If SetFullScreen() was called on a hidden BDirectWindow, it wouldn't be

set to fullscreen (since that code checks for a Screen object, and is null in
that case). So we also call ResizeToFullScreen() in ServerWindow::_Show(), 
if needed. Fix ticket #4456.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35959 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stefano Ceccherini 2010-03-26 17:34:44 +00:00
parent 2789b3911a
commit 8ce4644fbd

View File

@ -347,6 +347,9 @@ ServerWindow::_Show()
// instead of doing it from this thread.
fDesktop->UnlockSingleWindow();
fDesktop->ShowWindow(fWindow);
if (fDirectWindowInfo && fDirectWindowInfo->IsFullScreen())
_ResizeToFullScreen();
fDesktop->LockSingleWindow();
}