* Added two more private InterfaceDefs functions: get_application_order(), and

get_window_order() will retrieve the application respectively window order
  on the selected workspace.
* Moved private BeOS compatible functions (as used by the Deskbar) into the
  private WindowInfo.h header.
* Whitespace cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26951 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler 2008-08-12 17:39:42 +00:00
parent a8f4e1d0fd
commit ae0606be74
6 changed files with 277 additions and 86 deletions

View File

@ -41,6 +41,8 @@ enum {
AS_MINIMIZE_TEAM, AS_MINIMIZE_TEAM,
AS_BRING_TEAM_TO_FRONT, AS_BRING_TEAM_TO_FRONT,
AS_WINDOW_ACTION, AS_WINDOW_ACTION,
AS_GET_APPLICATION_ORDER,
AS_GET_WINDOW_ORDER,
// Application definitions // Application definitions
AS_CREATE_APP, AS_CREATE_APP,

View File

@ -42,4 +42,23 @@ enum window_action {
B_BRING_TO_FRONT B_BRING_TO_FRONT
}; };
// Private BeOS compatible window API
void do_window_action(int32 window_id, int32 action, BRect zoomRect, bool zoom);
client_window_info* get_window_info(int32 token);
int32* get_token_list(team_id app, int32 *count);
void do_bring_to_front_team(BRect zoomRect, team_id app, bool zoom);
void do_minimize_team(BRect zoomRect, team_id app, bool zoom);
// Haiku additions
namespace BPrivate {
status_t get_application_order(int32 workspace, team_id** _apps, int32* _count);
status_t get_window_order(int32 workspace, int32** _tokens, int32* _count);
} // namespace BPrivate
#endif // _WINDOW_INFO_H_ #endif // _WINDOW_INFO_H_

View File

@ -1067,6 +1067,63 @@ set_decorator(const int32 &index)
} }
status_t
get_application_order(int32 workspace, team_id** _applications,
int32* _count)
{
BPrivate::AppServerLink link;
link.StartMessage(AS_GET_APPLICATION_ORDER);
link.Attach<int32>(workspace);
int32 code;
status_t status = link.FlushWithReply(code);
if (status != B_OK)
return status;
if (code != B_OK)
return code;
int32 count;
link.Read<int32>(&count);
*_applications = (team_id*)malloc(count * sizeof(team_id));
if (*_applications == NULL)
return B_NO_MEMORY;
link.Read(*_applications, count * sizeof(team_id));
*_count = count;
return B_OK;
}
status_t
get_window_order(int32 workspace, int32** _tokens, int32* _count)
{
BPrivate::AppServerLink link;
link.StartMessage(AS_GET_WINDOW_ORDER);
link.Attach<int32>(workspace);
int32 code;
status_t status = link.FlushWithReply(code);
if (status != B_OK)
return status;
if (code != B_OK)
return code;
int32 count;
link.Read<int32>(&count);
*_tokens = (int32*)malloc(count * sizeof(int32));
if (*_tokens == NULL)
return B_NO_MEMORY;
link.Read(*_tokens, count * sizeof(int32));
*_count = count;
return B_OK;
}
} // namespace BPrivate } // namespace BPrivate
// These methods were marked with "Danger, will Robinson!" in // These methods were marked with "Danger, will Robinson!" in
@ -1074,23 +1131,9 @@ set_decorator(const int32 &index)
// here. // here.
// In any way, we would need to update Deskbar to use our // In any way, we would need to update Deskbar to use our
// replacements, so we could as well just implement them... // replacements, so we could as well just implement them...
//
// They are defined (also the complete window_info structure) in
// src/apps/deskbar/WindowMenuItem.h
struct window_info;
void do_window_action(int32 window_id, int32 action,
BRect zoomRect, bool zoom);
window_info *get_window_info(int32 a_token);
int32 *get_token_list(team_id app, int32 *count);
void do_bring_to_front_team(BRect zoomRect, team_id app, bool zoom);
void do_minimize_team(BRect zoomRect, team_id team, bool zoom);
void void
do_window_action(int32 windowToken, int32 action, do_window_action(int32 windowToken, int32 action, BRect zoomRect, bool zoom)
BRect zoomRect, bool zoom)
{ {
BPrivate::AppServerLink link; BPrivate::AppServerLink link;
@ -1103,7 +1146,7 @@ do_window_action(int32 windowToken, int32 action,
} }
window_info * client_window_info*
get_window_info(int32 serverToken) get_window_info(int32 serverToken)
{ {
BPrivate::AppServerLink link; BPrivate::AppServerLink link;
@ -1127,8 +1170,8 @@ get_window_info(int32 serverToken)
} }
int32 * int32*
get_token_list(team_id team, int32 *_count) get_token_list(team_id team, int32* _count)
{ {
BPrivate::AppServerLink link; BPrivate::AppServerLink link;

View File

@ -2491,6 +2491,113 @@ Desktop::WriteWindowInfo(int32 serverToken, BPrivate::LinkSender& sender)
} }
void
Desktop::WriteWindowOrder(int32 workspace, BPrivate::LinkSender& sender)
{
LockSingleWindow();
if (workspace < 0)
workspace = fCurrentWorkspace;
else if (workspace >= kMaxWorkspaces) {
sender.StartMessage(B_BAD_VALUE);
sender.Flush();
UnlockSingleWindow();
return;
}
// compute the number of windows
int32 count = 0;
for (Window *window = _Windows(workspace).LastWindow(); window != NULL;
window = window->PreviousWindow(workspace)) {
count++;
}
// write list
sender.StartMessage(B_OK);
sender.Attach<int32>(count);
for (Window *window = _Windows(workspace).LastWindow(); window != NULL;
window = window->PreviousWindow(workspace)) {
sender.Attach<int32>(window->ServerWindow()->ServerToken());
}
sender.Flush();
UnlockSingleWindow();
}
void
Desktop::WriteApplicationOrder(int32 workspace, BPrivate::LinkSender& sender)
{
fApplicationsLock.Lock();
LockSingleWindow();
int32 maxCount = fApplications.CountItems();
fApplicationsLock.Unlock();
// as long as we hold the window lock, no new window can appear
if (workspace < 0)
workspace = fCurrentWorkspace;
else if (workspace >= kMaxWorkspaces) {
sender.StartMessage(B_BAD_VALUE);
sender.Flush();
UnlockSingleWindow();
return;
}
// compute the list of applications on this workspace
team_id* teams = (team_id*)malloc(maxCount * sizeof(team_id));
if (teams == NULL) {
sender.StartMessage(B_NO_MEMORY);
sender.Flush();
UnlockSingleWindow();
return;
}
int32 count = 0;
for (Window *window = _Windows(workspace).LastWindow(); window != NULL;
window = window->PreviousWindow(workspace)) {
team_id team = window->ServerWindow()->ClientTeam();
if (count > 1) {
// see if we already have this team
bool found = false;
for (int32 i = 0; i < count; i++) {
if (teams[i] == team) {
found = true;
break;
}
}
if (found)
continue;
}
ASSERT(count < maxCount);
teams[count++] = team;
}
UnlockSingleWindow();
// write list
sender.StartMessage(B_OK);
sender.Attach<int32>(count);
for (int32 i = 0; i < count; i++) {
sender.Attach<int32>(teams[i]);
}
sender.Flush();
free(teams);
}
void void
Desktop::MarkDirty(BRegion& region) Desktop::MarkDirty(BRegion& region)
{ {

View File

@ -210,6 +210,10 @@ class Desktop : public MessageLooper, public ScreenOwner {
BPrivate::LinkSender& sender); BPrivate::LinkSender& sender);
void WriteWindowInfo(int32 serverToken, void WriteWindowInfo(int32 serverToken,
BPrivate::LinkSender& sender); BPrivate::LinkSender& sender);
void WriteApplicationOrder(int32 workspace,
BPrivate::LinkSender& sender);
void WriteWindowOrder(int32 workspace,
BPrivate::LinkSender& sender);
private: private:
void _LaunchInputServer(); void _LaunchInputServer();

View File

@ -470,6 +470,22 @@ ServerApp::_DispatchMessage(int32 code, BPrivate::LinkReceiver& link)
break; break;
} }
case AS_GET_WINDOW_ORDER:
{
int32 workspace;
if (link.Read<int32>(&workspace) == B_OK)
fDesktop->WriteWindowOrder(workspace, fLink.Sender());
break;
}
case AS_GET_APPLICATION_ORDER:
{
int32 workspace;
if (link.Read<int32>(&workspace) == B_OK)
fDesktop->WriteApplicationOrder(workspace, fLink.Sender());
break;
}
case AS_MINIMIZE_TEAM: case AS_MINIMIZE_TEAM:
{ {
team_id team; team_id team;