field was not initialized properly, and the reply target was taken from the
wrong header in this case.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22925 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Don't generate an uninitialize job, when there's the partition wasn't
initialized anyway (the syscall would fail in this case).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22883 a95241bf-73f2-0310-859d-f6bbb57e9c96
never worked correctly for any case which was very visible in Tracker (and
especially so if you had "sorting apps" turned on).
* Removed superfluous white space at the end of lines.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22850 a95241bf-73f2-0310-859d-f6bbb57e9c96
think it wasn't a really good idea. The alignment of shortcut
charachters and submenu symbols could use some more work, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22849 a95241bf-73f2-0310-859d-f6bbb57e9c96
that same nick, not a different one)
* performance improvement in Draw() (using ItemFrame() in the inner loop scales
really bad)
* fixed scroll range for when BListItem::Height() is non-integer (scrolling
all the way to the bottom in Visions nick list works now)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22835 a95241bf-73f2-0310-859d-f6bbb57e9c96
* fixed +/- 1 bug in _BTextGapBuffer_::GetString()
* used the correct text and offsets in BTextView whenever the visible
text is to be used
* when copying to the clipboard, copy the bullets
* when dragging the text, drag the bullets
TODO:
* test more with UTF8 chars in the original text (I am unsure if fSelStart
and so on is really in bytes rather than glyphs)
* test with multiple font styles
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22787 a95241bf-73f2-0310-859d-f6bbb57e9c96
does not drop you into the debugger on R5. Should fix#1598.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22784 a95241bf-73f2-0310-859d-f6bbb57e9c96
(_kern_{supports,validate}_*(), etc.).
* Adjusted the prototypes of the disk device modification syscalls.
Commented out their implementations for the time -- they'll mostly
have to be rewritten completely.
* Implemented the userland disk device jobs.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22781 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added missing job classes (they don't do anything yet, though) and
completed the implementation of the job generator.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22767 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Rewrote TextView.h
* Renamed all private methods to have the underscore prefix.
And also:
* Whitespace and line width cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22688 a95241bf-73f2-0310-859d-f6bbb57e9c96
This should help to reduce the number of warnings imported code will throw
during compilation (helps a lot with tcpdump, for example).
* Since long is 64 bit on 64 bit platforms, we might want to think about doing
that change for the Haiku types int32 and uint32 as well.
* Fixed several occurences of hidden type problems.
* Fixed build of the stack and TCP under BeOS.
* Fixed incorrect typedef in socket_interface.h.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22643 a95241bf-73f2-0310-859d-f6bbb57e9c96
DiskDeviceJobQueue.
* Basic synchronous implementation of BDiskDevice::CommitModifications(),
ignoring the given parameters, though.
* Some more work on DiskDeviceJobGenerator: Added class
PartitionReference which will reference a partition while the jobs are
executed. The generator manages the mapping of partitions to those
references now. Also exemplarily implemented the generation of the
InitializeJob.
* Moved support functionality to private header DiskDeviceUtils.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22620 a95241bf-73f2-0310-859d-f6bbb57e9c96
and generates jobs that perform the individual actions transforming the
current state of the disk device into the desired one. Most code was
taken and adapted from the soon to be gone kernel class
KDiskDeviceJobGenerator. The methods creating the job objects are only
stubs ATM.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22611 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added private _ChildAt() and _CountChildren(), which don't ask the
delegate, thus reflecting the hierarchy as it was before changes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22610 a95241bf-73f2-0310-859d-f6bbb57e9c96
in the kernel anymore. The respective functionality will be moved into
the userland. Depending on how we want the API user to interface with
it, we may want to reintroduce a similar class later.
* Cleared remaining references to shadow partitions.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22606 a95241bf-73f2-0310-859d-f6bbb57e9c96
{Prepare,Commit,Cancel}Modifications() using the userland add-on
backend. IsModified() and CommitModifications() are little more than
stubs ATM.
* Made BPartition::VisitEachChild()/VisitEachDescendant() const.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22602 a95241bf-73f2-0310-859d-f6bbb57e9c96
BDiskSystem to BPartition and reimplemented them using the userland
add-on backend instead of syscalls. As a side effect this solves the
TODO I recently added in GetNextSupportedType().
* Reimplemented BDiskSystem::GetTypeForContentType() using the userland
add-on backend instead of a syscall.
* Moved GetTypeForContentType() and IsSubSystemFor() from
BPartitionHandle to BDiskSystemAddOn. They were misplaced.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22592 a95241bf-73f2-0310-859d-f6bbb57e9c96
accelerant (or the app_server via EDID info). It's still experimental
API, and opinions are welcome.
* Moved BPrivateScreen into the BPrivate namespace.
* Rewrote Screen.h.
* Introduced a BScreen::GetMonitorInfo() method, and implemented it in the
app server as well (ie. AS_GET_MONITOR_INFO).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22563 a95241bf-73f2-0310-859d-f6bbb57e9c96
collection of no-op methods, which could as well be implemented in
BPartition itself. This makes the Delegate hierarchy unnecessary:
MutableDelegate becomes Delegate, and we save a few casts as a side
effect.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22547 a95241bf-73f2-0310-859d-f6bbb57e9c96
builds the object hierarchy, the second will (in case of MutableDelegate)
let the disk systems do their initialization. This way the disk systems
already find a fully functional object hierarchy they can work with.
* Child creation also takes a partition name as a parameter, now.
* Implemented BMutablePartition child creation/deletion.
* The BDiskSystemAddOn/BPartitionHandle::Validate*() methods return a
status_t instead of a bool, now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22540 a95241bf-73f2-0310-859d-f6bbb57e9c96
system add-ons. First work to make this class usable for them.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22539 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Removed private AutoDeleter class. The shared ArrayDeleter is used instead.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22538 a95241bf-73f2-0310-859d-f6bbb57e9c96
have been a problem though, since the iterated container is a list.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22535 a95241bf-73f2-0310-859d-f6bbb57e9c96
- this is my first commit, so i'm really looking forward to work with you guys :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22523 a95241bf-73f2-0310-859d-f6bbb57e9c96
can be used (and is, by _init_interface_kit()) to initialize the ...
er... default instance of
PaletteConverter using the system color map, thus avoid building the
list of colors, which takes some time. Fixes bug #505.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22508 a95241bf-73f2-0310-859d-f6bbb57e9c96
hence CancelInputMethod()), but it implements part of it. To avoid code
duplication, I added a private _SetRunArray() call, which does most of
the work, except cancelling the input method, and calling Refresh().
Removed some unneeded code from CancelInputMethod(), some small changes
in HandleInputMethodChanged.
-Questa linea, e quelle sotto di essa, saranno ignorate--
M src/kits/interface/TextView.cpp
M headers/os/interface/TextView.h
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22489 a95241bf-73f2-0310-859d-f6bbb57e9c96
functionality of the kernel add-ons will be moved into userland, which
will simplify the kernel-side significantly.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22481 a95241bf-73f2-0310-859d-f6bbb57e9c96
BPartition structure with the data retrieved from the kernel. For new
partitions the field is not set in the next step and later code would
use an initialized pointer.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22471 a95241bf-73f2-0310-859d-f6bbb57e9c96
parent (not the child) partition, now. A method with the old semantics
is probably needed, too, but before creating a child partition, one
obviously doesn't have a child to pass yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22469 a95241bf-73f2-0310-859d-f6bbb57e9c96
indirectly, and since InsertText() is called inside
BTextView::HandleInputMethodChanged(), this method would see fInline
slip away from under its feet.. Now we call the BTextView version
explicitly. Fixes bug #1022, although I'm not sure if this is completely
correct.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22444 a95241bf-73f2-0310-859d-f6bbb57e9c96
error if the provided bitmap was B_CMAP8, now BIconUtils will convert the
icon to B_CMAP8
-> this behaviour is a little inconsistent compared to what happens when
reading icons from attributes, there, the CMAP8 icon is prefered in case
such a bitmap is passed, even if a vector icon exists. I am not really
sure which behaviour is better. For a consistent UI, maybe it is better
to prefer the vector icon always. I've added a note to BAppFileInfo.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22414 a95241bf-73f2-0310-859d-f6bbb57e9c96
client and the server. This should fix bug #1490, but I haven't tested it yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22388 a95241bf-73f2-0310-859d-f6bbb57e9c96
characters first, and then falls back to take everything. fTrigger is now
uint32 and works with all unicode characters; unlike in BeOS, the
MenuTriggerTest application now works correctly in Haiku.
* fTriggerIndex is now a character position, not a byte position of the label;
this allows BMenuItem::DrawContent() to draw the trigger at the correct
position, even if there are multi-byte UTF-8 characters.
* The above fixed bug #1506; triggers are still not working, though.
* Rewrote Menu.h header.
* Renamed all private methods (that are not called by BWindow) to have the
underscore prefix.
* Removed unused methods.
* Some minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22384 a95241bf-73f2-0310-859d-f6bbb57e9c96
takes menu margins into account, drawing is now fully scalable)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22371 a95241bf-73f2-0310-859d-f6bbb57e9c96
the BeBook mentions it does
* make sure the view is invalidated on resize
* needs more fixes (for example GetPreferredSize() does not take everything
into account)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22370 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Clear fMinMaxValid when a new constraint is added. "Height for width"
constraints are therefore no longer ignored.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22343 a95241bf-73f2-0310-859d-f6bbb57e9c96
be considered redundant, although they weren't. We do now use smaller
"unlimited" sizes which we can add without risking overflow, and can thus
correctly identify redundant constraints. This fixes the
SplitterGridLayoutTest1 in the LayoutTest1 app.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22337 a95241bf-73f2-0310-859d-f6bbb57e9c96
properties (like the weight or min/max) would be ignored, besides memory
being leaked.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22336 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Use the new ComplexLayouter for the more complex layouting tasks.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22335 a95241bf-73f2-0310-859d-f6bbb57e9c96
made it conditional, added/modified comments documenting the maths and
algorithms.
* Refactored quite a bit in ComplexLayouter and added special handling for
the case that the desired solution is already feasible.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22334 a95241bf-73f2-0310-859d-f6bbb57e9c96
If a Tab is partially out of the window, clicking on it to make it the
active tab will scroll it to be completely visible.
The best solution would probably be having a way to scroll through the
whole list of tabs, or something like this. But for now, at least, makes
the tabbed terminal a bit more useful.
Thanks!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22325 a95241bf-73f2-0310-859d-f6bbb57e9c96
that share the same signature - so that this feature is now consistent to what the
Deskbar does.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22304 a95241bf-73f2-0310-859d-f6bbb57e9c96
do_minimize_team() (which is what the Deskbar does when you select
"Hide All").
* Added keyboard shortcuts to minimize, and zoom a window, and to hide
the whole application (Cmd+Ctrl+M/Z/H respectively). The former two
are also present in Dano and up.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22302 a95241bf-73f2-0310-859d-f6bbb57e9c96
implementation which used the qoca constraint solver. It does the min/max
computation itself -- thanks to Peter Moulder for hinting that we're actually
dealing with separation constraints and proposing an algorithm. The actual
layout is done with the help of an active set method based optimizer.
The test results look very good so far. The code needs some cleanup (debug
output, math comments, special handling for some cases) and is therefore not
yet enabled by default.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22288 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Made use of qoca opt-in. You have to set the jam/environment variable
LAYOUT_CONSTRAINT_SOLVER to "qoca" to do that. Unfortunately it turned
the latest version of qoca is GPL (only earlier version were LGPL; the
license included in the downloadable archive was misleading), so we can't
use it. Complex layouts constraints that would require constraint solver
support are ignored until I've found a replacement.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22235 a95241bf-73f2-0310-859d-f6bbb57e9c96