last commit was wrong as easily noticed by Jack Burton :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13636 a95241bf-73f2-0310-859d-f6bbb57e9c96
Forgot to adapt the limit to switch to "GHz" in AboutHaiku.
Both bugs were reported by Herve W a.k.a. "V" - whatever
that means :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13571 a95241bf-73f2-0310-859d-f6bbb57e9c96
someone with app server insight wants to do that. :-)
* Simplified main_thread_for() for Haiku.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13538 a95241bf-73f2-0310-859d-f6bbb57e9c96
Fixed bug in BShelf::ReplicantAt() - it is supposed to test if any of
the variables passed in is NULL before writing to them.
Got rid of the _PR3_COMPATIBLE_ stuff - we definitely don't need that :)
Refactored the code a bit - moved the identical parts of the three
DeleteReplicant() variants into a separate method _DeleteReplicant(),
moved _rep_data_ code out of the class definition, replaced names like
"fView2" and "aBool" with something more meaningful.
Prefixed private methods with '_'.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13471 a95241bf-73f2-0310-859d-f6bbb57e9c96
Basic support for the desktop window feel: WinBorder will now resize
a window with kDesktopWindowFeel to span over the whole screen.
Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13462 a95241bf-73f2-0310-859d-f6bbb57e9c96
Fixed handling in ServerWindow as stippi's latest commit broke it.
It's now properly done with a separate ServerWindow::SetTitle() method,
that will also take care to rename the window's thread.
Changed naming the window thread in the app_server to "w:<team>:<title>".
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13461 a95241bf-73f2-0310-859d-f6bbb57e9c96
(we can still remove it later if needed).
Added B_SERVER_TOKEN type.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13451 a95241bf-73f2-0310-859d-f6bbb57e9c96
any public header.
* Replaced a good deal of the MessageDeliverer's DeliverMessage() versions
by more general ones using the new interface MessagingTargetSet to represent
a set of targets. This simplifies the usage in cases where the caller doesn't
already have the targets in a supported representation.
* Implemented a first approximation of the shutdown process. There is no
GUI yet. Only superficially tested under R5.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13417 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Adjusted the shutdown command to use BRoster::ShutDown(). Removed
the alert.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13416 a95241bf-73f2-0310-859d-f6bbb57e9c96
a compiler bug).
* Don't try to cleanup the app server connection stuff, when compiled
with RUN_WITHOUT_APP_SERVER.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13414 a95241bf-73f2-0310-859d-f6bbb57e9c96
- B_SHUTDOWN_CANCELLED: The shutdown process was cancelled (most likely by
the user).
- B_SHUTTING_DOWN: An operation cannot be performed, since the system is
shutting down (e.g. BApplication creation).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13413 a95241bf-73f2-0310-859d-f6bbb57e9c96
time of the idle thread. IOW Pulse now works :-)
Renamed the idle thread/stack to start with 1 instead of 0 (first idle thread will
be called "idle thread 1").
Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13373 a95241bf-73f2-0310-859d-f6bbb57e9c96
We now use "const" for the chunk buffer pointer returned by GetNextChunk,
because the buffer is not supposed to be modified by the codec.
size_t is used for the size where applicable. This matches BMediaDecoder.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13361 a95241bf-73f2-0310-859d-f6bbb57e9c96
- rewrote GetPreferredSize(), it now actually works correctly
- BSlider is certainly not supposed to resize itself on creation
- fixed BarFrame() and ThumbFrame() to support a different view frame
than the ideal one
- added SetBarThickness() support
- refactored constraining the mouse point to _ConstrainPoint() - it's
now used by MouseDown() and MouseMoved() - because of that, tracking
now works with vertical sliders as well
- still has some drawing problems, but less
- _ReservedSlider4() was defined public for the R5 build
Cleanup, more or less rewrote the header.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13342 a95241bf-73f2-0310-859d-f6bbb57e9c96
- renamed some members and methods to fit our style guide
- moved removeSelf() to RemoveSelf() (as those two are essentially
the same), and fixed it on the way: the state of the child views
is now also updated by the new _UpdateStateForRemove() method
- Moved BWindow::sendPulse() and activateView() to BView::_Pulse()
and BView::_Activate()
- some minor stuff
This also fixes the broken previous commit - I forgot to update
View.h; this update contains the previous changes as well. Sorry
for the inconvenience.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13334 a95241bf-73f2-0310-859d-f6bbb57e9c96
- it now seems to work finally correctly
- renamed ViewAttr to ViewState and put it into the BPrivate namespace
- some refactoring (moved some private BView methods to ViewState)
- renamed AS_LAYER_MOVETO/RESIZETO to *_TO (note the underscore)
- exchanged BView::originX/Y with fParentOffset (BPoint)
- divided AS_LAYER_GET_COLORS into separate ones for high/low/view color
- BView::SetPattern() now actually works as expected (ie. updates
only if necessary)
- exchanged the ViewAttr::flags with ViewState::valid_flags which inverses
the previous logic (which wasn't even used consistently)
- fState was initialized twice (incorrectly by the ViewAttr constructor,
and then again correctly by initCachedState()) - now the ViewState
constructor does the job alone, but correctly
- BView::PushState() no longer resets the state (it did so only locally
anyway...)
- cleanup
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13325 a95241bf-73f2-0310-859d-f6bbb57e9c96
for servers, that don't have a GUI or want to control when the app server
connection is established.
* BServer is necessarily a friend of BApplication, for it uses a private
constructor. Hence BApplication::Private::InitGUIContext() is no longer
needed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13315 a95241bf-73f2-0310-859d-f6bbb57e9c96
BApplication::Private class for accessing relevant parts.
* Pulled the app server connection and IK initialization out of
InitData() into a new method _InitGUIContext() and introduced a private
constructor that allows to avoid this initialization. This will be used
for servers that don't have GUI respectively want to init the app server
connection later.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13312 a95241bf-73f2-0310-859d-f6bbb57e9c96
the window on server side - ie. if the app_server could not create a
window of the size requested, BWindow::fFrame will still be correct
(and the size limits will mirror actual decorator limits).
Renamed fMinWindHeight and friends to fMinHeight and so on.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13302 a95241bf-73f2-0310-859d-f6bbb57e9c96
Fixed it on the way - it's a bad idea to pass NULL pointers to strcmp().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13288 a95241bf-73f2-0310-859d-f6bbb57e9c96