zlib can decompress both gzip and zlib formatted compressed streams. The
compression algorithm is the same, but the headers are different. The
format is autodetected from the data.
* This will be used to implement compressed http streams
* Remove the custom BDataOutput class, and use BDataIO instead, for
easier integration with existing code.
* In DrawingEngine, clipping is computed before drawing happens. This did not
take into account when drawing primitives can now be transformed. Fixes
drawing glitches in the Transformation test when the round rect is scrolled
into view and it was previously prevented to draw.
* Fixed clipping rect computation for the sanitized StrokeRoundRect()
implementation which centers the stroke on the rect.
inline const floats are a gcc extension. It is possible to do it in a
standard way in C++11 using constexpr, but then gcc will reject the
previously accepted nonstandard syntax.
* ... instead of queuing it for the job thread. The advantage is that
the request will be handled immediately and clients won't have to wait
for transactions (which may even require user feedback) to finish. It
complicates Volume a bit, since there are now two threads that may
access it. The shared data have been moved to a State object which is
protected by a lock.
* For commit transaction requests check whether another package request
is already pending/in progress before queuing a job. Fail immediately,
if there is.
Fixes bug #10039.
Pass the partition size into the default name, not the device size,
this makes the variable names match the comment.
There is no functional change here, the variable names got renamed
to make it more clear what's happening. We want show the partition
size, not the device size, and we want to error if the device size is less
than the partition size, not if the partition size is less than the device size.
and not any other modifier such as command or control or shift.
Fixes#10511
We need to be more strict here because Tracker defines Cmd+Opt+Up and
Cmd+Opt+Down shortcuts, S&T shouldn't override them.
Clipping paths (or rather alpha masks) and affine view transformations
seem to be generally supported for all drawing operations now. There might
still be bugs that have not yet been exposed by the current set of tests.
These could be related to scrolling, origin and scale as well as stacked
view states.
* Turn off optimized code-paths when an alpha mask is set. The generic
path already included the alpha-mask version of the AGG pipeline.
* Add transformation to generic bitmap rendering. (It already worked
with a transformation, so there is no slow down compared to before,
only now it also includes the transformation set via BView::SetTransform())
The initial core assignment has to be done without any knowledge about
the thread behaviour. Moreover, short lived tasks may spent most of their
time executing on that initial core. This patch attempts to improve the
qualiti of that initial decision.
The main purpose of this patch is to eliminate the delay between thread
migration and result of that migration being visible in load statistics.
Such delay, in certain circumstances, may cause some cores to become
overloaded because the scheduler migrates too many threads to them before
the effect of migration becomes apparent.
In order to keep the scheduler tickless core load is computed and updated
only during various scheduler events (i.e. thread enqueue, reschedule, etc).
The problem it creates is that if a core becomes idle its load may remain
outdated for an extended period of time thus resulting in suboptimal thread
migration decisions.
The solution to this problem is to add a timer each time an idle thread is
scheudled which, after kLoadMeasureInterval, would fire and force load
update.
I didn't mean to omit this check, I just need to save deviceSize below for
get_default_volume_name() so that it will match the mount point name.
Checked to make sure the calculation works on a 2GiB, 32GiB, and 128GiB
(virtual) exfat volume.
* Set the size of the volume name member var to B_FILE_NAME_LENGTH which is the
max width of a volume name according to the BeBook and the Support Kit code. We'll
deal with trying to stuff the volume name back into the exfat volume label later.
* Rename volume_name() to get_volume_name()
* Pass the name string length into get_volume_name() and use it to avoid buffer overrun.
* Fill name with a blank string if volume has no label.
* Don't memset the name with zeros before doing the conversion from Unicode to UTF-8,
the conversion function will make sure the result is NUL-terminated if it returns B_OK.
* Also check the return value of the Unicode conversion function and return an error if it fails.
* Add get_default_volume_name() method to Utility.cpp which is used to fill out the default
volume name in the case volume name is blank. e.g. 32GiB ExFAT Volume. This now
applies to both the volume name and mount point.
* Use non-metric prefixes for default volume name, e.g. MiB, GiB, TiB
* For an unset volume name fill the volume name with an empty string.
* Remove the leading underscore from _name and _partition parameters
* Replace size constants with sizeof() calls
* Remove Axel from the copyright statement in Utility.cpp, he had nothing to do with it,
add Jérôme (aka korli) because he wrote the code for get_default_volume_name()
(was in Volumes.cpp)
* Remove some trailing spaces from encodings.cpp
Thanks Axel.
* build kernel libgcc and libsupc++ with disabled posix threads for all
architectures. We currently change the configuration manually, as gcc
doesn't easily let us reconfigure without a full rebuild.
Fixes#10501
* update copyright headers, attribute to Haiku, Inc. add authors
* volume_name gets filled out by a utility function in Utility.cpp
* update exfat_entry
- rename name_label to just label
- adjust volume_label to have 11 uint16 chars plus 8 uint8 reserved
- add guid partition info
* Added a couple new entry type defines
* fName is 34 bytes long which fits the 11 3-byte UTF-8 chars and a \0
* The maximum number of allowed ranges is now taken into account.
* Still untested on my end, however, I tested the array copying code with
a number of test data.
* Also removed wonky BeOS rendering of stroked round rects and ellipses.
Nobody would expect it to work like this. This affects stroked round rects
and ellipsis with a pensize greater than 1.
* Refactored common code from _StrokePath() and _FillPath().
* _StrokePath() returned a curious bounding box that didn't take into
acount the miter width. Now the bounding box is computed from the actual
stroke conversion of the path.