Moved getting a partition's future mount point into a separate function, so it can be reused by mountvolume.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9712 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -10,6 +10,7 @@
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#include <DiskDeviceVisitor.h>
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class BMessenger;
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class BPath;
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namespace BPrivate {
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@ -45,10 +46,14 @@ private:
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partition_id fID;
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};
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status_t get_unique_partition_mount_point(BPartition *partition,
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BPath *mountPoint);
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} // namespace BPrivate
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using BPrivate::PartitionFilter;
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using BPrivate::PartitionFilterVisitor;
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using BPrivate::IDFinderVisitor;
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using BPrivate::get_unique_partition_mount_point;
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#endif // _DISK_DEVICE_PRIVATE_H
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@ -5,7 +5,10 @@
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#include <DiskDevicePrivate.h>
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#include <DiskDevice.h>
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#include <Entry.h>
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#include <Partition.h>
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#include <Path.h>
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#include <String.h>
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// PartitionFilterVisitor
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@ -37,6 +40,8 @@ PartitionFilterVisitor::Visit(BPartition *partition, int32 level)
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}
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// #pragma mark -
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// IDFinderVisitor
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// constructor
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@ -60,3 +65,46 @@ IDFinderVisitor::Visit(BPartition *partition, int32 level)
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return (partition->ID() == fID);
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}
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// #pragma mark -
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// get_unique_partition_mount_point
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status_t
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BPrivate::get_unique_partition_mount_point(BPartition *partition,
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BPath *mountPoint)
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{
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if (!partition || !mountPoint)
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return B_BAD_VALUE;
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// get the volume name
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const char *volumeName = partition->ContentName();
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if (volumeName || strlen(volumeName) == 0)
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volumeName = partition->Name();
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if (!volumeName || strlen(volumeName) == 0)
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volumeName = "unnamed volume";
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// construct a path name from the volume name
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// replace '/'s and prepend a '/'
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BString mountPointPath(volumeName);
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mountPointPath.ReplaceAll('/', '-');
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mountPointPath.Insert("/", 0);
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// make the name unique
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BString basePath(mountPointPath);
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int counter = 1;
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while (true) {
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BEntry entry;
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status_t error = entry.SetTo(mountPointPath.String());
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if (error != B_OK)
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return error;
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if (!entry.Exists())
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break;
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mountPointPath = basePath;
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mountPointPath << counter;
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counter++;
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}
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return mountPoint->SetTo(mountPointPath.String());
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}
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@ -387,7 +387,7 @@ status_t
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BPartition::Mount(const char *mountPoint, uint32 mountFlags,
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const char *parameters)
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{
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if (!fPartitionData || IsMounted())
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if (!fPartitionData || IsMounted() || !ContainsFileSystem())
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return B_BAD_VALUE;
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// get the partition path
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@ -398,38 +398,14 @@ BPartition::Mount(const char *mountPoint, uint32 mountFlags,
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// create a mount point, if none is given
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bool deleteMountPoint = false;
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BString mountPointPath;
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BPath mountPointPath;
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if (!mountPoint) {
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// get the volume name
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const char *volumeName = ContentName();
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if (volumeName || strlen(volumeName) == 0)
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volumeName = Name();
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if (!volumeName || strlen(volumeName) == 0)
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volumeName = "unnamed volume";
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// construct a path name from the volume name
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// replace '/'s and prepend a '/'
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mountPointPath = volumeName;
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mountPointPath.ReplaceAll('/', '-');
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mountPointPath.Insert("/", 0);
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// make the name unique
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BString basePath(mountPointPath);
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int counter = 1;
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while (true) {
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BEntry entry;
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error = entry.SetTo(mountPointPath.String());
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// get a unique mount point
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error = get_unique_partition_mount_point(this, &mountPointPath);
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if (error != B_OK)
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return error;
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if (!entry.Exists())
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break;
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mountPointPath = basePath;
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mountPointPath << counter;
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counter++;
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}
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mountPoint = mountPointPath.String();
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mountPoint = mountPointPath.Path();
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// create the directory
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if (mkdir(mountPoint, S_IRWXU | S_IRWXG | S_IRWXO) < 0)
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