Add BLocaleRoster::GetLocalizedFileName()
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41074 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -6,6 +6,7 @@
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#define _LOCALE_ROSTER_H_
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#include <Entry.h>
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#include <String.h>
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@ -67,6 +68,10 @@ public:
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bool IsFilesystemTranslationPreferred() const;
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status_t GetLocalizedFileName(entry_ref& ref,
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BString& localizedFileName,
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bool traverse = false);
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static const char* kCatLangAttr;
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static const char* kCatSigAttr;
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static const char* kCatFingerprintAttr;
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@ -26,6 +26,7 @@
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#include <Entry.h>
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#include <File.h>
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#include <FormattingConventions.h>
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#include <fs_attr.h>
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#include <IconUtils.h>
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#include <Language.h>
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#include <Locale.h>
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@ -378,3 +379,77 @@ BLocaleRoster::IsFilesystemTranslationPreferred() const
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return rosterData->fIsFilesystemTranslationPreferred;
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}
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/*! \brief Looks up a localized filename in a catalog, using attribute data
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on the entry.
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\param ref An entry_ref with an attribute holding data for catalog lookup.
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\param localizedFileName A pre-allocated BString object for the result
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of the lookup.
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\param traverse A boolean to decide if symlinks are to be traversed.
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\return
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- \c B_OK: success
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- \c B_ENTRY_NOT_FOUND: failure. Attribute not found, entry not found
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in catalog, etc
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- other error codes: failure
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Attribute format: "signature:context:string"
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(no colon in any of signature, context and string)
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Lookup is done for the top preferred language, only.
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Lookup fails if a comment is present in the catalog entry.
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*/
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status_t
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BLocaleRoster::GetLocalizedFileName(entry_ref& ref, BString& localizedFileName,
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bool traverse)
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{
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BEntry entry(&ref, traverse);
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if (!entry.Exists())
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return B_ENTRY_NOT_FOUND;
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BNode node(&entry);
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status_t status = node.InitCheck();
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if (status != B_OK)
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return status;
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attr_info attr;
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status = node.GetAttrInfo("SYS:NAME", &attr);
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if (status != B_OK)
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return status;
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char attribute[attr.size + 1];
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ssize_t bytes = node.ReadAttr("SYS:NAME", B_MIME_TYPE, 0, &attribute,
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attr.size);
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if (bytes < 0)
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return bytes;
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if (bytes == 0 || bytes != attr.size)
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return B_ENTRY_NOT_FOUND;
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attribute[bytes] = '\0';
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char* signature = attribute;
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char* context = strchr(signature, ':');
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if (context == NULL)
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return B_ENTRY_NOT_FOUND;
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context[0] = '\0';
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context++;
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char* string = strchr(context, ':');
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if (string == NULL)
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return B_ENTRY_NOT_FOUND;
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string[0] = '\0';
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string++;
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BCatalog catalog(signature);
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const char* temp = catalog.GetString(string, context);
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if (temp == NULL)
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return B_ENTRY_NOT_FOUND;
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localizedFileName = temp;
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return B_OK;
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}
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