images
is larger than the frame buffer.
* All drawing functions need to know the image width (analogous for bytes per
row).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24773 a95241bf-73f2-0310-859d-f6bbb57e9c96
item entry.
* The bios_ia32 video platform code now stores the available VESA modes in
the new vesa_modes kernel_args field.
* When configuring a VESA mode via settings file, it's no longer needed to
specify the exact mode - the closest available mode is now used. This should
help with bug #1962.
* frame_buffer_console_init() now also creates a boot_item for the VESA modes
in the kernel_args.
* The VESA accelerant now filters the mode list to only contain modes that
are actually supported.
* Moved non-shared vesa driver data into its own file vesa_private.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24675 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The boot splash code now checks wether debug screen output is enabled or not
using the above function.
* The boot splash code no longer maps it's own copy of the frame buffer, instead,
it will use the boot item feature as the VESA driver does. Also removed the
lock, as that's not needed at all.
* Renamed splash.cpp to boot_splash.cpp, and boot/splash.h to boot_splash.h
(it's not part of the boot loader, but the kernel).
* Removed dead code from boot_splash.cpp, added license. Replaced license
header in boot_splash.h to a style guide conforming one.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24489 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed the icons image, it was upside down.
* Support the new 24 bit boot screen images in the boot_loader and the kernel.
* Prepare the code for future indexed versions of the boot screen images.
But the generate_boot_screen tool currently does not generate those.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24449 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Calculate icon offset from stage in splash.cpp, remove hard coded placement
values. Draw only icon, not the whole image from top/left to right of
icon.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24439 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added the feature of an animated boot screen (icons lighting up at
different boot stages).
* Added first version of new boot splash images, generated by the new
hsbg tool. (Also finally contains the "new" Haiku logo.)
changes by myself:
* Added Artur to the contributors list in About System.
* Fixed some left overs in the patch, kept tracing turned off.
TODO:
* Remove the need for hard coding the icon positions. (Maybe generate
those from hsbg and put them into images.h? Have user provide icon
spacing/offsets at the command line for hsbg?)
* Rename the stages to something meaningful.
* Use hsbg as a build system tool and generate images.h during build
from PNGs provided in the artwork folder.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24434 a95241bf-73f2-0310-859d-f6bbb57e9c96
passes that information on to the kernel. This should fix wrong bytes per row with
certain resolutions and graphics cards.
* The boot loader now recognizes 15 bit modes that are advertised as 16 bit modes.
This should fix wrong colors in 16 bit modes on some cards.
* Reenabled setting MTRR for VESA mode - don't remember why I disabled it, but it
works fine on my test machines.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23006 a95241bf-73f2-0310-859d-f6bbb57e9c96
serial output, and puts it into the new kernel_args::debug_output field.
* syslog_init() will now check if there is anything in kernel_args::debug_output
and will put that into the syslog buffer.
* dump_block() now also prints an offset.
* Fixed warning in mmu.cpp.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23003 a95241bf-73f2-0310-859d-f6bbb57e9c96
does no longer give partitioning systems precedence over file systems.
The one with the greater identification priority wins. ATM, if a file
system wins, we still mount the first file system that recognized the
partition at all, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22446 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Images preloaded by the boot loader had to be modules to be of any use
to the kernel. Extended the mechanism so that any images not accepted
by the module code would later be tried to be added as drivers by the
devfs. This is a little hacky ATM, since the devfs manages the drivers
using a hash map keyed by the drivers inode ID, which those drivers
obviously don't have.
* The devfs emulates read_pages() using read(), if the device driver
doesn't implement the former (all old-style drivers), thus making it
possible to BFS, which uses the file cache which in turn requires
read_pages(), on the device. write_pages() emulation is still missing.
* Replaced the kernel_args::boot_disk structure by a KMessage, which can
more flexibly be extended and deals more gracefully with
arbitrarily-size data. The disk_identifier structure still exists,
though. It is added as message field in cases where needed (non net
boot). Moved the boot_drive_number field of the bios_ia32 platform
specific args into the message.
* Made the stage 1 PXE boot loader superfluous. Moved the relevant
initialization code into the stage 2 loader, which can now be loaded
directly via PXE.
* The PXE boot loader does now download a boot tgz archive via TFTP. It
does no longer use the RemoteDisk protocol (it could actually be
removed from the boot loader). It also parses the DHCP options in the
DHCPACK packet provided by PXE and extracts the root path to be
mounted by the kernel.
* Reorganized the boot volume search in the kernel (vfs_boot.cpp) and
added support for network boot. In this case the net stack is
initialized and the network interface the boot loader used is brought
up and configured. Since NBD and RemoteDisk are our only options for
net boot (and those aren't really configurable dynamically) ATM, the
the boot device is found automatically by the disk device manager.
Booting via PXE does work to some degree now. The most grievous problem
is that loading certain drivers or kernel modules (or related activity)
causes a reboot (likely a triple fault, though one wonders where our
double fault handler is on vacation). Namely the keyboard and mouse input
server add-ons need to be deactivated as well as the media server.
A smaller problem is the net server, which apparently tries to
(re-)configure the network interface we're using to boot, which
obviously doesn't work out that well. So, if all this stuff is disabled
Haiku does fully boot, when using the RemoteDisk protocol (not being
able to use keyboard or mouse doesn't make this a particular fascinating
experience, though ;-)). I had no luck with NBD -- it seemed to have
protocol problems with the servers I tried.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21611 a95241bf-73f2-0310-859d-f6bbb57e9c96
in addr_range.h to add ranges to the arrays. This fixes the crashing bug reported
by Larry Baydak.
* Added some more exported functions to kernel_args.cpp (prototypes are in addr_range.h).
* TODO: let the PPC/OpenFirmware implementation use those as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19739 a95241bf-73f2-0310-859d-f6bbb57e9c96
pretty close, and the number of loaded modules have a direct influence on
this (even though we're currently loading the symbols by default).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19320 a95241bf-73f2-0310-859d-f6bbb57e9c96
This allowes to actually execute the boot loader now.
Need to use Ingo's remote_disk_server now for booting.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19113 a95241bf-73f2-0310-859d-f6bbb57e9c96
information to identify the boot volume - if we want to be able to map all BIOS
drive IDs to the disks in the system, we need to do this always, though.
* Forgot to commit the updated disk_identifier.h in the last commit...
* Removed the unused dumpBlock() function from devices.cpp.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16892 a95241bf-73f2-0310-859d-f6bbb57e9c96
We don't do anything with it yet, though, so the BIOS will probably ignore us since
we are supposed to poll for events.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15900 a95241bf-73f2-0310-859d-f6bbb57e9c96
device in the Open Firmware implementation of boot loader and
pass its path to the kernel, where it's opened and used for
getting/setting the real time. The expensive atomic_*64() on PPC
32-bit make things a bit more complicated. Moreover, missing
64 bit multiplication and division instructions won't really
allow system_time() to be anywhere near as fast as on x86. :-/
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15837 a95241bf-73f2-0310-859d-f6bbb57e9c96
{HAIKU,HOST,TARGET}_KERNEL_PIC_{CC,LINK}FLAGS which define the
compiler/linker flags specifying the kind of position independence
the kernel shall have. For x86 we had and still have -fno-pic, but the
PPC kernel has -fPIE (position independent executable) now, as we
need to relocate it.
* The boot loader relocates the kernel now. Mostly copied the relocation
code from the kernel ELF loader. Almost completely rewrote the PPC
specific relocation code, though. It's more correct and more complete now
(some things are still missing though).
* Added boot platform awareness to the kernel. Moved the generic
Open Firmware code (openfirmware.c/h) from the boot loader to the kernel.
* The kernel PPC serial debug output is sent to the console for the time
being.
* The PPC boot loader counts the CPUs now and allocates the kernel stacks
(made OF device iteration a bit more flexible on the way -- the search
can be restricted to subtree). Furthermore we really enter the kernel...
(Yay! :-) ... and crash in the first dprintf() (in the atomic_set()
called by acquire_spinlock()). kprintf() works, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15756 a95241bf-73f2-0310-859d-f6bbb57e9c96
specifying whether only the exact supplied address is acceptable. If
false, the address is considered a hint only. It will be picked, if
available, otherwise a greater address is tried to be acquired, and
as last resort any address. This feature is only implemented for PPC.
It is needed since the preferred kernel text base address 0x80000000
might not be available (and actually isn't on my Mac mini).
* Fixed a bug in the PPC memory management code:
is_{virtual,physical}_allocated() were checking whether the given
range was completely contained by an existing range instead of
checking for intersection. As a consequence we could (and did) allocate
a range intersecting with already allocated ranges. The kernel segment
thus overwrote OF memory for instance.
* The ELF loader makes sure that it got both text and data segment of
the image to be loaded.
The PPC boot loader successfully loads kernel and modules now. Next
comes the hard part, I'm afraid.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15708 a95241bf-73f2-0310-859d-f6bbb57e9c96
IP, and UDP, as well as a home brewn UDP based protocol, "remote disk",
which provides random access to a single remote file/device. The Open
Firmware flavored boot loader automatically initializes the net stack,
searches for a remote disk, and tries to boot from it, if the boot
device is a network device (e.g. when loading the boot loader via
TFTP).
This is quite nice for developing with a two-machine setup, since one
doesn't even need to install Haiku on the test machine anymore, but can
serve it directly from the development machine. When the networking
support in the kernel is working, this method could even be used to
fully boot, not just for loading kernel and initial modules.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15689 a95241bf-73f2-0310-859d-f6bbb57e9c96
"booted_from_image" in the kernel_args' boot_disk structure.
Also, added fields "cd" and "user_selected".
A CHOICE_MENU menu can now have a choice text - this is automatically updated
as entries in the menu get selected.
The boot volume menu now has the initial choice text "CD-ROM or hard drive"
in case the boot loader was loaded from an image. The "Rescan volumes" item
is no longer selected by default (only if there was no boot volume found) - but
it's still functionless anyway.
The TAR fs will now appear as "Boot from CD-ROM" in the boot volume menu.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14388 a95241bf-73f2-0310-859d-f6bbb57e9c96