I just realized I called it "windows", so now the app creates two windows...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@11978 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -6,15 +6,10 @@
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#include "View.h"
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#include "View.h"
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#include "Window.h"
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#include "Window.h"
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// main
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void
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int
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show_window(BRect frame, const char* name)
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main(int argc, char** argv)
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{
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{
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BApplication* app = new BApplication("application/x.vnd-Haiku.windows_test");
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BWindow* window = new BWindow(frame, name,
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BRect bounds(50.0, 50.0, 200.0, 150.0);
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BWindow* window = new BWindow(bounds, "Test",
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B_TITLED_WINDOW,
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B_TITLED_WINDOW,
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B_ASYNCHRONOUS_CONTROLS | B_QUIT_ON_WINDOW_CLOSE);
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B_ASYNCHRONOUS_CONTROLS | B_QUIT_ON_WINDOW_CLOSE);
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@ -23,7 +18,22 @@ main(int argc, char** argv)
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window->AddChild(view);
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window->AddChild(view);
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window->Show();
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window->Show();
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}
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// main
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int
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main(int argc, char** argv)
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{
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BApplication* app = new BApplication("application/x.vnd-Haiku.windows_test");
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BRect frame(50.0, 50.0, 200.0, 150.0);
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show_window(frame, "Window #1");
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frame.Set(80.0, 100.0, 250.0, 200.0);
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show_window(frame, "Window #2");
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app->Run();
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app->Run();
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delete app;
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delete app;
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return 0;
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return 0;
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}
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}
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