it's reference to the vm_address_space - luckily, it doesn't even need a
reference, since it always runs in the current address space, which cannot
go away for obvious reasons.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21865 a95241bf-73f2-0310-859d-f6bbb57e9c96
* fixes a dead lock in vm_soft_fault() - the locking scheme enforces you to
lock the address space before a vm_cache, not the other way, around. Since
we need to lock the cache that has our page in fault_get_page(), we violated
that scheme by relocking the address space in order to get access to the
vm_area. Now, we read lock the address space during the whole page fault;
added a TODO that explains why this might not really be desirable, if
we can avoid it (the only way would be to reverse that locking scheme
which would potentially cause the more busy vm_cache locks to be held
longer).
* vm_copy_area() uses the MultiAddressSpaceLocker, but actually forget to
call Lock() on it...
* delete_area() leaks vm_address_space references - but fixing this currently
causes other problems to be investigated; I'll open a bug for that.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21862 a95241bf-73f2-0310-859d-f6bbb57e9c96
that they are blurry anyways, should give you a perfectly scalable version of
the logo in SVG
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21859 a95241bf-73f2-0310-859d-f6bbb57e9c96
(fixes ticket #1367, stefano I thought you knew that I meant this in an
earlier mail)
* move_pen_by() looked wrong in ServerPicture, have not tested though
* make sure the pen location is adjusted after stroke_line() and draw_string()
in ServerPicture
* set_pen_location() does not need to update the Painter drawing state
* ServerWindow AS_LAYER_SET_PEN_SIZE needs to set the resulting pen size of
the drawing state stack, not the one set on the current state
* ServerWindow AS_LAYER_GET_PEN_SIZE needs to return the current state's
size, not the result of the stack
* small cleanups
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21855 a95241bf-73f2-0310-859d-f6bbb57e9c96
and that the previous pattern is restored after execution
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21853 a95241bf-73f2-0310-859d-f6bbb57e9c96
tab" item. Note that you can also close the tab by clicking on it with
the tertiary mouse button. Renamed some methods of TermWindow.
I'm not really happy with this code (tab creation/deletion code is
spread between TermWindow and SmartTabView), I will need to come up with
something better.
There are still some visual glitches when tabs are switched, created or
deleted.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21850 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Removed the ref_count from vm_areas. You now always need to have the address
space locked (read or write, depending on what you do) when dealing with
areas.
* Added helper classes for locking the address space: AddressSpace{Read|Write}Locker,
and MultiAddressSpaceLocker which can lock several spaces at once and makes
sure no dead locks can happen.
* resize_area() is now using the MultiAddressSpaceLocker instead of no locking
at all; ie. it should now be safely to use.
* Disabled transfer_area() for now; it will be changed to work like an atomic
clone_area()/delete_area(), that is, it will hand out a new ID for the
transfered area.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21848 a95241bf-73f2-0310-859d-f6bbb57e9c96
ServerFont::GetBoundingBoxesForStrings() (ScreenSaver no longer crashes as reported by Brian
Verre on the mailing list).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21846 a95241bf-73f2-0310-859d-f6bbb57e9c96
have the nice drop shadows, so it's only meant to be helpful to reproduce
the logo in other graphics packages, but it's not the real logo!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21844 a95241bf-73f2-0310-859d-f6bbb57e9c96
and then use hardware acceleration... found out this is what our
BTextView is actually using, that's why it never used hardware
acceleration for invert rect/region before. Have not tested this on
real hardware yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21843 a95241bf-73f2-0310-859d-f6bbb57e9c96
that an error can be propagated back to vm_soft_fault().
* Added boolean restart reference parameter to fault_find_page() which
is set to true whenever a condition is it encountered that requires
to start fault_find_page() from the very beginning. fault_get_page()
checks the flag and executes fault_find_page() in a loop, now.
* Removed the panic()s+TODOs in fault_find_page() when a cache became
busy. The restart feature is used in this case.
* fault_find_page(): If after the loop we haven't found a page yet,
and after locking the right cache one turned up, we restart the
function, too, thus avoiding double insertion of a page into a cache.
* Fixed potential dead-lock in fault_get_page(): After inserting a clean
page into a cache other than the top cache (read fault on
copy-on-write area not backed by a file (e.g. the heap)) the dummy
page was removed from the to be locked top cache while we still held a
lock for the lower cache, thus inverting the locking direction
required by the cache locking policy (top -> bottom).
* fault_get_page(): In case of a write access and a readable page found
in a lower cache, vm_cache_remove_consumer() could have replaced our
dummy page with a real page from a collapsed lower cache while we
had unlocked both caches. We didn't check for this condition and
always inserted our freshly allocated page, thus potentially inserting
a duplicate page into the top cache. We do the check now and discard our
page, when another page turned up. Fixes bug #1359.
* fault_get_page(), same if block: Removed unused case for removal of the
dummy page from a non-top cache. We only ever insert it into the top
cache and it should not be moved to another cache. Added an assert.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21841 a95241bf-73f2-0310-859d-f6bbb57e9c96
additional parameters that are fed into a dprintf() before panic() is
invoked.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21838 a95241bf-73f2-0310-859d-f6bbb57e9c96
a BPicture, though I'm not yet sure if I should do it there on when
playing the picture...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21836 a95241bf-73f2-0310-859d-f6bbb57e9c96
offset works correctly. Drawing a BShape using a BPicture is currently
broken. Stephan, any insight on what it's changed about shape drawing ?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21835 a95241bf-73f2-0310-859d-f6bbb57e9c96
* fixed a potential memory leak in EthernetSettingsView::_ShowConfiguration()
when the ioctl didn't succeed
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21834 a95241bf-73f2-0310-859d-f6bbb57e9c96
passed phase 3, so they wouldn't be updated during the regular process.
I guess the other files will get that update.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21833 a95241bf-73f2-0310-859d-f6bbb57e9c96
guidelines. Three new guidelines:
- Commas between names and email adresses in header blocks.
- Indent with tabs (with lenght 4)
- Two whitelines between blocks
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21832 a95241bf-73f2-0310-859d-f6bbb57e9c96
Kamikazow which can be seen as an attachment to bug #1356.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21831 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Inode::MayReleaseWriter() would release the semaphore too often; therefore,
Inode::WriteDataToBuffer() now loops in case it still couldn't write anything
instead of failing - this fixes a race condition (ie. a device is full message).
* In case the read request got filled two times (while adding the request, and
after waiting for it to become filled), ReadRequest::PutBuffer() overwrote the
output data. This fixes bug #1331.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21830 a95241bf-73f2-0310-859d-f6bbb57e9c96
of the host platform. The libtracker Jamfile seems to be the only one that
needs another exception.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21827 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Initial implementation of suggest_thread_priority. It behaves like version from BeOS R5.
* TODO take arguments 'period', 'jitter', and 'length' into account as well .
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21825 a95241bf-73f2-0310-859d-f6bbb57e9c96
drawing a string inside a picture and then playing that picture
triggered a debugger call. Fixed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21823 a95241bf-73f2-0310-859d-f6bbb57e9c96
before (although there should be much less lock contention)
* with this change, there is quite a bit of cleanup, text drawing is now
about 20% faster than before the original changes to font caching,
mostly due to turning off the kerning feature, which at the moment
gives absolutely no benefit. The correct way of doing it might be to
use kerning depending on the provided glyph spacing mode
* removed fPenLocation from Painter, the usage should be more correct now,
since it is now consistently applied before the coordinate transformation
from view to screen (also for DrawShape() now, before any view scaling
and origin offset)
* Painter no longer has it's own instance of a ServerFont, instead it uses
its AGGTextRenderer instance, which was per Painter again after the
last change, and not global anymore, made _UpdateFont() useless
* When using GlyphLayoutEngine, it supports a second pass with the same
FontCacheEntry through the introduction of a FontCacheReference. This
speeds up DrawString a little, since it needs to calculate the bounding
box for the string, and then draw the string in a second pass. This is
now done with only one FontCacheEntry lookup
* I also tried to optimize the on-the-fly conversion of UTF8->CharCode away,
since it was done four times per DrawString, but surprisingly, it proofed
to be a slight slowdown.
* introduced a shortcut in DrawingEngine::DrawString() which avoids
calculating the bounding box, we are now a tiny bit faster to figure
out that we don't need to draw any string than Dano
In the test environment (drawing to offscreen bitmap and blitting to
screen eventually), text rendering is now about 3.7 times _faster_ than Dano
text rendering (directly to screen), for untransformed text. Unfortunately
I cannot test on the same machine in accelerant using version of the test
environment.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21822 a95241bf-73f2-0310-859d-f6bbb57e9c96
and DrawString() without
* this change also includes adding the penlocation to the shape to-screem
coordinate conversion (temporarily breaks shape rendering, will be fixed
in next commit)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21821 a95241bf-73f2-0310-859d-f6bbb57e9c96
no longer use idle priority, even if an actual implementation is still
missing
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21820 a95241bf-73f2-0310-859d-f6bbb57e9c96
offset of the page to insert is already in the cache. Revealed the bug
fixed with my previous commit.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21817 a95241bf-73f2-0310-859d-f6bbb57e9c96
from the store into the top cache, which could lead to pages inserted
multiple times into the cache. We don't insert a dummy page in this case
anymore. Instead we mark a freshly allocated page busy and insert that
one. That's exactly the approach the file cache uses too. This does
probably make the whole dummy page special handling in the file cache
obsolete.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21816 a95241bf-73f2-0310-859d-f6bbb57e9c96