Removed main/dispatch.c from libmesa.a: the GL API dispatching is added in libGL.so by GLDispather.cpp (and eventually some assembly code like glapi_x86.S for x86 architecture).
On PPC, both dispatch.c and GLDispatcher.cpp were exporting gl* OpenGL API. Twice is not better, even when "none" was the previous state for PPC port ;-) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17578 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
parent
46fb2d73be
commit
6e23537d47
@ -27,14 +27,14 @@ SEARCH_SOURCE += [ FDirName $(SUBDIR) swrast_setup ] ;
|
||||
SEARCH_SOURCE += [ FDirName $(SUBDIR) tnl ] ;
|
||||
|
||||
{
|
||||
local defines ;
|
||||
local defines ;
|
||||
defines = BEOS_THREADS GNU_ASSEMBLER ;
|
||||
|
||||
if $(TARGET_ARCH) = x86 {
|
||||
defines += USE_X86_ASM USE_MMX_ASM USE_3DNOW_ASM USE_SSE_ASM ;
|
||||
} else {
|
||||
# Not yet supported, as current Mesa3D PPC assembly is Linux-dependent!
|
||||
# defines += USE_PPC_ASM ;
|
||||
# defines += USE_PPC_ASM ;
|
||||
}
|
||||
|
||||
defines = [ FDefines $(defines) ] ;
|
||||
@ -111,7 +111,6 @@ StaticLibrary libmesa.a :
|
||||
convolve.c
|
||||
debug.c
|
||||
depth.c
|
||||
dispatch.c
|
||||
dlist.c
|
||||
drawpix.c
|
||||
enable.c
|
||||
|
Loading…
x
Reference in New Issue
Block a user