The wrong ID was being passed into _SendMessage(), leading to all thread
property change notifications being sent as having occurred for the team's main thread. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39865 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -301,7 +301,7 @@ private:
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// send the message
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if (targetCount > 0)
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_SendMessage(targets, targetCount, teamID, opcode);
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_SendMessage(targets, targetCount, object, opcode);
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}
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void _AddTargets(ListenerList* listenerList, uint32 flags,
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