Style fixes to DirectWindow.h, no functional change

This commit is contained in:
John Scipione 2012-12-21 19:18:45 -05:00
parent 746abcb938
commit bc22b037c4

View File

@ -8,6 +8,7 @@
#ifndef _DIRECT_WINDOW_H #ifndef _DIRECT_WINDOW_H
#define _DIRECT_WINDOW_H #define _DIRECT_WINDOW_H
#include <Region.h> #include <Region.h>
#include <Window.h> #include <Window.h>
@ -54,98 +55,106 @@ typedef struct {
class BDirectWindow : public BWindow { class BDirectWindow : public BWindow {
public: public:
BDirectWindow(BRect frame, const char *title, window_type type, BDirectWindow(BRect frame, const char *title,
uint32 flags, uint32 workspace = B_CURRENT_WORKSPACE); window_type type, uint32 flags,
BDirectWindow(BRect frame, const char *title, window_look look, uint32 workspace = B_CURRENT_WORKSPACE);
window_feel feel, uint32 flags, BDirectWindow(BRect frame, const char *title,
uint32 workspace = B_CURRENT_WORKSPACE); window_look look, window_feel feel,
virtual ~BDirectWindow(); uint32 flags,
uint32 workspace = B_CURRENT_WORKSPACE);
virtual ~BDirectWindow();
static BArchivable* Instantiate(BMessage *data); static BArchivable* Instantiate(BMessage *data);
virtual status_t Archive(BMessage *data, bool deep = true) const; virtual status_t Archive(BMessage *data,
bool deep = true) const;
virtual void Quit(); virtual void Quit();
virtual void DispatchMessage(BMessage *message, BHandler *handler); virtual void DispatchMessage(BMessage *message,
virtual void MessageReceived(BMessage *message); BHandler *handler);
virtual void FrameMoved(BPoint newPosition); virtual void MessageReceived(BMessage *message);
virtual void WorkspacesChanged(uint32 oldWorkspaces, virtual void FrameMoved(BPoint newPosition);
uint32 newWorkspaces); virtual void WorkspacesChanged(uint32 oldWorkspaces,
virtual void WorkspaceActivated(int32 workspaceIndex, bool state); uint32 newWorkspaces);
virtual void FrameResized(float newWidth, float newHeight); virtual void WorkspaceActivated(int32 workspaceIndex,
virtual void Minimize(bool minimize); bool state);
virtual void Zoom(BPoint recPosition, float recWidth, virtual void FrameResized(float newWidth, float newHeight);
float recHeight); virtual void Minimize(bool minimize);
virtual void ScreenChanged(BRect screenFrame, color_space depth); virtual void Zoom(BPoint recPosition, float recWidth,
virtual void MenusBeginning(); float recHeight);
virtual void MenusEnded(); virtual void ScreenChanged(BRect screenFrame,
virtual void WindowActivated(bool state); color_space depth);
virtual void Show(); virtual void MenusBeginning();
virtual void Hide(); virtual void MenusEnded();
virtual BHandler* ResolveSpecifier(BMessage *message, int32 index, virtual void WindowActivated(bool state);
BMessage *specifier, int32 form, virtual void Show();
const char *property); virtual void Hide();
virtual status_t GetSupportedSuites(BMessage *data); virtual BHandler* ResolveSpecifier(BMessage *message,
virtual status_t Perform(perform_code code, void *arg); int32 index, BMessage *specifier,
int32 form, const char *property);
virtual status_t GetSupportedSuites(BMessage *data);
virtual status_t Perform(perform_code code, void *arg);
private: private:
virtual void task_looper(); virtual void task_looper();
virtual BMessage* ConvertToMessage(void *raw, int32 code); virtual BMessage* ConvertToMessage(void *raw, int32 code);
public: public:
virtual void DirectConnected(direct_buffer_info *info); virtual void DirectConnected(direct_buffer_info *info);
status_t GetClippingRegion(BRegion *region, status_t GetClippingRegion(BRegion *region,
BPoint *origin = NULL) const; BPoint *origin = NULL) const;
status_t SetFullScreen(bool enable); status_t SetFullScreen(bool enable);
bool IsFullScreen() const; bool IsFullScreen() const;
static bool SupportsWindowMode(screen_id id = B_MAIN_SCREEN_ID); static bool SupportsWindowMode(
screen_id id = B_MAIN_SCREEN_ID);
private: private:
typedef BWindow inherited; typedef BWindow inherited;
virtual void _ReservedDirectWindow1(); virtual void _ReservedDirectWindow1();
virtual void _ReservedDirectWindow2(); virtual void _ReservedDirectWindow2();
virtual void _ReservedDirectWindow3(); virtual void _ReservedDirectWindow3();
virtual void _ReservedDirectWindow4(); virtual void _ReservedDirectWindow4();
BDirectWindow(); BDirectWindow();
BDirectWindow(BDirectWindow& other); BDirectWindow(BDirectWindow& other);
BDirectWindow& operator=(BDirectWindow& other); BDirectWindow& operator=(BDirectWindow& other);
static int32 _daemon_thread(void* arg); static int32 _daemon_thread(void* arg);
int32 _DirectDaemon(); int32 _DirectDaemon();
bool _LockDirect() const; bool _LockDirect() const;
void _UnlockDirect() const; void _UnlockDirect() const;
void _InitData(); void _InitData();
void _DisposeData(); void _DisposeData();
bool fDaemonKiller; bool fDaemonKiller;
bool fConnectionEnable; bool fConnectionEnable;
bool fIsFullScreen; bool fIsFullScreen;
bool _unused; bool _unused;
bool fInDirectConnect; bool fInDirectConnect;
int32 fDirectLock; int32 fDirectLock;
sem_id fDirectSem; sem_id fDirectSem;
uint32 fDirectLockCount; uint32 fDirectLockCount;
thread_id fDirectLockOwner; thread_id fDirectLockOwner;
char* fDirectLockStack; char* fDirectLockStack;
sem_id fDisableSem; sem_id fDisableSem;
sem_id fDisableSemAck; sem_id fDisableSemAck;
uint32 fInitStatus; uint32 fInitStatus;
uint32 fInfoAreaSize; uint32 fInfoAreaSize;
uint32 _reserved[2]; uint32 _reserved[2];
area_id fClonedClippingArea; area_id fClonedClippingArea;
area_id fSourceClippingArea; area_id fSourceClippingArea;
thread_id fDirectDaemonId; thread_id fDirectDaemonId;
direct_buffer_info* fBufferDesc; direct_buffer_info* fBufferDesc;
uint32 _more_reserved_[17]; uint32 _more_reserved_[17];
}; };
#endif // _DIRECT_WINDOW_H #endif // _DIRECT_WINDOW_H