diff --git a/build/jam/BuildSetup b/build/jam/BuildSetup index df8fb66dbd..191a5f007d 100644 --- a/build/jam/BuildSetup +++ b/build/jam/BuildSetup @@ -741,7 +741,8 @@ if ! $(TARGET_PLATFORM_HAIKU_COMPATIBLE) && $(TARGET_PLATFORM_BEOS_COMPATIBLE) { if $(TARGET_PLATFORM) = libbe_test { # headers and flags TARGET_HDRS += - [ PublicHeaders app drivers game interface kernel storage support ] + [ PublicHeaders $(DOT) app drivers game interface kernel storage + support ] [ PrivateHeaders $(DOT) ] ; TARGET_DEFINES += __HAIKU__ ; diff --git a/src/build/libhaikucompat/Jamfile b/src/build/libhaikucompat/Jamfile index 5edcf7e50e..c38c206358 100644 --- a/src/build/libhaikucompat/Jamfile +++ b/src/build/libhaikucompat/Jamfile @@ -2,6 +2,7 @@ SubDir HAIKU_TOP src build libhaikucompat ; SetSubDirSupportedPlatforms libbe_test r5 dano bone ; +UseHeaders [ FDirName $(HAIKU_TOP) headers build private ] : true ; UseHeaders [ FDirName $(HAIKU_TOP) headers build private kernel ] : true ; local libbeTestSources ; diff --git a/src/tests/servers/app/Jamfile b/src/tests/servers/app/Jamfile index af82aacf41..a18f9e8153 100644 --- a/src/tests/servers/app/Jamfile +++ b/src/tests/servers/app/Jamfile @@ -7,6 +7,7 @@ if $(TARGET_PLATFORM) = libbe_test { UseLibraryHeaders agg png zlib ; UsePrivateHeaders app graphics input interface shared storage ; +UsePrivateHeaders [ FDirName graphics common ] ; # headers/build/private/kernel is needed for safemode.h and syscalls.h. # headers/private/kernel for the util/* stuff.