It turns out,this is an old method added by Be, and is not really related to BView::InvalidateLayout(bool). In fact BMenu::InvalidateLayout() does something separate, but related to the BView method. I was wrong to delete this method, since it needs to have action taken each time it is called, so moving these actions into LayoutInvalidated() only worked sometimes (when the BView was considered to have a valid layout).
I have added a comment for future hackers so that they don't delete this method.
Once again, the BObjectList removal behaviour leads to a null dereference. It's my fault of course, but there you have it. Comments have been included for future devs.
* Especially made sure to override archiving methods, since these are called rarely, so the cost is very minimal
* Otherwise, the closer a class is to a base class, the more likely I was to give it all the overrides.
Add a struct to kits/interface/Layout.cpp that uses BView::Private to
provide RAII mechanics for the removal of views (calling
BView::Private::RemoveSelf()).
Use the new struct to simplify BLayout::AddItem().
being assigned to twice, while being passed to Add(). Under gcc4, the
second call to Add(toggledView = new TestView(), ...) was passing in the
original value of toggledView, not the new TestView, which caused a call
to debugger().
* fix bug where we were using an r600 bios pull method
on r700 cards. this should help prevent shadow rom fallback.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42933 a95241bf-73f2-0310-859d-f6bbb57e9c96
There were a large number if incorrect, duplicated, misplaced
registers that were leading to bugs in the code. This is my first
shot at cleaning them up. Luckly as we are using AtomBIOS the number
of registers we need to know about is shrinking.
* remove registers left over from register banging days
* r770 is less then r710, r720 in the drm sources. Fix in code.
* enable newer radeons for testing
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42930 a95241bf-73f2-0310-859d-f6bbb57e9c96
behaviour... but while things are incomplete
it may be better to try and push on.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42929 a95241bf-73f2-0310-859d-f6bbb57e9c96
of standard C++ libraries (stdc++.r4 <-> stdc++ supc++);
* Force C++ language at preprocessing the sources before localization catkeys
collecting. It gives a hint for compiler to handle .pre file as C++ one
preventing breaking on "unfound" C++ headers. Thanks to Vitaly Diger for
pointing it out.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42926 a95241bf-73f2-0310-859d-f6bbb57e9c96
* don't resize the frame buffer after mapping it.. doesn't make sense
* add memory controller code and program the memory controller for r600
* remove unneeded frame_buffer_int
* don't malloc mc_info, waste of time
* fix scaler setting
* vramStart in mc should be 0... get vertical colored lines however when this
this is set properly (everything in mc_info is the MC view of FB BAR)
When vramStart is the FB physical address... i get proper video on some cards
... thoughts?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42924 a95241bf-73f2-0310-859d-f6bbb57e9c96
* set blanking color to full red for debugging
to know when blanking is enabled.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42920 a95241bf-73f2-0310-859d-f6bbb57e9c96