* Pull _UnwriteLastPartialChunk() out of Reinit() for reuse.
* _UnwriteLastPartialChunk(): fPendingDataSize wasn't set.
* _PushChunks(): Some simplifications for clarity.
* ChunkBuffer/RemoveDataRanges(): Use data reading and decompression
methods provided by our base class instead of duplicating the
implementation.
* RemoveDataRanges():
- _FlushPendingData() before starting, so we don't ignore the pending
data and _UnwriteLastPartialChunk() when done, so a partial chunk
is read back into the pending data buffer.
- fUncompressedHeapSize wasn't reset before the main processing loop,
thus resulting in an erroneous size later on.
* Introduce BPackageWriterParameters which comprises all parameters
for package creation, currently flags and compression level. Such an
object can be passed to BPackageWriter::Init() and is passed on to
PackageWriterImpl and WriterImplBase.
* PackageFileHeapWriter: Add compressionLevel property and pass the
value on to ZlibCompressor.
* package add/create: Add options -0 ... -9 to specify the compression
level to be used.
Instead of handling compression for individual file/attribute data we
do now compress the whole heap where they are stored. This
significantly improves compression ratios. We still divide the
uncompressed data into 64 KiB chunks and use a chunk offset array for
the compressed chunks to allow for quick random access without too much
overhead. The tradeoff is a limited possible compression ratio -- i.e.
we won't be as good as tar.gz (though surprisingly with my test
archives we did better than zip).
The other package file sections (package attributes and TOC) are no
longer compressed individually. Their uncompressed data are simply
pushed onto the heap where the usual compression strategy applies. To
simplify things the repository format has been changed in the same
manner although it doesn't otherwise use the heap, since it only stores
meta data.
Due to the data compression having been exposed in public and private
API, this change touches a lot of package kit using code, including
packagefs and the boot loader packagefs support. The latter two haven't
been tested yet. Moreover packagefs needs a new kind of cache so we
avoid re-reading the same heap chunk for two different data items it
contains.
It is no longer public (or even private) API. BPackageDataReaderFactory
returns a BAbstractBufferedDataReader instead. The advantage is that
the latter doesn't have hpkg format specific dependencies.
It doesn't do much in terms of buffering, but defines an interface
buffered readers can implement, namely the additional
ReadDataToOutput() which currently BPackageDataReader specifies.
It uses sub-namespace BPackage::BHPKG::V1. Unlike the one for the
current format version, the V1 version of BPackageInfoContentHandler
lives in BHPKG(::V1) sub-namespace and is private.
* Use enums/constants/functions instead of preprocessor macros.
* Missing include in PackageInfoAttributeValue.h.
* PackageReaderImpl::Init(): Check version before header size and
return B_MISMATCHED_VALUES instead of B_BAD_DATA, if the version
doesn't match. This allows callers to determine the condition and
try a reader for a different version. A more flexible interface for
that case would be nice, but since we want to support the old package
version only temporarily, the current solution should be good enough.
* Factor out the code to add some data to the about window, with a header and a content under it
* Make this method public so it's possible to add custom entries in an about box
* If the method is called with only the header or only the content, the text is added non-bold and non-indented (like the description entry*).
* Make the header text bold. I'm not sure it looks that good, after all. Thoughts ?
This means the build tools will no longer be built against the host
platform's libbe, which avoids compatibility problems -- e.g. an
older Haiku host libbe may not have certain features the build tools
require -- and also makes the build behave more similiar on Haiku and
other platforms. The host libroot dependency still remains and is not
easy to get rid of.
Also remove some bits of BeOS/Dano/Zeta build support.
* Pull out base class MimeEntryProcessor out of AppMetaMimeCreator.
* Pull class MimeInfoUpdater out of UpdateMimeInfoThread and derive it
from MimeEntryProcessor.
* MimeInfoUpdater: Instead of BMimeType::GuessMimeType(), use
Database::GuessMimeType() directly.
* This pulls in some more stuff, like libicon and agg which are also
included in libbe_build, now.
* Update a few libbe_build classes and headers needed to get things
building.
* This likely breaks the <build>mimeset build on Haiku.
* Add class DatabaseLocation. It contains a list of the MIME DB
directory paths plus methods to access type files.
* Move all low-level MIME DB access functions from
database_{support,access} to DatabaseLocation. All code that formerly
used those now requires a DatabaseLocation object. In BMimeType and in
the registrar the default object is used, but the low-level classes
can now be reused with different locations.
* Move get_icon_data() from database_access to database_support and
delete the former, which is now empty.
* Together with database_{access,support}.cpp it is built into a static
library.
* Add new interfaces MimeSniffer and Database::NotificationListener for
plugging in registrar specific functionality (the sniffer add-on
support and the notification mechanism).
Each installation location (system, common, common/non-packaged,
~/config, ~/config/non-package) can now have a read-only data/mime_db
directory. ~/config/settings/beos_mime is now named mime_db as well. The
contents of all directories makes up the MIME DB. Entries in more
specific locations shadow entries in more general locations. Only the
directory in ~/config/settings is where the registrar writes changes to.
The new layout allows packages to contribute entries to the MIME DB by
simply providing the respective files in data/mime_db. Consequently the
user settings directory is supposed to contain only the things the user
has actually changed.
Seems to work fine as far as tested. A few issues, though:
* The registrar doesn't monitor the directories yet, so it doesn't
notice entry changes due to package de-/activation.
* ATM it is not possible to remove a MIME type that is not in the user
settings directory, although the FileTypes GUI suggests that it is.
We'd have to work with white-outs, since we cannot remove the files in
the data/mime_db directories. Or, alternatively, the API has to be
extended and the FileTypes GUI adjusted to disable the "Remove" button
in such a case.
An arbitrary number of directories can be added, which the implemented
BEntryList interface presents as a single merged entry list. Three
different merge policies are supported which define how entries that
appear in more than one directory are treated.
Remove no longer needed header includes, most that I recently added
a few that were already there but just aren't needed anymore. Don't
use BPrivate::MenuPrivate namespace.
Just a few commits ago I moved the label truncation code out of
BMenuItem and into BMCMenuBar because the truncation had to happen
outside of BMenuItem. Turns out, that wasn't true so I'm moving the
label truncation back into BMenuItem and removing the _DrawItems()
method from BMCMenuBar.
Note that the code is not a copy of what was there before, but, the
updated version I created for BMCMenuBar. The main difference is that
I use menuPrivate.Padding() instead of GetItemMargins() and I always
use the width of the parent menu frame instead of using fBounds even
if the state is not MENU_STATE_CLOSED. These are changes needed for
BMCMenuBar but should work just as well for a regular BMenu.
...instead of in BMenuItem and remove the truncation code from BMenuItem.
The label truncation code cannot work in BMenuItem because the super
menu helpfully resizes itself to fit the menu item. So, instead we do the label
truncation in BMCPrivate making sure that BMenuItem there can't expand the
BMCMenuBar because we set the width to fMenuField->_MenuBarWidth()
explicity.
Note that this only truncates the label in BMCMenuField, i.e. the label inside
the menufield, it does nothing to the labels of the menu items in the attached
BMenu or BPopUpMenu which is exactly what we want.
Was passing !fixedSize into the view flags of BMenuBar, which made no sense.
Stop doing that, set fixedSize to true instead.
Remove the fixedSize parameter from this contructor, it's too late for that.
* Add optional packages Zlib and Zlib-devel.
* Simplify the build feature section for zlib and also extract the
source package.
* Replace all remaining references to the zlib instance in the tree and
remove it.
In some cases, BStringColumn wouldn't properly detect that an update was
needed, and would consequently fail to truncate a string as needed with
a column resize.