Re-implement watching for thread name changes via the new thread
property change notification interface. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39866 a95241bf-73f2-0310-859d-f6bbb57e9c96
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260241b41b
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@ -799,7 +799,7 @@ TeamDebugger::_DebugEventListener()
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void
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TeamDebugger::_HandleDebuggerMessage(DebugEvent* event)
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{
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TRACE_EVENTS("TeamDebugger::_HandleDebuggerMessage(): %d\n",
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TRACE_EVENTS("TeamDebugger::_HandleDebuggerMessage(): %ld\n",
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event->EventType());
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bool handled = false;
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@ -884,6 +884,25 @@ TeamDebugger::_HandleDebuggerMessage(DebugEvent* event)
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handled = _HandleThreadCreated(threadEvent);
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break;
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}
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case DEBUGGER_MESSAGE_THREAD_RENAMED:
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{
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ThreadRenamedEvent* threadEvent
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= dynamic_cast<ThreadRenamedEvent*>(event);
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TRACE_EVENTS("DEBUGGER_MESSAGE_THREAD_RENAMED: thread: %ld "
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"(\"%s\")\n",
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threadEvent->RenamedThread(), threadEvent->NewName());
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handled = _HandleThreadRenamed(threadEvent);
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break;
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}
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case DEBUGGER_MESSAGE_THREAD_PRIORITY_CHANGED:
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{
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ThreadPriorityChangedEvent* threadEvent
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= dynamic_cast<ThreadPriorityChangedEvent*>(event);
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TRACE_EVENTS("B_DEBUGGER_MESSAGE_THREAD_PRIORITY_CHANGED: thread:"
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" %ld\n", threadEvent->ChangedThread());
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handled = _HandleThreadPriorityChanged(threadEvent);
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break;
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}
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case B_DEBUGGER_MESSAGE_THREAD_DELETED:
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TRACE_EVENTS("B_DEBUGGER_MESSAGE_THREAD_DELETED: thread: %ld\n",
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event->Thread());
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@ -919,7 +938,7 @@ TeamDebugger::_HandleDebuggerMessage(DebugEvent* event)
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break;
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default:
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WARNING("TeamDebugger for team %ld: unknown event type: "
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"%d\n", fTeamID, event->EventType());
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"%ld\n", fTeamID, event->EventType());
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break;
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}
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@ -953,6 +972,29 @@ TeamDebugger::_HandleThreadCreated(ThreadCreatedEvent* event)
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}
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bool
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TeamDebugger::_HandleThreadRenamed(ThreadRenamedEvent* event)
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{
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AutoLocker< ::Team> locker(fTeam);
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::Thread* thread = fTeam->ThreadByID(event->RenamedThread());
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if (thread != NULL)
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thread->SetName(event->NewName());
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return false;
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}
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bool
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TeamDebugger::_HandleThreadPriorityChanged(ThreadPriorityChangedEvent*)
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{
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// TODO: implement once we actually track thread priorities
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return false;
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}
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bool
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TeamDebugger::_HandleThreadDeleted(ThreadDeletedEvent* event)
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{
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@ -95,6 +95,10 @@ private:
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bool _HandleThreadCreated(
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ThreadCreatedEvent* event);
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bool _HandleThreadRenamed(
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ThreadRenamedEvent* event);
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bool _HandleThreadPriorityChanged(
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ThreadPriorityChangedEvent* event);
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bool _HandleThreadDeleted(
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ThreadDeletedEvent* event);
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bool _HandleImageCreated(
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@ -11,7 +11,7 @@
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// #pragma mark - DebugEvent
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DebugEvent::DebugEvent(debug_debugger_message eventType, team_id team,
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DebugEvent::DebugEvent(int32 eventType, team_id team,
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thread_id thread)
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:
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fEventType(eventType),
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@ -155,6 +155,32 @@ ThreadCreatedEvent::ThreadCreatedEvent(team_id team, thread_id thread,
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}
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// #pragma mark - ThreadRenamedEvent
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ThreadRenamedEvent::ThreadRenamedEvent(team_id team, thread_id thread,
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thread_id renamedThread, const char* newName)
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:
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DebugEvent(DEBUGGER_MESSAGE_THREAD_RENAMED, team, thread),
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fRenamedThread(renamedThread)
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{
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strlcpy(fName, newName, sizeof(fName));
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}
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// #pragma mark - ThreadPriorityChangedEvent
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ThreadPriorityChangedEvent::ThreadPriorityChangedEvent(team_id team,
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thread_id thread, thread_id changedThread, int32 newPriority)
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:
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DebugEvent(DEBUGGER_MESSAGE_THREAD_PRIORITY_CHANGED, team, thread),
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fChangedThread(changedThread),
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fNewPriority(newPriority)
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{
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}
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// #pragma mark - ThreadDeletedEvent
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@ -14,13 +14,21 @@
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class CpuState;
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// constants for synthetic events generated via the
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// start_system_watching() interface
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enum {
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DEBUGGER_MESSAGE_THREAD_RENAMED = 'dmtr',
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DEBUGGER_MESSAGE_THREAD_PRIORITY_CHANGED = 'dmpc'
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};
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class DebugEvent {
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public:
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DebugEvent(debug_debugger_message eventType,
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DebugEvent(int32 eventType,
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team_id team, thread_id thread);
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virtual ~DebugEvent();
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debug_debugger_message EventType() const { return fEventType; }
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int32 EventType() const { return fEventType; }
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team_id Team() const { return fTeam; }
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thread_id Thread() const { return fThread; }
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@ -28,7 +36,7 @@ public:
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void SetThreadStopped(bool stopped);
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private:
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debug_debugger_message fEventType;
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int32 fEventType;
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team_id fTeam;
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thread_id fThread;
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bool fThreadStopped;
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@ -127,6 +135,36 @@ private:
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};
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class ThreadRenamedEvent : public DebugEvent {
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public:
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ThreadRenamedEvent(team_id team,
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thread_id thread, thread_id renamedThread,
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const char* name);
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thread_id RenamedThread() const { return fRenamedThread; }
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const char* NewName() const { return fName; }
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private:
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thread_id fRenamedThread;
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char fName[B_OS_NAME_LENGTH];
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};
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class ThreadPriorityChangedEvent : public DebugEvent {
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public:
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ThreadPriorityChangedEvent(team_id team,
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thread_id thread, thread_id changedThread,
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int32 newPriority);
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thread_id ChangedThread() const { return fChangedThread; }
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int32 NewPriority() const { return fNewPriority; }
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private:
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thread_id fChangedThread;
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int32 fNewPriority;
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};
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class ThreadDeletedEvent : public DebugEvent {
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public:
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ThreadDeletedEvent(team_id team,
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@ -13,7 +13,10 @@
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#include <AutoLocker.h>
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#include <commpage_defs.h>
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#include <OS.h>
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#include <system_info.h>
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#include <util/DoublyLinkedList.h>
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#include <util/KMessage.h>
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#include "debug_utils.h"
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@ -227,6 +230,7 @@ DebuggerInterface::DebuggerInterface(team_id teamID)
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fTeamID(teamID),
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fDebuggerPort(-1),
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fNubPort(-1),
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fSystemWatchPort(-1),
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fDebugContextPool(NULL),
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fArchitecture(NULL)
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{
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@ -272,6 +276,16 @@ DebuggerInterface::Init()
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if (fNubPort < 0)
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return fNubPort;
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snprintf(buffer, sizeof(buffer), "team %ld debug system watcher", fTeamID);
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fSystemWatchPort = create_port(100, buffer);
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if (fSystemWatchPort < 0)
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return fSystemWatchPort;
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error = start_system_watching(fTeamID, B_WATCH_SYSTEM_THREAD_PROPERTIES,
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fSystemWatchPort, 0);
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if (error != B_OK)
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return error;
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// create debug context pool
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fDebugContextPool = new(std::nothrow) DebugContextPool(fTeamID, fNubPort);
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if (fDebugContextPool == NULL)
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@ -295,6 +309,9 @@ DebuggerInterface::Close(bool killTeam)
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if (fDebuggerPort >= 0)
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delete_port(fDebuggerPort);
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if (fSystemWatchPort >= 0)
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delete_port(fSystemWatchPort);
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}
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@ -304,11 +321,32 @@ DebuggerInterface::GetNextDebugEvent(DebugEvent*& _event)
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while (true) {
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debug_debugger_message_data message;
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int32 messageCode;
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ssize_t size = read_port(fDebuggerPort, &messageCode, &message,
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object_wait_info infos[2];
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infos[0].object = fDebuggerPort;
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infos[0].type = B_OBJECT_TYPE_PORT;
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infos[0].events = B_EVENT_READ;
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infos[1].object = fSystemWatchPort;
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infos[1].type = B_OBJECT_TYPE_PORT;
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infos[1].events = B_EVENT_READ;
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ssize_t size = wait_for_objects(infos, 2);
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if (size < 0) {
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if (size == B_INTERRUPTED)
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continue;
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return size;
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}
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if (infos[1].events & B_EVENT_READ)
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return _GetNextSystemWatchEvent(_event);
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size = read_port(fDebuggerPort, &messageCode, &message,
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sizeof(message));
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if (size < 0) {
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if (size == B_INTERRUPTED)
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continue;
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return size;
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}
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@ -719,3 +757,66 @@ DebuggerInterface::_CreateDebugEvent(int32 messageCode,
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return B_OK;
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}
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status_t
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DebuggerInterface::_GetNextSystemWatchEvent(DebugEvent*& _event)
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{
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while (true) {
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char buffer[1024];
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int32 messageCode;
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ssize_t bytesRead = read_port(fSystemWatchPort, &messageCode,
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buffer, sizeof(buffer));
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if (bytesRead < 0) {
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if (bytesRead == B_INTERRUPTED)
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continue;
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return bytesRead;
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}
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KMessage message;
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status_t error = message.SetTo((const void *)buffer, bytesRead);
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if (error != B_OK)
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return error;
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if (message.What() != B_SYSTEM_OBJECT_UPDATE)
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return B_BAD_DATA;
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int32 opcode = 0;
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if (message.FindInt32("opcode", &opcode) != B_OK)
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return B_BAD_DATA;
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DebugEvent* event = NULL;
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switch (opcode)
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{
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case B_THREAD_NAME_CHANGED:
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{
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int32 threadID = -1;
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if (message.FindInt32("thread", &threadID) != B_OK)
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break;
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thread_info info;
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error = get_thread_info(threadID, &info);
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if (error != B_OK)
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break;
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event = new(std::nothrow) ThreadRenamedEvent(fTeamID,
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threadID, threadID, info.name);
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break;
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}
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default:
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{
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error = B_BAD_DATA;
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break;
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}
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}
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if (event != NULL)
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_event = event;
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return error;
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}
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return B_OK;
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}
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const debug_debugger_message_data& message,
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bool& _ignore, DebugEvent*& _event);
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status_t _GetNextSystemWatchEvent(DebugEvent*& _event);
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private:
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team_id fTeamID;
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port_id fDebuggerPort;
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port_id fNubPort;
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port_id fSystemWatchPort;
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DebugContextPool* fDebugContextPool;
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Architecture* fArchitecture;
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};
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