Style fixes to DirectWindow.h, no functional change
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@ -8,6 +8,7 @@
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#ifndef _DIRECT_WINDOW_H
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#define _DIRECT_WINDOW_H
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#include <Region.h>
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#include <Window.h>
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@ -54,36 +55,42 @@ typedef struct {
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class BDirectWindow : public BWindow {
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public:
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BDirectWindow(BRect frame, const char *title, window_type type,
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uint32 flags, uint32 workspace = B_CURRENT_WORKSPACE);
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BDirectWindow(BRect frame, const char *title, window_look look,
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window_feel feel, uint32 flags,
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BDirectWindow(BRect frame, const char *title,
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window_type type, uint32 flags,
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uint32 workspace = B_CURRENT_WORKSPACE);
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BDirectWindow(BRect frame, const char *title,
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window_look look, window_feel feel,
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uint32 flags,
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uint32 workspace = B_CURRENT_WORKSPACE);
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virtual ~BDirectWindow();
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static BArchivable* Instantiate(BMessage *data);
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virtual status_t Archive(BMessage *data, bool deep = true) const;
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virtual status_t Archive(BMessage *data,
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bool deep = true) const;
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virtual void Quit();
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virtual void DispatchMessage(BMessage *message, BHandler *handler);
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virtual void DispatchMessage(BMessage *message,
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BHandler *handler);
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virtual void MessageReceived(BMessage *message);
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virtual void FrameMoved(BPoint newPosition);
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virtual void WorkspacesChanged(uint32 oldWorkspaces,
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uint32 newWorkspaces);
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virtual void WorkspaceActivated(int32 workspaceIndex, bool state);
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virtual void WorkspaceActivated(int32 workspaceIndex,
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bool state);
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virtual void FrameResized(float newWidth, float newHeight);
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virtual void Minimize(bool minimize);
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virtual void Zoom(BPoint recPosition, float recWidth,
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float recHeight);
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virtual void ScreenChanged(BRect screenFrame, color_space depth);
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virtual void ScreenChanged(BRect screenFrame,
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color_space depth);
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virtual void MenusBeginning();
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virtual void MenusEnded();
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virtual void WindowActivated(bool state);
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virtual void Show();
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virtual void Hide();
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virtual BHandler* ResolveSpecifier(BMessage *message, int32 index,
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BMessage *specifier, int32 form,
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const char *property);
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virtual BHandler* ResolveSpecifier(BMessage *message,
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int32 index, BMessage *specifier,
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int32 form, const char *property);
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virtual status_t GetSupportedSuites(BMessage *data);
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virtual status_t Perform(perform_code code, void *arg);
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@ -98,7 +105,8 @@ class BDirectWindow : public BWindow {
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status_t SetFullScreen(bool enable);
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bool IsFullScreen() const;
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static bool SupportsWindowMode(screen_id id = B_MAIN_SCREEN_ID);
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static bool SupportsWindowMode(
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screen_id id = B_MAIN_SCREEN_ID);
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private:
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typedef BWindow inherited;
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@ -148,4 +156,5 @@ class BDirectWindow : public BWindow {
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uint32 _more_reserved_[17];
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};
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#endif // _DIRECT_WINDOW_H
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