crashed. Turns out a call I use, BFont.GetBoundingBoxesForStrings was not
implemented, and worse, there was bug in how the ServerApp read the parameters
from the link. This was easy to fix to stop app_server from crashing, but it
took me a while to figure out how to implement GetBoundingBoxesForStrings.
Anyhow I implemented an initial version which works fairly well for now. I
don't think the width is quite right, but it seems to match StringWidth(), so
I guess it is good enough for now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21652 a95241bf-73f2-0310-859d-f6bbb57e9c96
a string
* fixed profiling of message processsing in ServerWindow (didn't take batch
processing into account)
* accelerated ViewLayer::RebuildClipping() by a factor of two by avoiding
BRegion::Exclude(clipping_rect) for each child, and instead building
one region with all children, and excluding that. RebuildClipping() is
quite a common operation and is quite slow for views with many children
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21646 a95241bf-73f2-0310-859d-f6bbb57e9c96
one, not the one intended for the double fault) since r20131. IOW double faults are
now working again.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21645 a95241bf-73f2-0310-859d-f6bbb57e9c96
not need to be "set" (transfered from the "current" view to the painter)
for each singly drawing command. Now, painter is synchronized whenever
the client changes the drawing state of the current view, or when the
current view changes.
* the screen offset of the current view has become part of the Painter state,
in the PatternHandler. This fixes a bug in which moving or scrolling a view
which used patterns for drawing, resulted in visual glitches (seams in the
pattern).
NOTE: this patch is a bit work in progress, most importantly, it is not
complete with regards to text rendering. More specifically, the server
applications and other parts of the appserver might set a font on the Painter
and this might mess up the synchronization. But this happens on the Desktop's
Painter instance (only?), and so it is not a problem. I did observe some
drawing bugs with this patch though, so bug reports are welcome, particularily
how to reproduce these bugs reliably.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21643 a95241bf-73f2-0310-859d-f6bbb57e9c96
looking up the color in the pattern, this is needed because before,
patterns were always drawn with the virtual origin in screen coordinate
space, but they need to be drawn with view coordinate origin taken into
account (will be implemented in a forthcomming commit)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21639 a95241bf-73f2-0310-859d-f6bbb57e9c96
FontFamily.h/cpp (just for the reason that this is how we do it mostly
everywhere)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21637 a95241bf-73f2-0310-859d-f6bbb57e9c96
from UTF8WidthTbl.c. Use typedef from SupportDefs.h instead
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21632 a95241bf-73f2-0310-859d-f6bbb57e9c96
The font size menu wasn't up to date with the current settings. Fixed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21630 a95241bf-73f2-0310-859d-f6bbb57e9c96
supersedes spawn_shell(). Removed window parameter from TermParse. Since
we already have a pointer to the view, we just call Window() on it (only
used in one place, no need to save a pointer). Other cleanups.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21628 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Minor cleanup, reordered header files to go from private/local to public/global.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21623 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Replaced some more spaces with tabs, though still not complete.
* And I forgot: the last commit also removed some garbage at the beginning of the file.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21617 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The documented the notify_*() functions - only notify_listener() was deprecated
among them.
* Replaced spaces with tabs - there is no reason to deviate from the standard we're
using everywhere else.
* Completed the docs here and there.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21615 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Images preloaded by the boot loader had to be modules to be of any use
to the kernel. Extended the mechanism so that any images not accepted
by the module code would later be tried to be added as drivers by the
devfs. This is a little hacky ATM, since the devfs manages the drivers
using a hash map keyed by the drivers inode ID, which those drivers
obviously don't have.
* The devfs emulates read_pages() using read(), if the device driver
doesn't implement the former (all old-style drivers), thus making it
possible to BFS, which uses the file cache which in turn requires
read_pages(), on the device. write_pages() emulation is still missing.
* Replaced the kernel_args::boot_disk structure by a KMessage, which can
more flexibly be extended and deals more gracefully with
arbitrarily-size data. The disk_identifier structure still exists,
though. It is added as message field in cases where needed (non net
boot). Moved the boot_drive_number field of the bios_ia32 platform
specific args into the message.
* Made the stage 1 PXE boot loader superfluous. Moved the relevant
initialization code into the stage 2 loader, which can now be loaded
directly via PXE.
* The PXE boot loader does now download a boot tgz archive via TFTP. It
does no longer use the RemoteDisk protocol (it could actually be
removed from the boot loader). It also parses the DHCP options in the
DHCPACK packet provided by PXE and extracts the root path to be
mounted by the kernel.
* Reorganized the boot volume search in the kernel (vfs_boot.cpp) and
added support for network boot. In this case the net stack is
initialized and the network interface the boot loader used is brought
up and configured. Since NBD and RemoteDisk are our only options for
net boot (and those aren't really configurable dynamically) ATM, the
the boot device is found automatically by the disk device manager.
Booting via PXE does work to some degree now. The most grievous problem
is that loading certain drivers or kernel modules (or related activity)
causes a reboot (likely a triple fault, though one wonders where our
double fault handler is on vacation). Namely the keyboard and mouse input
server add-ons need to be deactivated as well as the media server.
A smaller problem is the net server, which apparently tries to
(re-)configure the network interface we're using to boot, which
obviously doesn't work out that well. So, if all this stuff is disabled
Haiku does fully boot, when using the RemoteDisk protocol (not being
able to use keyboard or mouse doesn't make this a particular fascinating
experience, though ;-)). I had no luck with NBD -- it seemed to have
protocol problems with the servers I tried.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21611 a95241bf-73f2-0310-859d-f6bbb57e9c96
they have been mapped. The previous method relied on their physical
pages living in the identity mapped region, which they wouldn't, when
the boot loader allocated enough memory before.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21610 a95241bf-73f2-0310-859d-f6bbb57e9c96
32 MB the kernel's VM initialization code would run into trouble.
Accessing freshly mapped memory in the generic page mapper would
result in a page fault. To be investigated.
* Apparently in the boot loader the file systems are responsible for
resolving symbolic links (instead of the VFS). We do that now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21608 a95241bf-73f2-0310-859d-f6bbb57e9c96
with the same size as the class is defined.
* The SetTo() methods do now accept an unspecified (negative) bufferSize
in case of being told to initialize from the given buffer.
* Added handy Get*() methods returning a field element value or a
supplied default value, if the field element doesn't exist.
* Added also handy Set*() methods setting the value of first element of
a field, i.e. adding it, if it didn't exist before, otherwise
replacing the old value. Only for fixed size types.
* Moved _FindType() inline template method into the header.
* Made the source file fit for use in the boot loader. If the macro
KMESSAGE_CONTAINER_ONLY is defined, the message sending/receiving part
is omitted.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21605 a95241bf-73f2-0310-859d-f6bbb57e9c96
manager, some drivers).
* Commented out nbd for the time being and added remote_disk.
* Consequent use of boot links.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21604 a95241bf-73f2-0310-859d-f6bbb57e9c96
remove it completely, but I had no luck with the NBD driver. :-/
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21603 a95241bf-73f2-0310-859d-f6bbb57e9c96
generates a C source file defining an array variable containing the file's
data. DataFileToSourceFile is the respective jam rule.
The idea is to directly built the boot archive into the boot loader for
network booting (and thus avoiding to download it from somewhere). In
case of PXE this doesn't work, though, due to restrictions to the size
of the NBP. Maybe Open Firmware is less restrictive.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21602 a95241bf-73f2-0310-859d-f6bbb57e9c96