kernel/locks: Remove ignore_unlock_count and fix races in lock timeout.
As far as I can tell, there is no reason to ignore unlocks, ever; if no threads are waiting, then mutex_unlock() will act appropriately. So all we need to do is increment the lock's count here, as we are relinquishing our request for locking. On the other hand, if we did not find our structure in the lock, that means we own the lock; so to return with an error from here without changing the count would result in a deadlock, as the lock would then be ours, despite our error code implying otherwise. Additionally, take care of part of the case where we have woken up by mutex_destroy(), by setting thread to NULL and checking for it in that case. There is still a race here, however. May fix #16044, as it appears there is a case where ACPICA calls this with a timeout of 0 (we should make this be a mutex_trylock, anyway.) Change-Id: I98215df218514c70ac1922bc3a6f10e01087e44b Reviewed-on: https://review.haiku-os.org/c/haiku/+/2716 Reviewed-by: waddlesplash <waddlesplash@gmail.com>
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@ -24,10 +24,8 @@ typedef struct mutex {
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spinlock lock;
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#if KDEBUG
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thread_id holder;
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uint16 _unused;
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#else
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int32 count;
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uint16 ignore_unlock_count;
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#endif
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uint8 flags;
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} mutex;
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@ -609,7 +609,6 @@ mutex_init_etc(mutex* lock, const char *name, uint32 flags)
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lock->holder = -1;
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#else
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lock->count = 0;
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lock->ignore_unlock_count = 0;
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#endif
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lock->flags = flags & MUTEX_FLAG_CLONE_NAME;
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@ -642,7 +641,9 @@ mutex_destroy(mutex* lock)
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lock->waiters = waiter->next;
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// unblock thread
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thread_unblock(waiter->thread, B_ERROR);
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Thread* thread = waiter->thread;
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waiter->thread = NULL;
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thread_unblock(thread, B_ERROR);
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}
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lock->name = NULL;
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@ -801,11 +802,6 @@ _mutex_unlock(mutex* lock)
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thread_get_current_thread_id(), lock, lock->holder);
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return;
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}
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#else
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if (lock->ignore_unlock_count > 0) {
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lock->ignore_unlock_count--;
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return;
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}
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#endif
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mutex_waiter* waiter = lock->waiters;
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@ -826,7 +822,7 @@ _mutex_unlock(mutex* lock)
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// unblock thread
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thread_unblock(waiter->thread, B_OK);
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} else {
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// Nobody is waiting to acquire this lock. Just mark it as released.
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// There are no waiters, so mark the lock as released.
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#if KDEBUG
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lock->holder = -1;
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#else
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@ -907,6 +903,13 @@ _mutex_lock_with_timeout(mutex* lock, uint32 timeoutFlags, bigtime_t timeout)
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ASSERT(lock->holder == waiter.thread->id);
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#endif
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} else {
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// If the lock was destroyed, our "thread" entry will be NULL.
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if (waiter.thread == NULL)
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return B_ERROR;
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// TODO: There is still a race condition during mutex destruction,
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// if we resume due to a timeout before our thread is set to NULL.
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locker.Lock();
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// If the timeout occurred, we must remove our waiter structure from
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@ -931,17 +934,15 @@ _mutex_lock_with_timeout(mutex* lock, uint32 timeoutFlags, bigtime_t timeout)
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#if !KDEBUG
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// we need to fix the lock count
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if (atomic_add(&lock->count, 1) == -1) {
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// This means we were the only thread waiting for the lock and
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// the lock owner has already called atomic_add() in
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// mutex_unlock(). That is we probably would get the lock very
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// soon (if the lock holder has a low priority, that might
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// actually take rather long, though), but the timeout already
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// occurred, so we don't try to wait. Just increment the ignore
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// unlock count.
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lock->ignore_unlock_count++;
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}
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atomic_add(&lock->count, 1);
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#endif
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} else {
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// the structure is not in the list -- even though the timeout
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// occurred, this means we own the lock now
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#if KDEBUG
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ASSERT(lock->holder == waiter.thread->id);
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#endif
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return B_OK;
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}
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}
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