Commit Graph

132 Commits

Author SHA1 Message Date
Axel Dörfler
e83820ed57 Merged app_server_new_clipping branch changes r15290 to 15418 back into trunk.
Also fixed Jamfile for the test environment.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15419 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-08 12:41:19 +00:00
Axel Dörfler
4c0269b979 * WindowLayer::OnWorkspace() should now work correctly for all window feels.
* introduced ServerApp::OnWorkspace().
* moved AS_CREATE_[OFFSCREEN_]WINDOW into its own method, ServerApp::_CreateWindow().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15283 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-02 15:42:28 +00:00
Axel Dörfler
85096c8acb Some cleanup:
* look/feel are now window_look/window_feel instead of int32.
* removed the level stuff, I don't think this is needed.
* some other minor stuff.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15261 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-01 12:07:28 +00:00
Axel Dörfler
a8b49ab310 Implemented AS_COUNT_WORKSPACES and AS_SET_WORKSPACE_COUNT server side.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15253 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-30 22:48:13 +00:00
Axel Dörfler
5ca8477eca * the Workspace class is now hidden and put into Workspace::Private; the new
Workspace class is a simple accessor to this class that takes care about
  locking (currently, it's just the desktop lock, maybe it'll stay that way).
* WorkspacesLayer now displays the window thumbs again.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15250 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-30 19:56:44 +00:00
Axel Dörfler
27adb96962 Massive RootLayer & Workspace tearing:
* workspace switch and subset windows functionality temporarily removed
  (away with that mess!).
* no more RevealWMState() - we now have methods like ActivateWindow()
  and SendWindowBehind() that do all the work - just a little cleaner
  and with less overhead.
* Workspace is now a pretty passive class - it only stores configurations
  of the windows and screens.
* added an evil work-around for a locking problem (in RootLayer::_SetFocus()).
* I'll plan to move pretty much all of the remaining root layer functionality
  to Desktop - so that the all regions lock is only held in case clipping
  regions are affected.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15207 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-28 23:36:59 +00:00
Jérôme Duval
ae0a90cedb SetAppCursor also sets cursor status
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15205 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-28 23:13:16 +00:00
Axel Dörfler
df36243372 Now sends B_SCREEN_CHANGED messages to all windows when the screen resolution changes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15167 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 16:56:52 +00:00
Axel Dörfler
26b02ddc80 The input_server is now notified when the screen resolution is changed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15165 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 16:22:06 +00:00
Axel Dörfler
67e79bf45a A message looper can now have a death semaphore, ServerWindow now uses them.
ServerApp now waits up to 3 seconds for windows before killing them - it now
waits on the death semaphore, and only kills a window if it didn't quit fast
enough.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15147 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 13:49:29 +00:00
Axel Dörfler
4b813bf267 Renamed WinBorder to WindowLayer, and OffscreenWinBorder to OffscreenWindowLayer.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15128 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 17:45:26 +00:00
Axel Dörfler
4ceb1e519c * reverted Adi's premature changes to BWindow and restored _DetermineTarget() and
task_looper() again.
* removed BMessenger::fPreferred - whenever you had to specify "usePreferred" separately,
  you don't have to do that anymore - use B_PREFERRED_TOKEN instead.
* fixed BTokenSpace::GetToken() semantics: it will no longer touch the "object" argument
  in case of failure.
* Introduced a BWindow::_DistributeMessage() that will be part of the event dispatcher
  counterpart to the app_server (the other will be _DetermineTarget()).
* Made it easier to use Michael's Message4 implementation: just add the following line
  to your UserBuildConfig:
	AppendToConfigVar DEFINES : HAIKU_TOP src : USING_MESSAGE4 : global ;
* Introduced ServerWindow::HandlerMessenger() and FocusMessenger() - the first will
  target the client handler, while the other will target the preferred handler of the
  client looper (usually the view having focus).
* Fixed dano message unflattening in the Message4 code.
* Changed BMessage::PrintToStream() to no longer use macros in the Message4 implementation.
* I hope that's all - it's a huge change, but it's all connected.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15046 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-20 16:24:23 +00:00
Ingo Weinhold
63ea9a2870 Missing "using std::nothrow".
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15021 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 14:20:38 +00:00
Axel Dörfler
fa26723bb2 * Moved workspace keyboard switch and dump screen capability from RootLayer
into a Desktop keyboard filter.
* Removed keyboard handling code from RootLayer and Layer.
* Renamed Desktop::ActiveRootLayer() to RootLayer() as there is only one
  root layer per desktop.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15018 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 13:51:32 +00:00
Axel Dörfler
8d8f5950d0 Some cleanup, mostly GetHWInterface() to HWInterface().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15016 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 12:26:20 +00:00
Axel Dörfler
f759822327 * the new input event dispatcher is now actually used, although it doesn't
distribute any messages to the clients yet.
* removed the working thread from RootLayer - for now, its event handlers are
  still called using input filters in the new event dispatcher, though (to
  get things started).
* ServerApp is now using a BMessenger to identify its client, and no longer
  stores the port/token separately.
* the input_server handshake is a bit simpler now, as it can now just reply
  to the app_server message, removed unused code from ServerProtocol.h
* calmed down the MultiLocker (it always printed thread statistics on startup,
  because it's compiled in debug mode).
* removed the cursor thread stuff from AppServer.cpp
* the new event dispatcher now uses a cursor thread when supported (only in
  native mode, not in the test environment), although it improves cursor
  movement under Qemu, the effect is not as good as expected - this might
  need some more investigations (might just be a thread priority problem).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15012 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 11:30:06 +00:00
Axel Dörfler
6c17d02551 * Introduced a new handshake between input_server and app_server, and some
temporary handling code in the app_server.
* RootLayer no longer creates the input_server messaging port - this is now
  the responsibility of the input_server.
* Moved AS_CREATE_[OFFSCREEN_]WINDOW from ServerApp::_MessageLooper() to
  _DispatchMessage().
* The RootLayer thread is now started as soon as the input_server is there.
* removed or disabled any input_server stuff in the AppServer class.
* removed old message commmands to the app_server.
* Removed the R5_CURSOR_COMM and HAIKU_APPSERVER_COMM definitions: the
  input_server is now automatically built correctly depending on the target.
* InputServer::EventLoop() plays now safe and checks for error conditions.
* InputServer::EnqueueDeviceMessage() seems to leak memory, added TODO about
  this.
* InputServer event loop messaging uses ports for inner-app communication - why?
* The InputServer event loop thread is no longer killed on exit, it just quits
  when its port is gone.
* Minor cleanup in input_server.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14949 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-15 19:59:53 +00:00
Axel Dörfler
be05d56c7e * the app_server now uses a global token space - this should later be changed to
have different token spaces depending on the scope of its objects.
* removed TokenHandler - we're now using BTokenSpace instead.
* removed unused IPoint.cpp - if we ever need it again, it can still easily be
  resurrected from the dead.
* some cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14925 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 19:46:20 +00:00
Axel Dörfler
b66d753712 * Prepared the BScreen and BPrivateScreen class to be used with multiple monitors.
* BPrivateScreen now buffers its frame for 0.1 seconds (so that calling it several
  times in a row is both consistent and cheap).
* Added GetFrameBufferConfig() call to the HW interface (and implemented it).
* Added server commands AS_VALID_SCREEN_ID, AS_GET_NEXT_SCREEN_ID, and
  AS_GET_FRAME_BUFFER_CONFIG.
* BPrivateScreen::BaseAddress() and BPrivateScreen::BytesPerRow() are now working.
* minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14915 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 14:36:12 +00:00
Axel Dörfler
d9525baaf5 * Forgot to update Screen.h with the last commit...
* Introduced and implemented AS_GET_SCREEN_ID_FROM_WINDOW - it only returns B_MAIN_SCREEN_ID,
  though.
* renamed ServerWindow::fHandlerToken to fClientToken.
* The BScreen(BWindow *) constructor now really asks the server for the screen ID.
* ServerApp::fWindowList is now a BObjectList.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14910 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 12:08:21 +00:00
Axel Dörfler
a817d6ad5a * (tried to) implemented RootLayer::ResizeBy() and activated AS_SET_SCREEN_MODE again;
it works in the test environment, but I haven't yet tested it on real hardware.
* moved PrivateScreen.h to src/kits/interface/ - it's not used outside of that one.
* moved reading the color map from the BPrivateScreen constructor to the ColorMap()
  method.
* improved/cleaned server/client communication for the screen stuff a tiny bit.
* fixed the GetBitmap() method I implemented yesterday.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14908 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 11:01:02 +00:00
Axel Dörfler
dfd5b49996 * last change set window title to "Unnamed Window" if the title was empty - but
that's probably not wanted, as a window without a title is perfectly okay.
* AS_CREATE_WINDOW will now return a proper error code on failure.
* The title read from the link is no longer adopted by the ServerWindow constructor,
  but copied - while the previous version was a bit faster, this is a lot cleaner.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14851 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-11 13:06:22 +00:00
Axel Dörfler
90dfa70739 * ServerFont now also adopts the FontStyle's face and direction on
construction.
* ServerFont::SetStyle() now adopts the style's face and direction, too.
* Started a more sane handling of ServerFont::SetFace() (at least there's
  a to-do comment :-)).
* Minor cleanup (GetStyle() -> Style(), GetFamily() -> Family(),
  GetPath() -> Path()).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14809 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-09 20:10:40 +00:00
Axel Dörfler
2fe84ae95f Now AS_GET_DEFAULT_SYSTEM_FONT actually returns the default font as used
by the app_server (ie. also if it's a fallback font).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14805 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-09 19:22:21 +00:00
Axel Dörfler
16f782ccbd Implemented AS_SET_SYSTEM_FONT.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14803 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-09 19:14:13 +00:00
Axel Dörfler
d0a688ee92 Introduced and implemented new font command AS_GET_DEFAULT_SYSTEM_FONT that returns
the default fonts of the app_server.
Moved some font command implementations around to group them a bit better.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14800 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-09 18:34:48 +00:00
Axel Dörfler
e37155c670 * The font list is now cached client-side. The app_server is only queried for
updates.
* Optimized retrieving the font list from the server.
* This greatly simplifies the app_server communication for getting the font
  list as well - there are now only 2 commands instead of 6.
* Moved extra font flags creation from ServerApp to FontStyle::Flags().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14751 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 16:19:40 +00:00
Axel Dörfler
b2cc345461 More font work:
* Simplified server communication a bit: instead of separate queries for font
  direction, "is fixed", ... there is now a private extra flags field that is
  filled on demand.
* The server command names now describe what the command does, and are not simply
  named after the BFont method (AS_SET_FAMILY_AND_STYLE vs. AS_GET_FAMILY_AND_STYLE_IDS).
* Replaced B_SET_SYSFONT_{PLAIN|BOLD|FIXED} with a single B_GET_SYSTEM_FONTS.
* Rewrote Font.h and added our license.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14741 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 11:02:39 +00:00
Axel Dörfler
86ad4b9c5e First steps into on-demand font scanning. When you've installed lots of fonts, this
will speed up launching the app_server considerably (once it's done).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14720 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-06 18:58:09 +00:00
Stephan Aßmus
6ed894182f renamed DisplayDriverPainter.* to DrawingEngine.*
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14695 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 15:54:16 +00:00
Axel Dörfler
aca4f50d1e Merged DrawData and LayerData to one class DrawState.
Removed that ambiguous second copy constructor and moved push state functionality
into a separate PushState() method. 


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14679 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 11:37:28 +00:00
Axel Dörfler
05bd1efe5b * the FontManager is now a looper (but doesn't do anything useful yet).
* moved the system default font functionality into the DesktopSettings class.
* ServerFont::SetStyle() is now a public method.
* Improved font fallback routines: they will never end up without a font if
  there is at least one font installed.
* fixed some minor bugs in the DecorManager.
* Decorator now get a DesktopSettings object passed - dunno if that's a good
  idea (since we'll have to open the DesktopSettings header), but it works
  for now (and something like this is probably needed anyway).
* a clean ServerFont is now set to the system default font - and not to the
  (user chosen) desktop default font anymore (since the font manager doesn't
  know about that one).
* Improved font directory scanning in the font manager a bit, it's now using
  find_directory() instead of hard-coded paths.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14666 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-03 17:03:36 +00:00
Axel Dörfler
8365d9ecd2 * A ServerFont is now always valid, bye-bye ServerFont::InitCheck().
* The FontFamily is no longer reference counting itself.
* SharedObject is now more useful and destructs itself when unused.
* Fixed FontStyle::GetHeight()/ServerFont::GetHeight() semantics.
* Simplified ServerFont constructors.
* Removed wrong function descriptions.
* FontStyleHeight is no longer used: the FontStyle is calculating the
  base font height on construction - this reduces the resolution a bit,
  but it's hopefully not causing any troubles (doesn't look like it,
  at least).
* A FontStyle now removes itself from its family on destruction.
* More cleanup, removed unused stuff like FontStyleHeight.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14657 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-03 13:10:28 +00:00
Axel Dörfler
c9ff9a39d0 ServerFont::StringWidth() did not set the size of the face, and could therefore
return wrong results. Activated it again to work-around the possible font deadlock.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14654 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-03 00:04:18 +00:00
Axel Dörfler
f1d3628119 Apparently, ServerFont::StringWidth() doesn't work for fixed width fonts...
Will look into this later.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14648 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-02 14:55:51 +00:00
Axel Dörfler
cf550035dd This works around a deadlock that frequently happened when working with menus (font stuff).
I should start investigate this one more deeply some time...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14646 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-02 14:37:17 +00:00
Axel Dörfler
bdd34c028f Renamed the FontServer class to FontManager.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14642 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-02 13:25:39 +00:00
Stephan Aßmus
26a2be8ba5 less overhead when byte count of string is already known
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14639 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-02 13:14:03 +00:00
Axel Dörfler
5d1bd031a2 Fixed some communication mismatches I introduced earlier: we are no longer sending
whole font_family/style strings (each 64 bytes), but only strings, because they
are usually shorter than 64 bytes.
This should fix the StyleEdit problems Stefano were seeing.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14628 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-02 09:50:51 +00:00
Axel Dörfler
fb2d4d51a7 Removed unused variable (copy&paste remains...).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14626 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-02 08:54:56 +00:00
Axel Dörfler
6f121769ad * Added and implemented AS_GET_FONT_FILE_FORMAT - currently, it returns always
B_TRUETYPE_WINDOWS, though.
* possibly returned an uninitialized error code in some BFont methods.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14622 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-01 18:21:04 +00:00
Axel Dörfler
b8cde4497e More font work:
* simplified BFont::SetFamily*() server communication - there is now only
  AS_SET_FAMILY_AND_STYLE left, but at least that one works correctly.
* BFont::fFace is now always updated correctly.
* Moved the fFace masking to the server - BFont doesn't know enough to do
  this correctly, anyway.
* Only one version of get_font_style() worked correctly.
* Font family/style ID and index were used completely mixed up - this
  would have become an issue as soon as the font list changes during
  runtime.
* Enabled AS_GET_FONT_DIRECTION again - missing functionality should only
  be taken into account on lowest level as long as it can be emulated.
* Made FontServer a bit clearer to use (more to come).
* fixed several allocation leaks in the font server communication.
* New FontStyle::Direction() method, that currently only returns
  B_FONT_LEFT_TO_RIGHT, though.
* more cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14618 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-01 16:28:01 +00:00
Marcus Overhagen
1334ab4721 just some work, made sure to preserve app_server coding style
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14608 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-01 01:57:52 +00:00
Marcus Overhagen
d317ba7488 real men don't do any error checking
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14607 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-01 01:41:40 +00:00
Axel Dörfler
9b1ad6f45e Fixed a bunch of bugs in the font sub-system:
* BFont::Face() was almost always wrong - also on the server side,
  _TranslateStyleToFace() was broken.
* a clean font was not correctly initialized to be_plain_font
* BFont::GetFamilyAndStyle() did not work correctly if either family
  or style was NULL - which is allowed, and shouldn't have let it abort
  its task.
* FontServer::GetStyle() by ID did not work reliably under certain
  circumstances (but those were not reached with the current server)
* BFont::SetFamilyAndStyle() did not work when family was NULL, and
  it also never set fFace correctly.
* Introduced a FontFamily::GetStyleWithFace()
* Renamed some FontFamily/FontStyle methods from ie. GetID() to ID()
  to match the style used everywhere else in BeOS.
* Removed AS_SET_FAMILY_NAME as its no longer in use.
* Lots of cleanup and simplification.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14602 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-31 23:21:36 +00:00
Axel Dörfler
959a5a68bc Removed global gDesktop variable - there is now an sDesktop variable in AppServer.cpp, but
that will go away, too.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14590 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-31 11:05:52 +00:00
Stefano Ceccherini
cf5a014940 Merged two case blocks, thus removing some duplicated code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14374 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-13 20:44:54 +00:00
Jérôme Duval
f2fd129852 now uses delta escapement
improved GetBoundingBoxesAsString (just for fun, keep in mind we'll use AGGTextRenderer in the end :) )


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14091 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-30 14:53:42 +00:00
Jérôme Duval
29926b974b completes previous commit
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14076 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-26 15:03:36 +00:00
Jérôme Duval
3cf915cb23 spacing is needed for GetBoundingBoxes too (string case)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14072 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-26 08:47:17 +00:00