#1542 is not fixed yet, as the crash happened in Mesa Software Renderer add-on first.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22573 a95241bf-73f2-0310-859d-f6bbb57e9c96
of the kernel directly, and emulates the kernel's API where necessary.
Not complete at all yet, but I already found one serious bug in our current
scheduler with it :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22513 a95241bf-73f2-0310-859d-f6bbb57e9c96
problem of BMenuItem::SetTrigger() that got fixed in r22476 (see bug #1506 for
the details).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22477 a95241bf-73f2-0310-859d-f6bbb57e9c96
win. Interestingly with gcc 4 and optimizations enabled the same value
was passed twice to Add().
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stdin/out/err according the what was specified via arguments.
select_close_test select()s a file descriptor that is closed a little
later by another thread.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22390 a95241bf-73f2-0310-859d-f6bbb57e9c96
too late, it does it now before starting the console.
This fixes bug #1502, and also allows to debug the GUI servers again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22300 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added more bitmap test cases. Reveals a interface kit bug: the
1024x768 bitmap is not drawn at all!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22192 a95241bf-73f2-0310-859d-f6bbb57e9c96
in menus - the application will crash as soon as you open the "Crash" sub
menu.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22148 a95241bf-73f2-0310-859d-f6bbb57e9c96
* get_signal_stack() checked the wrong sig_action field (index is signal-1), also,
it had an off-by-one error in the stack range check.
* factored out a restart_syscall() function to avoid code duplication
* arch_setup_signal_frame() relied on the fact that vregs and the signal stack code
is a multiple of 4 bytes in size.
* Fixed sigaction(): it did return the error code directly instead of setting errno.
* signal() actually had a work-around for the broken sigaction()...
* Replaced the sig_func_t typedef with a sighandler_t typedef - this is non-standard
anyway, but now we're at least compatible with the GNU world instead of introducing
our own solution (BSD seems to use sig_t here, BTW).
* Removed now unused sigval structure from the header; it should be added again as
soon as we start supporting it.
* SA_RESETHAND and SA_ONESHOT are the same thing; the former did not work before.
* Made the non-standard SA_* flags refer to the standard ones instead of the other
way around.
* Added a test application for various signal features - works fine under Haiku,
tested also under Linux and BeOS (the latter fails as it does not support SA_RESTART).
More tests should be added, though.
* Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21999 a95241bf-73f2-0310-859d-f6bbb57e9c96
It seems scaling ignores the origin.
The test does not fail, but the rendered image is wrong.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21978 a95241bf-73f2-0310-859d-f6bbb57e9c96
SELECT_UNAME_ETC_LIB with TARGET_ and introduced HAIKU_* and HOST_*
counterparts.
* Use HOST_NETWORK_LIBS for building remote_disk_server.
* Also got rid of {R5,BONE,DANO,HAIKU}_COMPATIBLE.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21912 a95241bf-73f2-0310-859d-f6bbb57e9c96
this operation is not supported when recording to a BPicture.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21908 a95241bf-73f2-0310-859d-f6bbb57e9c96
* compare recorded / restored picture to direct drawing into bitmap
* renamed Test Vertical Line -> Test Diagonal Line
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21898 a95241bf-73f2-0310-859d-f6bbb57e9c96
* the previous AGG implementation is superfluous
* the new implementation is based on that one, but in a way that allows
read/write locking to the list of cache entries (fonts) as well as
read/write locking to the cached glyphs per individual font cache entry
* new GlyphLayoutEngine.h, which is to be the central place for layouting
glyphs along the baseline.
It handles the locking for getting the font cache entries.
It works by giving it a template class GlyphConsumer which does the
actual work.
* changed AGGTextRenderer to use the new font cache
* changed ServerFont::StringWidth(), and the bounding box stuff to use it
* changed DrawingEngine, it doesn't need the global font lock anymore
* our BFont thought that GetBoundingBoxesAsGlyphs and GetBoundingBoxesAsString
is the same, which of course it isn't, hence the two separate functions...
AsGlyphs just gets the bounding box of each glyph in a string, not treating
the string as an actual word
AsString adds the offset of the glyph in the word to the bounding box
* changed ServerProtocol.h accordingly for the different bounding box meaning
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21797 a95241bf-73f2-0310-859d-f6bbb57e9c96
a string
* fixed profiling of message processsing in ServerWindow (didn't take batch
processing into account)
* accelerated ViewLayer::RebuildClipping() by a factor of two by avoiding
BRegion::Exclude(clipping_rect) for each child, and instead building
one region with all children, and excluding that. RebuildClipping() is
quite a common operation and is quite slow for views with many children
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21646 a95241bf-73f2-0310-859d-f6bbb57e9c96
FontFamily.h/cpp (just for the reason that this is how we do it mostly
everywhere)
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(currently, only the HFS+ GUID is known).
* The header and partition table CRCs are not yet validated, though.
* Enabled EFI in the boot loader test app.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21540 a95241bf-73f2-0310-859d-f6bbb57e9c96