* The UNMAP command is theoretically much faster, as it can get many block
ranges instead of just a single range.
* Furthermore, the ATA TRIM command resembles it much better.
* Therefore, fs_trim_data now gets an array of ranges, and we use SCSI UNMAP
to trim.
* Updated BFS code to collect array ranges to fully support the new
fs_trim_data possibilities.
The new functions are meant to replace many uses of find_directory():
* find_paths() is supposed to be used when the directories of a certain
kind in all installation directories are needed (e.g. font
directories, add-on directory, etc.). Using this API makes code
robust wrt addition or removal of installation locations.
* find_path() is supposed to be used when files/directories associated
with a loaded program, library, or add-on need to be found (e.g. data
files or global settings).
* find_path_for_path() is similar to find_path(), but it starts from a
given path instead of an image.
* Replace ports list mutex with R/W-lock.
* Move team port list protection to separate array of mutexes.
Relieve contention on sPortsLock by removing Team::port_list from its
protected items. With this, set_port_owner() only needs to acquire the
sPortsLock for reading.
* Add another hash table holding the ports by name. Used by find_port()
so it doesn't have to iterate over the list anymore.
* Use slab-based memory allocator for port messages. sPortQuotaLock was
acquired on every message send or receive and was thus another point
of contention. The lock is not necessary anymore.
* Lock for port hashes and Port::lock are no longer locked in a nested
fashion to reduce chances of blocking other threads.
* Make operations concurrency-safe by adding an atomically accessed
Port::state which provides linearization points to port creation and
deletion. Both operations are now divided into logical and physical
parts, the logical part just updating the state and the physical part
adding/remove it to/from the port hash and team port list.
* set_port_owner() is the only remaining function which still locks
Port::lock and one or two of sTeamListLock[] in a nested fashion.
Since it needs to move the port from one team list to another and
change Port::owner, there's no way around.
* Ports are now reference counted to make accesses to already-deleted
ports safe.
* Should fix#8007.
When removing a string attribute, decrement the referenced string's
usage count in the string cache. This fixes the potentially incorrect
usage counts in update mode. Not a serious problem, but it could lead
to only singly (or no longer) used strings to be written to the string
subsection instead of encoding them inline and thus to slightly greater
file sizes.
When joining with a single range, firstRange would be the same as
RangeAt(endIndex - 1) and we would overwrite its offset field before
getting its end offset, thus possibly resulting in a wrong joined range
size.
The method is supposed to return B_OK as long as the _result object has
been initialized, even if committing the transaction failed. Fixes the
unhelpful error messages of pkgman when committing the transaction
failed for some reason.
Update BKeymap::GetModifiedCharacters() to translate a given character
and set of modifiers filling out a list of all characters that match for another
set of modifiers.
This allows us to, for example, get all characters in the normal map that
have the '+' character in the corresponding shift map.
It is fully generic allowing one to get a list of characters in any map given
a character and modifiers of another map.
Also I converted from using a BList to using a BObjectList.
With this, along with BWindow::HasShortcut(), the semantic shortcuts now
work not only with Command+'=', but any key in the normal map that has
'+' in it's shift map as long as it isn't already taken by another shortcut.
This method fills out the passed-in BList of modified utf-8 characters for
a given utf-8 character and set of modifiers.
For example if you pass in "=" and B_SHIFT_KEY the list will get filled
out with each character in the shift map that has "=" in the normal map.
Each supported keymap modifier combination is available.
The reason this is useful will soon become apparent.
A BList is used because the character might be mapped multiple times,
for example if you have a Mac keyboard you've got two "=" keys, one in
0x1d and one in 0x6a.
The caller is responsible for creating the BList and destroying it as well as
freeing the resulting character strings.
This builds off of hrev46243 adding add-on directories all in one place
in AddOnMonitorHandler instead of repeating the code 3 times in
IndexServer, AddOnManager, and MediaAddOnServer.
The safe mode checking in InputServer is now redundant since it all
gets funneled into AddOnMonitorHandler::AddAddOnDirectories()
and the safe mode flags are checked there.
We should probably remove the InputServer::SafeMode() method, but,
I didn't want to break anything that depended on it so I left it.
Should already have been done back when the semantics for the
B_COMMON_*DIRECTORY constants was changed.
Currently old and new version behave the same. So this is just a
contingency measure ATM.
* This does intentionally break source compatibility, so that a review
of concerned code is forced.
* Binary compatibility should be maintained in most cases. The values
of the constants for the writable directories are now used for the
writable system directories. The values for the non-writable
directories are mapped to "/boot/system/data/empty/...", an empty or
non-existent directory, so that they will simply be skipped in search
paths. Only code that explicitly expects to find something in a
B_COMMON_* directory, will fail.
* Remove support for the "common" installation location from packagefs,
package kit, package daemon, package managers.
* Rename the B_COMMON_*_DIRECTORY constants referring to writable
directories to B_SYSTEM_*_DIRECTORY.
* Remove/adjust the use of various B_COMMON_*_DIRECTORY constants.
I'm sure some occurrence still remain. They can be adjusted when the
remaining B_COMMON_*_DIRECTORY constants are removed.
* find_directory() and hard-coded paths use /boot/system instead of
/boot/common.
* The build system creates the writable directories in /boot/system
instead of /boot/common.
* The build system no longer installs any packages in /boot/common.
* The new class is called DriverSettingsMessageAdapter which can translate
between a driver_settings file, and a BMessage.
* The net_server Settings class is now just using this class.
- BJobStateListener: Add progress state and corresponding hook.
- FetchFileJob: Notify job progress hook on libcurl notifications.
- UserInteractionHandler: Add hooks for download progress and checksum
validation progress.
- PackageManager: inherit from JobStateListener and watch for job
notifications for internally generated jobs. Forward to corresponding
UserInteractionHandler hooks as needed.
- Adapt pkgman, HaikuDepot and package_daemon to above changes.
Neither HaikuDepot nor package_daemon's progress hooks are wired up to
do anything yet though.
- Pull functionality back into package manager itself since the extra
indirection doesn't really buy us anything in this case, as neither
request that it handles requires a decision provider.
- Adjust pkgman and HaikuDepot accordingly.
* imported asc-num.txt as a reference, was used to generate the asc sense table.
* use the sense asc and key tables to know which action and status codes are
to be applied.
* tested with an hard disk and a dvd reader.
* these tables could be reused by the scsi_periph module.
* Add NotifyDone() to all repository-attribute handlers and invoke that
to notify any listeners.
* Unify deletion to a single implementation of Delete() in the base
class. Before, the root handler for a repository didn't do that, but
just triggered the notification.
Support for 64-bit atomic operations for ARMv7+ is currently stubbed
out in libroot, but our current targets do not use it anyway.
We now select atomics-as-syscalls automatically based on the ARM
architecture we're building for. The intent is to do away with
most of the board specifics (at the very least on the kernel side)
and just specify the lowest ARMvX version you want to build for.
This will give flexibility in being able to distribute a single
image for a wide range of devices, and building a tuned system
for one specific core type.
This adds the -mapcs-frame compiler flag for ARM to have "stable"
stack frames, adds support to the kernel for dumping stack crawls,
and initial support for iframes. There' much more functionality
to unlock in KDL, but this makes debugging already a lot more
comfortable.....
Since both platforms can boot the same kernel we must accept either
arg, so we make sure they are identical for now.
TODO: use a union or KMessage maybe?
As korli suggested use B_PAGE_SIZE for defining stack size related
definitions what seems to be more natural for them and also may
help if we ever support an architecture with page size different than
4kB.
* Seems like there was no easy way to simply invalidate
a given BRow. Introduced BColumnListView::InvalidateRow().
* BRow::SetField() tried to invalidate the row, but invalidated
the listview instead of the BOutlineView responsible for
drawing the list contents. Use the new InvaalidateRow().
As korli suggested use B_PAGE_SIZE for defining stack size related
definitions what seems to be more natural for them and also may
help if we ever support an architecture with page size different than
4kB.
* Seems like there was no easy way to simply invalidate
a given BRow. Introduced BColumnListView::InvalidateRow().
* BRow::SetField() tried to invalidate the row, but invalidated
the listview instead of the BOutlineView responsible for
drawing the list contents. Use the new InvaalidateRow().