Added header directories missing for the libbe_test target, since my changes

a while ago that removed the incorrect automatic addition of Haiku header
directories in case of targets other than "haiku". The app server test
environment does now almost build again. The problem left is related to the
recent changes of the accelerant interface. I suppose someone in the knows
should decide if we can simply use our header or if special handling is
needed.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22630 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Ingo Weinhold 2007-10-21 10:15:57 +00:00
parent 9d3f15c60e
commit 3ee83016ed
3 changed files with 4 additions and 1 deletions

View File

@ -741,7 +741,8 @@ if ! $(TARGET_PLATFORM_HAIKU_COMPATIBLE) && $(TARGET_PLATFORM_BEOS_COMPATIBLE) {
if $(TARGET_PLATFORM) = libbe_test {
# headers and flags
TARGET_HDRS +=
[ PublicHeaders app drivers game interface kernel storage support ]
[ PublicHeaders $(DOT) app drivers game interface kernel storage
support ]
[ PrivateHeaders $(DOT) ] ;
TARGET_DEFINES += __HAIKU__ ;

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@ -2,6 +2,7 @@ SubDir HAIKU_TOP src build libhaikucompat ;
SetSubDirSupportedPlatforms libbe_test r5 dano bone ;
UseHeaders [ FDirName $(HAIKU_TOP) headers build private ] : true ;
UseHeaders [ FDirName $(HAIKU_TOP) headers build private kernel ] : true ;
local libbeTestSources ;

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@ -7,6 +7,7 @@ if $(TARGET_PLATFORM) = libbe_test {
UseLibraryHeaders agg png zlib ;
UsePrivateHeaders app graphics input interface shared storage ;
UsePrivateHeaders [ FDirName graphics common ] ;
# headers/build/private/kernel is needed for safemode.h and syscalls.h.
# headers/private/kernel for the util/* stuff.