diff --git a/headers/os/game/DirectWindow.h b/headers/os/game/DirectWindow.h index 36e31a7777..ea022d848d 100644 --- a/headers/os/game/DirectWindow.h +++ b/headers/os/game/DirectWindow.h @@ -8,6 +8,7 @@ #ifndef _DIRECT_WINDOW_H #define _DIRECT_WINDOW_H + #include #include @@ -54,98 +55,106 @@ typedef struct { class BDirectWindow : public BWindow { public: - BDirectWindow(BRect frame, const char *title, window_type type, - uint32 flags, uint32 workspace = B_CURRENT_WORKSPACE); - BDirectWindow(BRect frame, const char *title, window_look look, - window_feel feel, uint32 flags, - uint32 workspace = B_CURRENT_WORKSPACE); - virtual ~BDirectWindow(); + BDirectWindow(BRect frame, const char *title, + window_type type, uint32 flags, + uint32 workspace = B_CURRENT_WORKSPACE); + BDirectWindow(BRect frame, const char *title, + window_look look, window_feel feel, + uint32 flags, + uint32 workspace = B_CURRENT_WORKSPACE); + virtual ~BDirectWindow(); - static BArchivable* Instantiate(BMessage *data); - virtual status_t Archive(BMessage *data, bool deep = true) const; + static BArchivable* Instantiate(BMessage *data); + virtual status_t Archive(BMessage *data, + bool deep = true) const; - virtual void Quit(); - virtual void DispatchMessage(BMessage *message, BHandler *handler); - virtual void MessageReceived(BMessage *message); - virtual void FrameMoved(BPoint newPosition); - virtual void WorkspacesChanged(uint32 oldWorkspaces, - uint32 newWorkspaces); - virtual void WorkspaceActivated(int32 workspaceIndex, bool state); - virtual void FrameResized(float newWidth, float newHeight); - virtual void Minimize(bool minimize); - virtual void Zoom(BPoint recPosition, float recWidth, - float recHeight); - virtual void ScreenChanged(BRect screenFrame, color_space depth); - virtual void MenusBeginning(); - virtual void MenusEnded(); - virtual void WindowActivated(bool state); - virtual void Show(); - virtual void Hide(); - virtual BHandler* ResolveSpecifier(BMessage *message, int32 index, - BMessage *specifier, int32 form, - const char *property); - virtual status_t GetSupportedSuites(BMessage *data); - virtual status_t Perform(perform_code code, void *arg); + virtual void Quit(); + virtual void DispatchMessage(BMessage *message, + BHandler *handler); + virtual void MessageReceived(BMessage *message); + virtual void FrameMoved(BPoint newPosition); + virtual void WorkspacesChanged(uint32 oldWorkspaces, + uint32 newWorkspaces); + virtual void WorkspaceActivated(int32 workspaceIndex, + bool state); + virtual void FrameResized(float newWidth, float newHeight); + virtual void Minimize(bool minimize); + virtual void Zoom(BPoint recPosition, float recWidth, + float recHeight); + virtual void ScreenChanged(BRect screenFrame, + color_space depth); + virtual void MenusBeginning(); + virtual void MenusEnded(); + virtual void WindowActivated(bool state); + virtual void Show(); + virtual void Hide(); + virtual BHandler* ResolveSpecifier(BMessage *message, + int32 index, BMessage *specifier, + int32 form, const char *property); + virtual status_t GetSupportedSuites(BMessage *data); + virtual status_t Perform(perform_code code, void *arg); private: - virtual void task_looper(); - virtual BMessage* ConvertToMessage(void *raw, int32 code); + virtual void task_looper(); + virtual BMessage* ConvertToMessage(void *raw, int32 code); public: - virtual void DirectConnected(direct_buffer_info *info); - status_t GetClippingRegion(BRegion *region, - BPoint *origin = NULL) const; - status_t SetFullScreen(bool enable); - bool IsFullScreen() const; + virtual void DirectConnected(direct_buffer_info *info); + status_t GetClippingRegion(BRegion *region, + BPoint *origin = NULL) const; + status_t SetFullScreen(bool enable); + bool IsFullScreen() const; - static bool SupportsWindowMode(screen_id id = B_MAIN_SCREEN_ID); + static bool SupportsWindowMode( + screen_id id = B_MAIN_SCREEN_ID); private: - typedef BWindow inherited; + typedef BWindow inherited; - virtual void _ReservedDirectWindow1(); - virtual void _ReservedDirectWindow2(); - virtual void _ReservedDirectWindow3(); - virtual void _ReservedDirectWindow4(); + virtual void _ReservedDirectWindow1(); + virtual void _ReservedDirectWindow2(); + virtual void _ReservedDirectWindow3(); + virtual void _ReservedDirectWindow4(); - BDirectWindow(); - BDirectWindow(BDirectWindow& other); - BDirectWindow& operator=(BDirectWindow& other); + BDirectWindow(); + BDirectWindow(BDirectWindow& other); + BDirectWindow& operator=(BDirectWindow& other); - static int32 _daemon_thread(void* arg); - int32 _DirectDaemon(); - bool _LockDirect() const; - void _UnlockDirect() const; + static int32 _daemon_thread(void* arg); + int32 _DirectDaemon(); + bool _LockDirect() const; + void _UnlockDirect() const; - void _InitData(); - void _DisposeData(); + void _InitData(); + void _DisposeData(); - bool fDaemonKiller; - bool fConnectionEnable; - bool fIsFullScreen; - bool _unused; - bool fInDirectConnect; + bool fDaemonKiller; + bool fConnectionEnable; + bool fIsFullScreen; + bool _unused; + bool fInDirectConnect; - int32 fDirectLock; - sem_id fDirectSem; - uint32 fDirectLockCount; - thread_id fDirectLockOwner; - char* fDirectLockStack; + int32 fDirectLock; + sem_id fDirectSem; + uint32 fDirectLockCount; + thread_id fDirectLockOwner; + char* fDirectLockStack; - sem_id fDisableSem; - sem_id fDisableSemAck; + sem_id fDisableSem; + sem_id fDisableSemAck; - uint32 fInitStatus; - uint32 fInfoAreaSize; + uint32 fInitStatus; + uint32 fInfoAreaSize; - uint32 _reserved[2]; + uint32 _reserved[2]; - area_id fClonedClippingArea; - area_id fSourceClippingArea; - thread_id fDirectDaemonId; - direct_buffer_info* fBufferDesc; + area_id fClonedClippingArea; + area_id fSourceClippingArea; + thread_id fDirectDaemonId; + direct_buffer_info* fBufferDesc; - uint32 _more_reserved_[17]; + uint32 _more_reserved_[17]; }; + #endif // _DIRECT_WINDOW_H