* Moved device_manager/settings.cpp to debug/safemode_settings.cpp.
* Removed the somewhat hacky concatenation of kernel settings and safemode
settings in the boot loader. Instead, get_safemode_option() will now fall
back to the kernel settings, if it couldn't spot a setting in the safemode
settings. This allows for more control, and also makes enabling serial
debug output actually work (ie. overriding the kernel settings via safemode
options).
* Adjusted debug_init_post_vm(), and smp_init_other_cpus() to use
get_safemode_boolean().
* Therefore, I added safemode_settings.cpp to the boot loader as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32685 a95241bf-73f2-0310-859d-f6bbb57e9c96
So either +alphabranch or remove the declarations from <dirent.h>.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32679 a95241bf-73f2-0310-859d-f6bbb57e9c96
into the scope of the lock. Saves an InterruptsSpinLocker.
* Use an InterruptsSpinLocker() as in other places.
* When creating/forking a team fails because the kernel thread cannot be spawned
balance the already sent TEAM_ADDED notification by sending a TEAM_REMOVED one.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32595 a95241bf-73f2-0310-859d-f6bbb57e9c96
been removed. That includes CPU disabling and thread pinning, as that becomes
pointless with only one CPU.
* Return a proper reschedule hint on enqueing a thread, based on the priority
of the current thread vs. the enqueued one.
* Enable dynamic scheduler selection. With one CPU the simple scheduler will
be used, otherwise affine is selected.
* Removed the scheduler type define as we now always auto-select it.
* Some cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32573 a95241bf-73f2-0310-859d-f6bbb57e9c96
* scheduler_enqueue_in_runqueue() now allows the scheduler to return a hint as to whether a reschedule is desirable or not. This is used in a few other places in order to relegate scheduling decisions entirely to the scheduler rather than the priority hacks previously used. There are probably other places in the kernel that could now make use of that information to more intelligently call reschedule() though.
* Switch over the default scheduler to scheduler_affine().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32554 a95241bf-73f2-0310-859d-f6bbb57e9c96
you can easily produce a dead lock. This should fix the system hang
experienced as part of bug #4223.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32526 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Keep track of the currently running threads.
* Make use of that info to decide if a thread that becomes ready should preempt
the running thread.
* If we should preempt we send the target CPU a reschedule message.
* This preemption strategy makes keeping track of idle CPUs by means of a bitmap
superflous and it is therefore removed.
* Right now only other CPUs are preempted though, not the current one.
* Add missing initialization of the quantum tracking code.
* Do not extend the quantum of the idle thread based quantum tracking as we want
it to not run longer than necessary. Once the preemption works completely
adding a quantum timer for the idle thread will become unnecessary though.
* Fix thread stealing code, it did missed the last thread in the run queue.
* When stealing, try to steal the highest priority thread that is currently
waiting by taking priorities into account when finding the target run queue.
* Simplify stealing code a bit as well.
* Minor cleanups.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32503 a95241bf-73f2-0310-859d-f6bbb57e9c96
re-insert it at a new place, but by only setting the priority and not the
next_priority field, the thread would actually be enqueued at the same priority
level as before. Didn't cause any real damage, guess it was just an oversight.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32494 a95241bf-73f2-0310-859d-f6bbb57e9c96
not hold the bin lock while setting and only protect the actual freeing. May
reduce bin lock contention a little bit.
* Tiny optimization for force-clearing 0xdeadbeef. Do it after setting to 0xcc,
so that it's less likely we have to do it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32473 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Always select POLLNVAL. We wouldn't get notified, if the FD was closed while
waiting.
* Skip negative FDs (as per POSIX standard).
* When encountering an invalid FD, we must not wait. Previously we did that as
long as any FD was valid.
* The return count must consider all FDs with non-null revents, including
invalid ones (revents is POLLNVAL then).
common_poll()/common_wait_for_objects():
* Don't bail out early, when no FDs/objects have been selected. We always want
to wait.
_user_poll()/_user_wait_for_objects():
* Copy the array back to userland even if common_*() returned an error. The
functions do now always fill in the resulting events.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32418 a95241bf-73f2-0310-859d-f6bbb57e9c96
* B_EVENT_INVALID is no longer passed to the FD's select()/deselect() hooks.
* Now we always attach the select info to the I/O context, even if no event has
been selected. The reasoning is that B_EVENT_INVALID is always automatically
selected and handled by the VFS, so we need the handle to notify on close().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32417 a95241bf-73f2-0310-859d-f6bbb57e9c96
- cleanup,
- implement atomic_set() for PXA and other pre-arm6.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32413 a95241bf-73f2-0310-859d-f6bbb57e9c96
Add assembler code to actually jump to the kernel.
The terminal now says:
kernel entry at 80048228
PANIC: acquire_spinlock: attempt to acquire lock 0x8012a59c with interrupts enabled
Welcome to Kernel Debugging Land...
Thread 0 "" running on CPU 0
kdebug>
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32408 a95241bf-73f2-0310-859d-f6bbb57e9c96
Turn off interrupts at loader entryn and make sure the mmu is disabled.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32405 a95241bf-73f2-0310-859d-f6bbb57e9c96
This seems to work around the dynamic segment having a huge file size in headers, it must also be in the data segment...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32404 a95241bf-73f2-0310-859d-f6bbb57e9c96
Add support for boot splash, only for PXA.
Disabled for now as it forces the framebuffer onto some useful data.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32399 a95241bf-73f2-0310-859d-f6bbb57e9c96
instead of using the user buffer. This frees the VFS and FS implementations
from handling user buffers.
* Adjusted fix_dirent() accordingly.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32384 a95241bf-73f2-0310-859d-f6bbb57e9c96
Start of framebuffer initialization for the Verdex board.
For now it points to the data section as framebuffer for testing and shows an RGB pattern.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32352 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The vesa driver no longer uses VGA programming if the chip does not support
VGA compatibility.
* The VESA driver now tries to set the DAC to 8 bits per color gun.
* In VESA modes, the driver no longer tries to use VGA programming; introduced
the new vesa_set_indexed_colors() that is now used for palette programming.
This should fix wrong colors of 8 bit BWindowScreen users with VESA on real
hardware (emulators usually didn't mind either way).
* Note that the app_server needs to maintain a palette per 8 bit screen, as
right now, the colors are garbled after a workspace switch. Stefano, are you
looking into that already?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32347 a95241bf-73f2-0310-859d-f6bbb57e9c96
Don't forget the ELF header else we end up loading at 0x7fff8000...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32341 a95241bf-73f2-0310-859d-f6bbb57e9c96
Use the same trick as for m68k (r26536) to get separate text & data segments for the kernel, though this should really not be needed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32340 a95241bf-73f2-0310-859d-f6bbb57e9c96