a bit more work on the compatibility layer.
* Added nVidia nForce MCP driver (nfe) from FreeBSD. Compiles and might even
work - please test. It would also be nice to know if your PHY is detected
correctly (see syslog output).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23124 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implemented MakeSpace() (not yet tested).
* Changed intel_wait_engine_idle() to spin() between reads and to timeout
after 1 second of waiting (could probably be done way earlier).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23120 a95241bf-73f2-0310-859d-f6bbb57e9c96
now checks if the fOwner allocation went fine (and returns B_NO_MEMORY
in case it didn't). Since it can fail, inherited classes should call it
as well (I modified MouseInputDevice's and KeyboardInputDevice's
versions for now)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23106 a95241bf-73f2-0310-859d-f6bbb57e9c96
one sometimes could still see previous contents of the screen during boot up
for some time.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23104 a95241bf-73f2-0310-859d-f6bbb57e9c96
* ACPI is evaluated first as it also handles things like multi core or hyper threading setups
* Removed other (disabled) hyper threading code per the notes in the corresponding ToDo
* Limit the detected CPU count to 2 for now as I wasn't able to get it working in either emulation nor real hardware with more than 2 CPUs
* Added a reserved byte to the mp_config_table struct, it worked only by luck as the compiler did padding there to get to the same size
I can now boot my Core 2 Quad with two out of four processors active :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23100 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Move waiting for the first explore to complete
* Small cleanup
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23099 a95241bf-73f2-0310-859d-f6bbb57e9c96
* build DriveSetup for the test environment, though it doesn't display anything
in that mode... just to work on some general things, maybe I add a fake
partition tree just to test things later
* cleanup
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23095 a95241bf-73f2-0310-859d-f6bbb57e9c96
not negative
* PathSource can now remember a global scale, and the IconRenderer sets
it, since this value is used in the curve converter for on the fly
generation of vertices, this change does not affect anything and doesn't
create the need to "update" the conversion pipeline to render an icon at
different sizes (like Icon-O-Matic does)
-> this change fixes edgy curves on icons rendered bigger than 64x64 as
reported by Axel some time ago
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23093 a95241bf-73f2-0310-859d-f6bbb57e9c96
position on screen (fixes drawing glitches in patterns when the view
was moved on screen (for example because the parent window got moved))
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23089 a95241bf-73f2-0310-859d-f6bbb57e9c96
A filepanel command allowing scripts to ask the user where to load or save a file.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23088 a95241bf-73f2-0310-859d-f6bbb57e9c96
worked flawlessly this one time... (I got almost 10 MB/s with that one, now 7.5 MB/s with
the 3com driver)
* We need to acknowledge the interrupt in the handler, because else, the interrupt continues
to fire after the PIC interrupt is acknowledged by the kernel.
* It also helps a lot to turn off the interrupts on the device while xl_intr() is handling
the interrupt.
* When the slow handler is running, we now set the new "handling" field in the internal
interrupt handler which will not invoke the scheduler then (but only signals a handled
interrupt).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23085 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Also, loop as long as new interrupts are coming in.
* This fixes the high CPU usage and low throughput of the 3com driver; it now works just fine;
dunno why it worked for me that well last time.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23084 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Therefore, I've added an I/O control that let's it update the boot block
part of this block, so that makebootable can use it on a mounted volume
(this will probably be moved into a disk system API later).
* Added user_memcpy() to the fs_shell.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23082 a95241bf-73f2-0310-859d-f6bbb57e9c96
antialiased text won't work correctly (for example when you set a dark
color).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23071 a95241bf-73f2-0310-859d-f6bbb57e9c96
Update the menu_info neverthless, when setting the ui_color for menu
backgrounds. Fixes bug #550.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23070 a95241bf-73f2-0310-859d-f6bbb57e9c96
hd_geometry, but do support the BLKGETSIZE64 ioctl (it just crashed
before).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23064 a95241bf-73f2-0310-859d-f6bbb57e9c96
we need to check which other messages are handled by beos here.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23062 a95241bf-73f2-0310-859d-f6bbb57e9c96