Added some mouse click handling code to WinBorder
Made WinBorder mouse hooks simpler
Added some mouse handling code to ServerWindow
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6207 a95241bf-73f2-0310-859d-f6bbb57e9c96
Implemented a bunch of BScreen-related functions in ViewDriver
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6023 a95241bf-73f2-0310-859d-f6bbb57e9c96
new optimized redrawing code
changes in some handlers in ServerWindow.
other minor changes.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@5355 a95241bf-73f2-0310-859d-f6bbb57e9c96
Made toggle for RootLayer debug output
Optimization for ViewDriver::CopyRegion with 1-rectangle regions
Fixes and tweaks to WinBorder::MouseMoved()
Toggled debug output in ServerApp
More useful comments in code in general
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4517 a95241bf-73f2-0310-859d-f6bbb57e9c96
also made some methods virtual 'cause I think DW forgot about that! It's normal, app_server is SOOOO big! :-)
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4489 a95241bf-73f2-0310-859d-f6bbb57e9c96
System cursor API and infrastructure largely implemented
Added Decorator::SetFont
Removed unnecessary parameter copying in WinBorder class API
Optimized screen updates when a decorator button is clicked
Moved TokenHandler and BitmapManager to libappserver to allow decorators to use bitmaps
Began reworking of DefaultDecorator::_DrawFrame to draw only what it is asked to
Partly implemented ViewDriver::StrokeLineArray - calls StrokeLine
Fixed a Layer init bug - visibility regions were initialized to Bounds() and not Frame()
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4060 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added a couple more empty message handlers to ServerWindow
Improved DefaultDecorator - works better now
DisplayDriver::CopyRegion added and implemented it for ViewDriver
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3637 a95241bf-73f2-0310-859d-f6bbb57e9c96
app_server will now display a window. Can't do anything with it, at least not yet.
GUI colors are also used now
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3047 a95241bf-73f2-0310-859d-f6bbb57e9c96
Implemented most of and documented all of ServerWindow
Miscellaneous necessary tweaks to other classes
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2833 a95241bf-73f2-0310-859d-f6bbb57e9c96
More work on Desktop and DesktopClasses
minor API tweak to DisplayDriver
Added conditional compilation stuff to AppServer.cpp for debugging purposes
TokenHandler now uses BLockers instead of semaphores for locking
Can now run the server and see something
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2717 a95241bf-73f2-0310-859d-f6bbb57e9c96