updated docs. bumped version to 0.76. 3D is done for now (I think), more speed will need to come from a next version of the 3D add-on.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16942 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Rudolf Cornelissen 2006-03-31 19:51:40 +00:00
parent 235f540de9
commit b78b0cde2e
1 changed files with 2 additions and 1 deletions

View File

@ -4,9 +4,10 @@
</head>
<body>
<p><h2>Changes done for each driverversion:</h2></p>
<p><h1>head (0.75, Rudolf)</h1></p>
<p><h1>head (0.76, Rudolf)</h1></p>
<ul>
<li>Improved 3D speed related initialisation programming for NV11 and NV15: NV11 just gained 44% rendering speed, NV15 gained 21% speed. The GeForce2Ti (NV15) is the new winner: Quake 2 timedemo 1 runs at 28.3fps in 1024x768x32 mode @ 75Hz refreshrate (P4 2.8Ghz, fsb 533Mhz, AGP4x), while on the GeForce4MX (NV18) it keeps running at 26.3fps. The GeForce2MX (NV11) now runs at 18.9fps.
<li>Improved 3D speed related initialisation programming again. This time confirmed for NV11, NV15 and NV18 (so works on probably all NV1x cards): NV11 just gained another 43% rendering speed, NV15 gained another 60% speed, and NV18 gained 41% speed. The GeForce2Ti (NV15) is the definate winner: Quake 2 timedemo 1 runs at 45.4fps in 1024x768x32 mode @ 75Hz refreshrate (P4 2.8Ghz, fsb 533Mhz, AGP4x), while on the GeForce4MX (NV18) it now runs at 37.0fps. The GeForce2MX (NV11) now runs at 27.1fps.
</ul>
<p><h1>nv_driver 0.74 (Rudolf)</h1></p>
<ul>