zlib can decompress both gzip and zlib formatted compressed streams. The
compression algorithm is the same, but the headers are different. The
format is autodetected from the data.
* This will be used to implement compressed http streams
* Remove the custom BDataOutput class, and use BDataIO instead, for
easier integration with existing code.
Update BKeymap::GetModifiedCharacters() to translate a given character
and set of modifiers filling out a list of all characters that match for another
set of modifiers.
This allows us to, for example, get all characters in the normal map that
have the '+' character in the corresponding shift map.
It is fully generic allowing one to get a list of characters in any map given
a character and modifiers of another map.
Also I converted from using a BList to using a BObjectList.
With this, along with BWindow::HasShortcut(), the semantic shortcuts now
work not only with Command+'=', but any key in the normal map that has
'+' in it's shift map as long as it isn't already taken by another shortcut.
This method fills out the passed-in BList of modified utf-8 characters for
a given utf-8 character and set of modifiers.
For example if you pass in "=" and B_SHIFT_KEY the list will get filled
out with each character in the shift map that has "=" in the normal map.
Each supported keymap modifier combination is available.
The reason this is useful will soon become apparent.
A BList is used because the character might be mapped multiple times,
for example if you have a Mac keyboard you've got two "=" keys, one in
0x1d and one in 0x6a.
The caller is responsible for creating the BList and destroying it as well as
freeing the resulting character strings.
* There actually is a way to count the matches, so use it instead of
attempting to guess
* In some cases (when using optional groups (xxx)?, for example), there
may be a non-matching group (with offsets set to -1) and matching groups
after it, so the binary search wasn't quite working
* Instead, we always return the number of capturing groups in the in
the given expression, which is the maximal number of matches. Some (or
all) of these may not have any content. We do return 0 matches on any
error, including when the regular expression didn't match anything.
* The new class is called DriverSettingsMessageAdapter which can translate
between a driver_settings file, and a BMessage.
* The net_server Settings class is now just using this class.
* All packaging architecture dependent variables do now have a
respective suffix and are set up for each configured packaging
architecture, save for the kernel and boot loader variables, which
are still only set up for the primary architecture.
For convenience TARGET_PACKAGING_ARCH, TARGET_ARCH, TARGET_LIBSUPC++,
and TARGET_LIBSTDC++ are set to the respective values for the primary
packaging architecture by default.
* Introduce a set of MultiArch* rules to help with building targets for
multiple packaging architectures. Generally the respective targets are
(additionally) gristed with the packaging architecture. For libraries
the additional grist is usually omitted for the primary architecture
(e.g. libroot.so and <x86>libroot.so for x86_gcc2/x86 hybrid), so that
Jamfiles for targets built only for the primary architecture don't
need to be changed.
* Add multi-arch build support for all targets needed for the stage 1
cross devel package as well as for libbe (untested).
The main point of this commit is to fix this line:
temp << (char)type << "' got '" << token.string << "'";
which gets printed when DeskCalc encounters a parse error.
Specifically the (char)type part needed fixing.
This code would try to print the char equivalent of a token which got
converted to lower ascii character between 0 and 15. This would at
best result in a newline and never anything helpful.
I took the germ of idea and expanded upon it reassigning the TOKENs to the
numeric values of the printable characters they represent where applicable.
For instance TOKEN_STAR now has a value of 42 which is ascii for '*'. By
using implicit char -> int conversion the numeric value is avoided in the code.
So now (char)type will, in many cases get you the equivalent ascii char
represented by that type. Those that don't such as TOKEN_IDENTIFIER and
TOKEN_CONSTANT are special cased.
Once the TOKEN's values correspond to their ASCII equivalents some other
simplifications became possible interchanging the TOKEN and the character
it represents.
* Factor out the code to add some data to the about window, with a header and a content under it
* Make this method public so it's possible to add custom entries in an about box
* If the method is called with only the header or only the content, the text is added non-bold and non-indented (like the description entry*).
* Make the header text bold. I'm not sure it looks that good, after all. Thoughts ?
* Set its type to B_MODAL_WINDO, and also set B_NOT_MOVABLE
* Since this removes the window tab, add an "Ok" button to close the window
* Remove the GetWindow mess and just use it as any regular window
* Adjust all callers again
The AlertPosition method doesn't seem to work right, the window pops up
offset to the right. I also noticed that some of our calls to BAboutWindow
are actually not reacable because we removed Abutrequested from the apps.
Maybe we should clean them up (locale preflet and activity monitor are examples)
More annoying is the fact that opening a modal window from a deskbar replicant
is modal against the whole deskbar. Not sure what to do about that.
BAboutWindow returned false in QuitRequested in order to hide instead of closing.
Not only this keeps a BLooper running for a rarely used window, but it also
prevents quitting an application in the window was not destroyed first.
* Remove aforementioned QuitRequested method,
* Add a static GetWindow method that returns the existing about window, if there
is one, or creates one if there is not. A boolean can be set to tell the caller
what happened,
* Adjust all callers to use that new method, instead of managing the window themselves.
... without scrolling.
This completes my about window treatment for all replicants. It is my
hope that BAboutWindow will be used by all apps that need an about
dialog instead of using a BAlert.