Parentheses in target names are considered by Jam to mean an archive
member. We have to explicitly use the M selector to keep that part.
Fixes#10378 (certain keymaps missing on image).
Fixes#8812, #10920
At the edge of the fractal, we can get a value between 0 and the number
of iterations. Since the palette is only 256 colors, this was previously
using random colors for any setting with more than 256 iterations, and
ended up crashing the program with very high numbers.
The palette is now looped, which avoids the crash. Looping the palette
allows finer details at the higher zoom levels to be provided using the
full color range, however with some of the palettes this will look quite
noisy.
instead or additionally to string.h, in preparation for functions move.
* moves str[n]casecmp() functions and others to strings.h.
* strings.h doesn't include string.h anymore.
* this solves #10949
in arch_vm_translation_map_is_kernel_page_accessible. Fix borrowed from x86
(commit 428b9e758c).
Signed-off-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
Fixes#11107.
* Avoids highlighting some matches when inside C++ comments
* Add operators << and >>
* Automatic initialization when opening Vim in the Haiku source
directory (if you use the same directory layout as me)
* Matches are highlighted in red, rather than reusing the "Search" match
group. You can pick another color by editing the "highlight Style"
definition.
Improvements are still welcome.
* Invoking jam from Haiku's checkout directory (instead of the output
directory) caused the repository creation to fail because of relative
paths to package files being used. Now we make sure that HAIKU_TOP
is an absolute path to avoid problems like these.
- Fixes a bug using realloc with a memory area that is declared const which
lead to a crash in MediaPlayer playing big_buck_bunny_720p_stereo.ogg.
- The refactoring introduces a strict separation between const memory areas
(chunk data read from GetNextChunk()) and mutable memory areas
(fVideoChunkBuffer) by using a copy operation instead of a casted
assignment operation.
- Updated documentation accordingly.
- Besides fixing the bug, there is no functional change intended.
- Main reason for refactoring was to increase readability of
_DecodeNextVideoFrame() by simplifying it. Refactoring was tested
successfully for no functional change with mpeg2_decoder_test.
- Reindented the method definition in the header file so that the new method
_LoadNextVideoChunkIfNeededAndUpdateStartTime() fits into 80 chars per line.
Reindentdation is applied to methods only as the member variables have no
space left for reindentation.
- Update documentation accordingly.
- Fix wording of audio part to audio path.
- No functional change intended.
- Padding is required by FFMPEG for correct operation of all video decoders.
FFMPEG performs some speed optimizations under the hood that may lead to
reading over the end of the chunk buffer wouldn't there have been padding
applied.
- Note: Padding is required for audio decoders, too. I will tackle this in some
later commits. For the time being we have a degradation in code reuse, due to
different memory ownership of chunk buffers in audio and video decoder path.
Audio path must not care about freeing chunk buffers whereas video path must.
- Fix coding style and some typos.
- Update documentation accordingly.
- Video frames still contained in the video decoder are now flushed when there
are no encoded data chunks left (signaled by B_LAST_BUFFER_ERROR).
- New code was successfully tested with mpeg2_decoder_test. The last test image
is now decoded, too, resulting in a bump of the expected number of decoded
images.
- Refactor code to support flushing -and- keep the readability at a sane level.
- Remove some uncommented code for the sake of readability.
- Documentation updated accordingly.
Stop-gap solution to make smpeg installable until the separate libstdc++
package is available. Then it will hopefully have a reliable "compat"
version we can depend on.