Also includes some style fixes and checks on fTopTab which seems to be NULL sometimes.
Does NOT behave well with tabbing yet and still has some drawing bugs.
* Fixed issue introduced in hrev38139: restoring from the line
drawing table was hard-coded to UTF8 Ground table. That is wrong:
the table for currently configured encoding must be set back.
Please look on using of _GuessGroundTable() for details;
* Fixed issue introduced in hrev34894: the semantic of convert_xx_utf8
functions requires the destination length to be set equal to the
target buffer size. Pre-hrev34894 usage of "homebrew" conversion
functions was a bit different - destination length was set to 0.
This made any converstions of input data useless and produce no
visual results;
* Private list of supported encodings (Encoding.cpp) was replaced by
using BPrivate::BCharacterSetRoster functionality. That allows to
use centralized info about encodings in unified with other
applications (Mail & StyledEdit for example) way. Most of currently
enumerated in UTF8.h encodings now available in Terminal.
Note that UCS-2 and UTF-16 are temporary (???) excluded from the
list of encodings supported by Terminal.
* The B_UTF16_CONVERSION was added in system-wide UTF8.h declarations.
This character set is available for enumerating by BCharacterSetRoster
but not listed in public API. Looks like it was just missed;
* Special note about "Text Encoding" entry in Preference File:
So known "shortname" of encoding was used in the preferences file.
For details look on the encodings list in previous version of
Encoding.cpp. As result of migrating to BCharacterSet-provided
resources this list was deleted and is not available anymore.
Instead of it the IANA name of the character encoding targeted
to be used for this purposes. Frankly speaking this part looks
like not working at the moment. The value of text encoding is
hardcoded to "UTF-8" now and is not affected by any operations
in Terminal menu. Note that "shortname" for default encoding
was "UTF8" but the saved value is "UTF-8" - and they are looking
not dependent at all. So this change should not introduce any
kind of backward incompatibility.
* Implement isDefaultable() and SetDefaults() for Antialiasing tab;
* The default color set was out of sync with the actual colors,
it now gets the actual colors rather than hardcoding them;
* Some hardcoded values for defaults related to antialiasing were
differents from actual default values stated in AppServer;
* Revert now works for Antialiasing settings also.
Fix#3331
* attempt AtomBIOS table probe first, then fallback to legacy method if
no connectors found (or table version is too old)
* add function to look up object info on older cards
* dcc still needs some work on old cards
* my X1200 IGP gets video now
* Subclass ConsoleNode as VTConsole
* use it to implement SerialConsole
* Use it as the default console for now to simplify debugging.
VTConsole could probably be factored out into boot/platform/generic/ someday.
As PulkoMandy pointed out on IRC, darwin10 and 11 (10.6 and 10.7) are at least partially 64bit, so
the test only applies there. When darwin12 comes out it'll have to be fixed.
* add missing chipset ranges
* add a few more older (X1200) PCI ID's (mostly IGP)
* add code to detect and set frame buffer size on old chipsets
* we get to the connector detection currently and fail due to the
lack of legacy support on my X1200 IGP
* Resolve TODO: HOST_GCC_BASE_FLAGS should not be included in
HOST_LDFLAGS. Enable adding "-fno-strict-aliasing -fno-tree-vrp"
accordingly.
* Fix handling of HOST_PLATFORM_IS_64_BIT and HAIKU_HOST_USE_32BIT: The
former does now state whether the platform is effectively treated as
64 bit platform, i.e. it actually is 64 bit and the 32 bit mode is
not enforced. HAIKU_HOST_USE_32BIT is now only set when the platform
is actually 64 bit, but 32 bit mode is enforced.
* Map build variables HOST_CPU and HOST_ARCH to x86_64, if it they are
* x86 and
64 bit and define the __x86_64__ C macro instead of __INTEL__ in that
case.
* <OS.h>: Also handle __x86_64__.
* add a few missing PCI ID's
* add a first r520 PCI ID's (commented out for now)
* name a few rare CAYMAN FirePro cards based on info from AMD website
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43238 a95241bf-73f2-0310-859d-f6bbb57e9c96
incorrect behavior while processing certain kinds of messages, and
consequently deadlocks in some apps. Fixes#8101.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43237 a95241bf-73f2-0310-859d-f6bbb57e9c96
Greater(s2, s1), and adding a negation in front of them is not enough either.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43233 a95241bf-73f2-0310-859d-f6bbb57e9c96
This started off as just being a page to detail the key codes since I find
myself constantly referencing the BeBook page on the subject and it is
horribly broken. However, the page has grown to detail many of the keyboard
related methods and constants defined in InterfaceDefs.h as well. A very
long and detailed explanation of the key_map structure is included.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43230 a95241bf-73f2-0310-859d-f6bbb57e9c96
use of an attribute may cause an attribute directory access, causing a get_vnode
call that leads to KDL due to the mount not yet having completed as seen in
#8090. Moving the volume_ops initialization in bfs_mount earlier might make this
work, but it is a hack at most, as we can't really know what state the VFS is in
during a mount.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43229 a95241bf-73f2-0310-859d-f6bbb57e9c96
* evergreen headers are split due to different
header copyrights
* detect and set up evergreen memory controler
* change the way we manage radeon chipsets to
more closely match drm driver as the chipset
model numbers aren't in order and change from
numbers to names.
* check for evergreen when populating frame buffer
information.
* style cleanup
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43225 a95241bf-73f2-0310-859d-f6bbb57e9c96