haiku/src/kernel/core/thread.c

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/* Threading and team information */
/*
** Copyright 2001-2002, Travis Geiselbrecht. All rights reserved.
** Distributed under the terms of the NewOS License.
*/
#include <kernel.h>
#include <debug.h>
#include <console.h>
#include <thread.h>
#include <arch/thread.h>
#include <khash.h>
#include <int.h>
#include <smp.h>
#include <timer.h>
#include <cpu.h>
#include <arch/int.h>
#include <arch/cpu.h>
#include <arch/vm.h>
#include <OS.h>
#include <sem.h>
#include <port.h>
#include <vfs.h>
#include <elf.h>
#include <memheap.h>
#include <user_runtime.h>
#include <Errors.h>
#include <stage2.h>
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <resource.h>
#include <atomic.h>
#include <kerrors.h>
#include <syscalls.h>
#define THREAD_MAX_MESSAGE_SIZE 65536
struct thread_key {
thread_id id;
};
// global
spinlock_t thread_spinlock = 0;
// thread list
static struct thread *idle_threads[MAX_BOOT_CPUS];
static void *thread_hash = NULL;
static thread_id next_thread_id = 1;
static sem_id snooze_sem = -1;
// death stacks - used temporarily as a thread cleans itself up
struct death_stack {
region_id rid;
addr address;
bool in_use;
};
static struct death_stack *death_stacks;
static unsigned int num_death_stacks;
static unsigned int volatile death_stack_bitmap;
static sem_id death_stack_sem;
#ifndef NEW_SCHEDULER
// thread queues
// Thread priority has a granularity of 2; this means that we have 61 real
// priority levels: 60 to map BeOS priorities 1-120, plus the idle priority (0).
static struct thread_queue run_q[(B_MAX_PRIORITY / 2) + 1] = { { NULL, NULL }, };
#else /* NEW_SCHEDULER */
// The dead queue is used as a pool from which to retrieve and reuse previously
// allocated thread structs when creating a new thread. It should be gone once
// the slab allocator is in.
#endif /* NEW_SCHEDULER */
struct thread_queue dead_q;
static void thread_entry(void);
#ifndef NEW_SCHEDULER
static struct thread *thread_get_thread_struct_locked(thread_id id);
#endif /* not NEW_SCHEDULER */
static void thread_kthread_exit(void);
static void deliver_signal(struct thread *t, int signal);
// insert a thread onto the tail of a queue
void
thread_enqueue(struct thread *t, struct thread_queue *q)
{
t->q_next = NULL;
if(q->head == NULL) {
q->head = t;
q->tail = t;
} else {
q->tail->q_next = t;
q->tail = t;
}
}
struct thread *
thread_lookat_queue(struct thread_queue *q)
{
return q->head;
}
struct thread *
thread_dequeue(struct thread_queue *q)
{
struct thread *t;
t = q->head;
if (t != NULL) {
q->head = t->q_next;
if(q->tail == t)
q->tail = NULL;
}
return t;
}
struct thread *
thread_dequeue_id(struct thread_queue *q, thread_id thr_id)
{
struct thread *t;
struct thread *last = NULL;
t = q->head;
while (t != NULL) {
if (t->id == thr_id) {
if (last == NULL)
q->head = t->q_next;
else
last->q_next = t->q_next;
if (q->tail == t)
q->tail = last;
break;
}
last = t;
t = t->q_next;
}
return t;
}
#ifndef NEW_SCHEDULER
struct thread *
thread_lookat_run_q(int priority)
{
return thread_lookat_queue(&run_q[(priority + 1) >> 1]);
}
void
thread_enqueue_run_q(struct thread *t)
{
// these shouldn't exist
if (t->priority > B_MAX_PRIORITY)
t->priority = B_MAX_PRIORITY;
else if (t->priority < B_MIN_PRIORITY)
t->priority = B_MIN_PRIORITY;
thread_enqueue(t, &run_q[(t->priority + 1) >> 1]);
}
struct thread *
thread_dequeue_run_q(int priority)
{
return thread_dequeue(&run_q[(priority + 1) >> 1]);
}
#endif /* not NEW_SCHEDULER */
static void
insert_thread_into_team(struct team *p, struct thread *t)
{
t->team_next = p->thread_list;
p->thread_list = t;
p->num_threads++;
if (p->num_threads == 1) {
// this was the first thread
p->main_thread = t;
}
t->team = p;
}
static void
remove_thread_from_team(struct team *p, struct thread *t)
{
struct thread *temp, *last = NULL;
for (temp = p->thread_list; temp != NULL; temp = temp->team_next) {
if (temp == t) {
if (last == NULL)
p->thread_list = temp->team_next;
else
last->team_next = temp->team_next;
p->num_threads--;
break;
}
last = temp;
}
}
static int
thread_struct_compare(void *_t, const void *_key)
{
struct thread *t = _t;
const struct thread_key *key = _key;
if (t->id == key->id)
return 0;
return 1;
}
static unsigned int
thread_struct_hash(void *_t, const void *_key, unsigned int range)
{
struct thread *t = _t;
const struct thread_key *key = _key;
if (t != NULL)
return (t->id % range);
return (key->id % range);
}
static struct thread *
create_thread_struct(const char *name)
{
struct thread *t;
int state;
char temp[64];
state = disable_interrupts();
GRAB_THREAD_LOCK();
t = thread_dequeue(&dead_q);
RELEASE_THREAD_LOCK();
restore_interrupts(state);
if (t == NULL) {
t = (struct thread *)kmalloc(sizeof(struct thread));
if (t == NULL)
goto err;
}
strncpy(&t->name[0], name, SYS_MAX_OS_NAME_LEN-1);
t->name[SYS_MAX_OS_NAME_LEN-1] = 0;
t->id = atomic_add(&next_thread_id, 1);
t->team = NULL;
t->cpu = NULL;
t->sem_blocking = -1;
t->fault_handler = 0;
t->kernel_stack_region_id = -1;
t->kernel_stack_base = 0;
t->user_stack_region_id = -1;
t->user_stack_base = 0;
t->team_next = NULL;
t->q_next = NULL;
t->priority = -1;
t->args = NULL;
t->pending_signals = SIG_NONE;
t->in_kernel = true;
t->user_time = 0;
t->kernel_time = 0;
t->last_time = 0;
sprintf(temp, "thread_0x%lx_retcode_sem", t->id);
t->return_code_sem = create_sem(0, temp);
if (t->return_code_sem < 0)
goto err1;
sprintf(temp, "%s data write sem", t->name);
t->msg.write_sem = create_sem(1, temp);
if (t->msg.write_sem < 0)
goto err2;
sprintf(temp, "%s data read sem", t->name);
t->msg.read_sem = create_sem(0, temp);
if (t->msg.read_sem < 0)
goto err3;
if (arch_thread_init_thread_struct(t) < 0)
goto err4;
return t;
err4:
delete_sem_etc(t->msg.read_sem, -1);
err3:
delete_sem_etc(t->msg.write_sem, -1);
err2:
delete_sem_etc(t->return_code_sem, -1);
err1:
kfree(t);
err:
return NULL;
}
static void
delete_thread_struct(struct thread *t)
{
if (t->return_code_sem >= 0)
delete_sem_etc(t->return_code_sem, -1);
if (t->msg.write_sem >= 0)
delete_sem_etc(t->msg.write_sem, -1);
if (t->msg.read_sem >= 0)
delete_sem_etc(t->msg.read_sem, -1);
kfree(t);
}
static int
_create_user_thread_kentry(void)
{
struct thread *t;
t = thread_get_current_thread();
// a signal may have been delivered here
thread_atkernel_exit();
// jump to the entry point in user space
arch_thread_enter_uspace((addr)t->entry, t->args, t->user_stack_base + STACK_SIZE);
// never get here
return 0;
}
static int
_create_kernel_thread_kentry(void)
{
int (*func)(void *args);
struct thread *t;
t = thread_get_current_thread();
// call the entry function with the appropriate args
func = (void *)t->entry;
return func(t->args);
}
static thread_id
_create_thread(const char *name, team_id pid, addr entry, void *args, int priority, bool kernel)
{
struct thread *t;
struct team *p;
int state;
char stack_name[64];
bool abort = false;
t = create_thread_struct(name);
if (t == NULL)
return ENOMEM;
t->priority = priority == -1 ? B_NORMAL_PRIORITY : priority;
// ToDo: revisit this one - the thread might go to early to B_THREAD_SUSPENDED
// t->state = THREAD_STATE_BIRTH;
t->state = B_THREAD_SUSPENDED; // Is this right?
t->next_state = B_THREAD_SUSPENDED;
state = disable_interrupts();
GRAB_THREAD_LOCK();
// insert into global list
hash_insert(thread_hash, t);
RELEASE_THREAD_LOCK();
GRAB_TEAM_LOCK();
// look at the team, make sure it's not being deleted
p = team_get_team_struct_locked(pid);
if (p != NULL && p->state != TEAM_STATE_DEATH)
insert_thread_into_team(p, t);
else
abort = true;
RELEASE_TEAM_LOCK();
if (abort) {
GRAB_THREAD_LOCK();
hash_remove(thread_hash, t);
RELEASE_THREAD_LOCK();
}
restore_interrupts(state);
if (abort) {
delete_thread_struct(t);
return ERR_TASK_PROC_DELETED;
}
sprintf(stack_name, "%s_kstack", name);
t->kernel_stack_region_id = vm_create_anonymous_region(vm_get_kernel_aspace_id(), stack_name,
(void **)&t->kernel_stack_base, REGION_ADDR_ANY_ADDRESS, KSTACK_SIZE,
REGION_WIRING_WIRED, LOCK_RW|LOCK_KERNEL);
if (t->kernel_stack_region_id < 0)
panic("_create_thread: error creating kernel stack!\n");
t->args = args;
t->entry = entry;
if (kernel) {
// this sets up an initial kthread stack that runs the entry
arch_thread_initialize_kthread_stack(t, &_create_kernel_thread_kentry, &thread_entry, &thread_kthread_exit);
} else {
// create user stack
// XXX make this better. For now just keep trying to create a stack
// until we find a spot.
t->user_stack_base = (USER_STACK_REGION - STACK_SIZE - ENV_SIZE) + USER_STACK_REGION_SIZE;
while (t->user_stack_base > USER_STACK_REGION) {
sprintf(stack_name, "%s_stack%ld", p->name, t->id);
t->user_stack_region_id = vm_create_anonymous_region(p->_aspace_id, stack_name,
(void **)&t->user_stack_base,
REGION_ADDR_ANY_ADDRESS, STACK_SIZE, REGION_WIRING_LAZY, LOCK_RW);
if (t->user_stack_region_id < 0) {
t->user_stack_base -= STACK_SIZE;
} else {
// we created a region
break;
}
}
if (t->user_stack_region_id < 0)
panic("_create_thread: unable to create user stack!\n");
// copy the user entry over to the args field in the thread struct
// the function this will call will immediately switch the thread into
// user space.
arch_thread_initialize_kthread_stack(t, &_create_user_thread_kentry, &thread_entry, &thread_kthread_exit);
}
t->state = B_THREAD_SUSPENDED;
return t->id;
}
thread_id
thread_create_user_thread(char *name, team_id pid, addr entry, void *args)
{
return _create_thread(name, pid, entry, args, -1, false);
}
thread_id
thread_create_kernel_thread(const char *name, int (*func)(void *), void *args)
{
return _create_thread(name, team_get_kernel_team()->id, (addr)func, args, -1, true);
}
thread_id
thread_create_kernel_thread_etc(const char *name, int (*func)(void *), void *args, struct team *p)
{
return _create_thread(name, p->id, (addr)func, args, -1, true);
}
int
thread_suspend_thread(thread_id id)
{
int state;
struct thread *t;
int retval;
bool global_resched = false;
state = disable_interrupts();
GRAB_THREAD_LOCK();
t = thread_get_current_thread();
if (t->id != id) {
t = thread_get_thread_struct_locked(id);
}
if (t != NULL) {
if (t->team == team_get_kernel_team()) {
// no way
retval = EPERM;
} else if (t->in_kernel == true) {
t->pending_signals |= SIG_SUSPEND;
retval = B_NO_ERROR;
} else {
t->next_state = B_THREAD_SUSPENDED;
global_resched = true;
retval = B_NO_ERROR;
}
} else
retval = ERR_INVALID_HANDLE;
RELEASE_THREAD_LOCK();
restore_interrupts(state);
if (global_resched)
smp_send_broadcast_ici(SMP_MSG_RESCHEDULE, 0, 0, 0, NULL, SMP_MSG_FLAG_SYNC);
return retval;
}
int
thread_resume_thread(thread_id id)
{
int state;
struct thread *t;
int retval;
state = disable_interrupts();
GRAB_THREAD_LOCK();
t = thread_get_thread_struct_locked(id);
if (t != NULL && t->state == B_THREAD_SUSPENDED) {
t->state = B_THREAD_READY;
t->next_state = B_THREAD_READY;
thread_enqueue_run_q(t);
retval = B_NO_ERROR;
} else
retval = ERR_INVALID_HANDLE;
RELEASE_THREAD_LOCK();
restore_interrupts(state);
return retval;
}
#ifndef NEW_SCHEDULER
int
thread_set_priority(thread_id id, int32 priority)
{
struct thread *t;
int retval;
// make sure the passed in priority is within bounds
if (priority > B_MAX_PRIORITY)
priority = B_MAX_PRIORITY;
if (priority < B_MIN_PRIORITY)
priority = B_MIN_PRIORITY;
t = thread_get_current_thread();
if (t->id == id) {
// it's ourself, so we know we aren't in a run queue, and we can manipulate
// our structure directly
t->priority = priority;
retval = B_NO_ERROR;
} else {
int state = disable_interrupts();
GRAB_THREAD_LOCK();
t = thread_get_thread_struct_locked(id);
if (t) {
if (t->state == B_THREAD_READY && t->priority != priority) {
// this thread is in a ready queue right now, so it needs to be reinserted
thread_dequeue_id(&run_q[(t->priority + 1) >> 1], t->id);
t->priority = priority;
thread_enqueue_run_q(t);
} else
t->priority = priority;
retval = B_NO_ERROR;
} else
retval = ERR_INVALID_HANDLE;
RELEASE_THREAD_LOCK();
restore_interrupts(state);
}
return retval;
}
#endif /* not NEW_SCHEDULER */
static const char *
state_to_text(int state)
{
switch (state) {
case B_THREAD_READY:
return "READY";
case B_THREAD_RUNNING:
return "RUNNING";
case B_THREAD_WAITING:
return "WAITING";
case B_THREAD_SUSPENDED:
return "SUSPEND";
case THREAD_STATE_FREE_ON_RESCHED:
return "DEATH";
default:
return "UNKNOWN";
}
}
static struct thread *last_thread_dumped = NULL;
static void
_dump_thread_info(struct thread *t)
{
dprintf("THREAD: %p\n", t);
dprintf("id: 0x%lx\n", t->id);
dprintf("name: '%s'\n", t->name);
dprintf("all_next: %p\nteam_next: %p\nq_next: %p\n",
t->all_next, t->team_next, t->q_next);
dprintf("priority: 0x%x\n", t->priority);
dprintf("state: %s\n", state_to_text(t->state));
dprintf("next_state: %s\n", state_to_text(t->next_state));
dprintf("cpu: %p ", t->cpu);
if (t->cpu)
dprintf("(%d)\n", t->cpu->info.cpu_num);
else
dprintf("\n");
dprintf("pending_signals: 0x%x\n", t->pending_signals);
dprintf("in_kernel: %d\n", t->in_kernel);
dprintf("sem_blocking:0x%lx\n", t->sem_blocking);
dprintf("sem_count: 0x%x\n", t->sem_count);
dprintf("sem_deleted_retcode: 0x%x\n", t->sem_deleted_retcode);
dprintf("sem_errcode: 0x%x\n", t->sem_errcode);
dprintf("sem_flags: 0x%x\n", t->sem_flags);
dprintf("fault_handler: 0x%lx\n", t->fault_handler);
dprintf("args: %p\n", t->args);
dprintf("entry: 0x%lx\n", t->entry);
dprintf("team: %p\n", t->team);
dprintf("return_code_sem: 0x%lx\n", t->return_code_sem);
dprintf("kernel_stack_region_id: 0x%lx\n", t->kernel_stack_region_id);
dprintf("kernel_stack_base: 0x%lx\n", t->kernel_stack_base);
dprintf("user_stack_region_id: 0x%lx\n", t->user_stack_region_id);
dprintf("user_stack_base: 0x%lx\n", t->user_stack_base);
dprintf("kernel_time: %Ld\n", t->kernel_time);
dprintf("user_time: %Ld\n", t->user_time);
dprintf("architecture dependant section:\n");
arch_thread_dump_info(&t->arch_info);
last_thread_dumped = t;
}
static int
dump_thread_info(int argc, char **argv)
{
struct thread *t;
int id = -1;
unsigned long num;
struct hash_iterator i;
if (argc < 2) {
dprintf("thread: not enough arguments\n");
return 0;
}
// if the argument looks like a hex number, treat it as such
if (strlen(argv[1]) > 2 && argv[1][0] == '0' && argv[1][1] == 'x') {
num = atoul(argv[1]);
if(num > vm_get_kernel_aspace()->virtual_map.base) {
// XXX semi-hack
_dump_thread_info((struct thread *)num);
return 0;
} else
id = num;
}
// walk through the thread list, trying to match name or id
hash_open(thread_hash, &i);
while ((t = hash_next(thread_hash, &i)) != NULL) {
if ((t->name && strcmp(argv[1], t->name) == 0) || t->id == id) {
_dump_thread_info(t);
break;
}
}
hash_close(thread_hash, &i, false);
return 0;
}
static int
dump_thread_list(int argc, char **argv)
{
struct thread *t;
struct hash_iterator i;
hash_open(thread_hash, &i);
while ((t = hash_next(thread_hash, &i)) != NULL) {
dprintf("%p", t);
if (t->name != NULL)
dprintf("\t%32s", t->name);
else
dprintf("\t%32s", "<NULL>");
dprintf("\t0x%lx", t->id);
dprintf("\t%16s", state_to_text(t->state));
if (t->cpu)
dprintf("\t%d", t->cpu->info.cpu_num);
else
dprintf("\tNOCPU");
dprintf("\t0x%lx\n", t->kernel_stack_base);
}
hash_close(thread_hash, &i, false);
return 0;
}
static int
dump_next_thread_in_q(int argc, char **argv)
{
struct thread *t = last_thread_dumped;
if (t == NULL) {
dprintf("no thread previously dumped. Examine a thread first.\n");
return 0;
}
dprintf("next thread in queue after thread @ %p\n", t);
if (t->q_next != NULL)
_dump_thread_info(t->q_next);
else
dprintf("NULL\n");
return 0;
}
static int
dump_next_thread_in_all_list(int argc, char **argv)
{
struct thread *t = last_thread_dumped;
if (t == NULL) {
dprintf("no thread previously dumped. Examine a thread first.\n");
return 0;
}
dprintf("next thread in global list after thread @ %p\n", t);
if (t->all_next != NULL)
_dump_thread_info(t->all_next);
else
dprintf("NULL\n");
return 0;
}
static int
dump_next_thread_in_team(int argc, char **argv)
{
struct thread *t = last_thread_dumped;
if (t == NULL) {
dprintf("no thread previously dumped. Examine a thread first.\n");
return 0;
}
dprintf("next thread in team after thread @ %p\n", t);
if (t->team_next != NULL)
_dump_thread_info(t->team_next);
else
dprintf("NULL\n");
return 0;
}
static int
get_death_stack(void)
{
int i;
unsigned int bit;
int state;
acquire_sem(death_stack_sem);
// grap the thread lock, find a free spot and release
state = disable_interrupts();
GRAB_THREAD_LOCK();
bit = death_stack_bitmap;
bit = (~bit)&~((~bit)-1);
death_stack_bitmap |= bit;
RELEASE_THREAD_LOCK();
// sanity checks
if (!bit)
panic("get_death_stack: couldn't find free stack!\n");
if (bit & (bit - 1))
panic("get_death_stack: impossible bitmap result!\n");
// bit to number
for (i = -1; bit; i++) {
bit >>= 1;
}
// dprintf("get_death_stack: returning 0x%lx\n", death_stacks[i].address);
return i;
}
static void
put_death_stack_and_reschedule(unsigned int index)
{
// dprintf("put_death_stack...: passed %d\n", index);
if (index >= num_death_stacks)
panic("put_death_stack: passed invalid stack index %d\n", index);
if (!(death_stack_bitmap & (1 << index)))
panic("put_death_stack: passed invalid stack index %d\n", index);
disable_interrupts();
GRAB_THREAD_LOCK();
death_stack_bitmap &= ~(1 << index);
release_sem_etc(death_stack_sem, 1, B_DO_NOT_RESCHEDULE);
resched();
}
int
thread_init(kernel_args *ka)
{
struct thread *t;
unsigned int i;
// dprintf("thread_init: entry\n");
// create the thread hash table
thread_hash = hash_init(15, (addr)&t->all_next - (addr)t,
&thread_struct_compare, &thread_struct_hash);
#ifndef NEW_SCHEDULER
// zero out the run queues
memset(run_q, 0, sizeof(run_q));
#endif /* not NEW_SCHEDULER */
// zero out the dead thread structure q
memset(&dead_q, 0, sizeof(dead_q));
// allocate a snooze sem
snooze_sem = create_sem(0, "snooze sem");
if (snooze_sem < 0) {
panic("error creating snooze sem\n");
return snooze_sem;
}
// create an idle thread for each cpu
for (i = 0; i < ka->num_cpus; i++) {
char temp[64];
vm_region *region;
sprintf(temp, "idle_thread%d", i);
t = create_thread_struct(temp);
if (t == NULL) {
panic("error creating idle thread struct\n");
return ENOMEM;
}
t->team = team_get_kernel_team();
t->priority = B_IDLE_PRIORITY;
t->state = B_THREAD_RUNNING;
t->next_state = B_THREAD_READY;
sprintf(temp, "idle_thread%d_kstack", i);
t->kernel_stack_region_id = vm_find_region_by_name(vm_get_kernel_aspace_id(), temp);
region = vm_get_region_by_id(t->kernel_stack_region_id);
if (!region) {
panic("error finding idle kstack region\n");
}
t->kernel_stack_base = region->base;
vm_put_region(region);
hash_insert(thread_hash, t);
insert_thread_into_team(t->team, t);
idle_threads[i] = t;
if(i == 0)
arch_thread_set_current_thread(t);
t->cpu = &cpu[i];
}
// create a set of death stacks
num_death_stacks = smp_get_num_cpus();
if (num_death_stacks > 8*sizeof(death_stack_bitmap)) {
/*
* clamp values for really beefy machines
*/
num_death_stacks = 8*sizeof(death_stack_bitmap);
}
death_stack_bitmap = 0;
death_stacks = (struct death_stack *)kmalloc(num_death_stacks * sizeof(struct death_stack));
if (death_stacks == NULL) {
panic("error creating death stacks\n");
return ENOMEM;
}
{
char temp[64];
for (i = 0; i < num_death_stacks; i++) {
sprintf(temp, "death_stack%d", i);
death_stacks[i].rid = vm_create_anonymous_region(vm_get_kernel_aspace_id(), temp,
(void **)&death_stacks[i].address,
REGION_ADDR_ANY_ADDRESS, KSTACK_SIZE, REGION_WIRING_WIRED, LOCK_RW|LOCK_KERNEL);
if (death_stacks[i].rid < 0) {
panic("error creating death stacks\n");
return death_stacks[i].rid;
}
death_stacks[i].in_use = false;
}
}
death_stack_sem = create_sem(num_death_stacks, "death_stack_noavail_sem");
// set up some debugger commands
add_debugger_command("threads", &dump_thread_list, "list all threads");
add_debugger_command("thread", &dump_thread_info, "list info about a particular thread");
add_debugger_command("next_q", &dump_next_thread_in_q, "dump the next thread in the queue of last thread viewed");
add_debugger_command("next_all", &dump_next_thread_in_all_list, "dump the next thread in the global list of the last thread viewed");
add_debugger_command("next_team", &dump_next_thread_in_team, "dump the next thread in the team of the last thread viewed");
return 0;
}
int
thread_init_percpu(int cpu_num)
{
arch_thread_set_current_thread(idle_threads[cpu_num]);
return 0;
}
status_t
snooze(bigtime_t timeout)
{
return acquire_sem_etc(snooze_sem, 1, B_TIMEOUT | B_CAN_INTERRUPT, timeout);
}
// this function gets run by a new thread before anything else
static void
thread_entry(void)
{
// simulates the thread spinlock release that would occur if the thread had been
// rescheded from. The resched didn't happen because the thread is new.
RELEASE_THREAD_LOCK();
enable_interrupts(); // this essentially simulates a return-from-interrupt
}
// used to pass messages between thread_exit and thread_exit2
struct thread_exit_args {
struct thread *t;
region_id old_kernel_stack;
int int_state;
unsigned int death_stack;
sem_id death_sem;
};
static void
thread_exit2(void *_args)
{
struct thread_exit_args args;
// char *temp;
// copy the arguments over, since the source is probably on the kernel stack we're about to delete
memcpy(&args, _args, sizeof(struct thread_exit_args));
// restore the interrupts
restore_interrupts(args.int_state);
// dprintf("thread_exit2, running on death stack 0x%lx\n", args.t->kernel_stack_base);
// delete the old kernel stack region
// dprintf("thread_exit2: deleting old kernel stack id 0x%x for thread 0x%x\n", args.old_kernel_stack, args.t->id);
vm_delete_region(vm_get_kernel_aspace_id(), args.old_kernel_stack);
// dprintf("thread_exit2: removing thread 0x%x from global lists\n", args.t->id);
// remove this thread from all of the global lists
disable_interrupts();
GRAB_TEAM_LOCK();
remove_thread_from_team(team_get_kernel_team(), args.t);
RELEASE_TEAM_LOCK();
GRAB_THREAD_LOCK();
hash_remove(thread_hash, args.t);
RELEASE_THREAD_LOCK();
// dprintf("thread_exit2: done removing thread from lists\n");
if (args.death_sem >= 0)
release_sem_etc(args.death_sem, 1, B_DO_NOT_RESCHEDULE);
// set the next state to be gone. Will return the thread structure to a ready pool upon reschedule
args.t->next_state = THREAD_STATE_FREE_ON_RESCHED;
// return the death stack and reschedule one last time
put_death_stack_and_reschedule(args.death_stack);
// never get to here
panic("thread_exit2: made it where it shouldn't have!\n");
}
void
thread_exit(int retcode)
{
int state;
struct thread *t = thread_get_current_thread();
struct team *p = t->team;
bool delete_team = false;
unsigned int death_stack;
sem_id cached_death_sem;
dprintf("thread 0x%lx exiting w/return code 0x%x\n", t->id, retcode);
// boost our priority to get this over with
thread_set_priority(t->id, B_FIRST_REAL_TIME_PRIORITY);
// delete the user stack region first
if (p->_aspace_id >= 0 && t->user_stack_region_id >= 0) {
region_id rid = t->user_stack_region_id;
t->user_stack_region_id = -1;
vm_delete_region(p->_aspace_id, rid);
}
if (p != team_get_kernel_team()) {
// remove this thread from the current team and add it to the kernel
// put the thread into the kernel team until it dies
state = disable_interrupts();
GRAB_TEAM_LOCK();
remove_thread_from_team(p, t);
insert_thread_into_team(team_get_kernel_team(), t);
if (p->main_thread == t) {
// this was main thread in this team
delete_team = true;
team_remove_team_from_hash(p);
p->state = TEAM_STATE_DEATH;
}
RELEASE_TEAM_LOCK();
// swap address spaces, to make sure we're running on the kernel's pgdir
vm_aspace_swap(team_get_kernel_team()->kaspace);
restore_interrupts(state);
// dprintf("thread_exit: thread 0x%x now a kernel thread!\n", t->id);
}
cached_death_sem = p->death_sem;
// delete the team
if (delete_team) {
if (p->num_threads > 0) {
// there are other threads still in this team,
// cycle through and signal kill on each of the threads
// XXX this can be optimized. There's got to be a better solution.
struct thread *temp_thread;
char death_sem_name[SYS_MAX_OS_NAME_LEN];
sprintf(death_sem_name, "team %ld death sem", p->id);
p->death_sem = create_sem(0, death_sem_name);
if (p->death_sem < 0)
panic("thread_exit: cannot init death sem for team %ld\n", p->id);
state = disable_interrupts();
GRAB_TEAM_LOCK();
// we can safely walk the list because of the lock. no new threads can be created
// because of the TEAM_STATE_DEATH flag on the team
temp_thread = p->thread_list;
while(temp_thread) {
struct thread *next = temp_thread->team_next;
thread_kill_thread_nowait(temp_thread->id);
temp_thread = next;
}
RELEASE_TEAM_LOCK();
restore_interrupts(state);
#if 0
// Now wait for all of the threads to die
// XXX block on a semaphore
while((volatile int)p->num_threads > 0) {
snooze(10000); // 10 ms
}
#endif
acquire_sem_etc(p->death_sem, p->num_threads, 0, 0);
delete_sem(p->death_sem);
}
cached_death_sem = -1;
vm_put_aspace(p->aspace);
vm_delete_aspace(p->_aspace_id);
delete_owned_ports(p->id);
sem_delete_owned_sems(p->id);
vfs_free_io_context(p->ioctx);
kfree(p);
}
// delete the sem that others will use to wait on us and get the retcode
{
sem_id s = t->return_code_sem;
t->return_code_sem = -1;
delete_sem_etc(s, retcode);
}
death_stack = get_death_stack();
{
struct thread_exit_args args;
args.t = t;
args.old_kernel_stack = t->kernel_stack_region_id;
args.death_stack = death_stack;
args.death_sem = cached_death_sem;
// disable the interrupts. Must remain disabled until the kernel stack pointer can be officially switched
args.int_state = disable_interrupts();
// set the new kernel stack officially to the death stack, wont be really switched until
// the next function is called. This bookkeeping must be done now before a context switch
// happens, or the processor will interrupt to the old stack
t->kernel_stack_region_id = death_stacks[death_stack].rid;
t->kernel_stack_base = death_stacks[death_stack].address;
// we will continue in thread_exit2(), on the new stack
arch_thread_switch_kstack_and_call(t, t->kernel_stack_base + KSTACK_SIZE, thread_exit2, &args);
}
panic("never can get here\n");
}
static int
_thread_kill_thread(thread_id id, bool wait_on)
{
int state;
struct thread *t;
int rc;
// dprintf("_thread_kill_thread: id %d, wait_on %d\n", id, wait_on);
state = disable_interrupts();
GRAB_THREAD_LOCK();
t = thread_get_thread_struct_locked(id);
if (t != NULL) {
if (t->team == team_get_kernel_team()) {
// can't touch this
rc = EPERM;
} else {
deliver_signal(t, SIG_KILL);
rc = B_NO_ERROR;
if (t->id == thread_get_current_thread()->id)
wait_on = false; // can't wait on ourself
}
} else
rc = ERR_INVALID_HANDLE;
RELEASE_THREAD_LOCK();
restore_interrupts(state);
if (rc < 0)
return rc;
if (wait_on)
thread_wait_on_thread(id, NULL);
return rc;
}
int
thread_kill_thread(thread_id id)
{
return _thread_kill_thread(id, true);
}
int
thread_kill_thread_nowait(thread_id id)
{
return _thread_kill_thread(id, false);
}
static void
thread_kthread_exit(void)
{
thread_exit(0);
}
int
thread_wait_on_thread(thread_id id, int *retcode)
{
sem_id sem;
int state;
struct thread *t;
int rc;
state = disable_interrupts();
GRAB_THREAD_LOCK();
t = thread_get_thread_struct_locked(id);
if (t != NULL) {
sem = t->return_code_sem;
} else {
sem = ERR_INVALID_HANDLE;
}
RELEASE_THREAD_LOCK();
restore_interrupts(state);
rc = acquire_sem(sem);
/* This thread died the way it should, dont ripple a non-error up */
if (rc == B_BAD_SEM_ID) {
rc = B_NO_ERROR;
if (retcode) {
state = disable_interrupts();
GRAB_THREAD_LOCK();
t = thread_get_current_thread();
dprintf("thread_wait_on_thread: thread %ld got return code 0x%x\n",
t->id, t->sem_deleted_retcode);
*retcode = t->sem_deleted_retcode;
RELEASE_THREAD_LOCK();
restore_interrupts(state);
}
}
return rc;
}
struct thread *
thread_get_thread_struct(thread_id id)
{
struct thread *t;
int state;
state = disable_interrupts();
GRAB_THREAD_LOCK();
t = thread_get_thread_struct_locked(id);
RELEASE_THREAD_LOCK();
restore_interrupts(state);
return t;
}
#ifndef NEW_SCHEDULER
static struct thread *thread_get_thread_struct_locked(thread_id id)
#else /* NEW_SCHEDULER */
struct thread *thread_get_thread_struct_locked(thread_id id)
#endif /* NEW_SCHEDULER */
{
struct thread_key key;
key.id = id;
return hash_lookup(thread_hash, &key);
}
// sets the pending signal flag on a thread and possibly does some work to wake it up, etc.
// expects the thread lock to be held
static void
deliver_signal(struct thread *t, int signal)
{
// dprintf("deliver_signal: thread %p (%d), signal %d\n", t, t->id, signal);
switch (signal) {
case SIG_KILL:
t->pending_signals |= SIG_KILL;
switch (t->state) {
case B_THREAD_SUSPENDED:
t->state = B_THREAD_READY;
t->next_state = B_THREAD_READY;
thread_enqueue_run_q(t);
break;
case B_THREAD_WAITING:
sem_interrupt_thread(t);
break;
default:
;
}
break;
default:
t->pending_signals |= signal;
}
}
// expects the thread lock to be held
static void
_check_for_thread_sigs(struct thread *t, int state)
{
if (t->pending_signals == SIG_NONE)
return;
if (t->pending_signals & SIG_KILL) {
t->pending_signals &= ~SIG_KILL;
RELEASE_THREAD_LOCK();
restore_interrupts(state);
thread_exit(0);
// never gets to here
}
if (t->pending_signals & SIG_SUSPEND) {
t->pending_signals &= ~SIG_SUSPEND;
t->next_state = B_THREAD_SUSPENDED;
// XXX will probably want to delay this
resched();
}
}
// called in the int handler code when a thread enters the kernel for any reason
void
thread_atkernel_entry(void)
{
int state;
struct thread *t;
bigtime_t now;
// dprintf("thread_atkernel_entry: entry thread 0x%x\n", t->id);
t = thread_get_current_thread();
state = disable_interrupts();
// track user time
now = system_time();
t->user_time += now - t->last_time;
t->last_time = now;
GRAB_THREAD_LOCK();
t->in_kernel = true;
_check_for_thread_sigs(t, state);
RELEASE_THREAD_LOCK();
restore_interrupts(state);
}
// called when a thread exits kernel space to user space
void
thread_atkernel_exit(void)
{
int state;
struct thread *t;
bigtime_t now;
// dprintf("thread_atkernel_exit: entry\n");
t = thread_get_current_thread();
state = disable_interrupts();
GRAB_THREAD_LOCK();
_check_for_thread_sigs(t, state);
t->in_kernel = false;
RELEASE_THREAD_LOCK();
// track kernel time
now = system_time();
t->kernel_time += now - t->last_time;
t->last_time = now;
restore_interrupts(state);
}
status_t
send_data(thread_id tid, int32 code, const void *buffer, size_t buffer_size)
{
struct thread *target;
sem_id cached_sem;
int state;
status_t rv;
cbuf *data;
state = disable_interrupts();
GRAB_THREAD_LOCK();
target = thread_get_thread_struct_locked(tid);
if (!target) {
RELEASE_THREAD_LOCK();
restore_interrupts(state);
return B_BAD_THREAD_ID;
}
cached_sem = target->msg.write_sem;
RELEASE_THREAD_LOCK();
restore_interrupts(state);
if (buffer_size > THREAD_MAX_MESSAGE_SIZE)
return B_NO_MEMORY;
rv = acquire_sem_etc(cached_sem, 1, B_CAN_INTERRUPT, 0);
if (rv == B_INTERRUPTED)
// We got interrupted by a signal
return rv;
if (rv != B_OK)
// Any other acquisition problems may be due to thread deletion
return B_BAD_THREAD_ID;
if (buffer_size > 0) {
data = cbuf_get_chain(buffer_size);
if (!data)
return B_NO_MEMORY;
rv = cbuf_user_memcpy_to_chain(data, 0, buffer, buffer_size);
if (rv < 0) {
cbuf_free_chain(data);
return B_NO_MEMORY;
}
} else
data = NULL;
state = disable_interrupts();
GRAB_THREAD_LOCK();
// The target thread could have been deleted at this point
target = thread_get_thread_struct_locked(tid);
if (!target) {
RELEASE_THREAD_LOCK();
restore_interrupts(state);
cbuf_free_chain(data);
return B_BAD_THREAD_ID;
}
// Save message informations
target->msg.sender = thread_get_current_thread()->id;
target->msg.code = code;
target->msg.size = buffer_size;
target->msg.buffer = data;
cached_sem = target->msg.read_sem;
RELEASE_THREAD_LOCK();
restore_interrupts(state);
release_sem(cached_sem);
return B_OK;
}
status_t
receive_data(thread_id *sender, void *buffer, size_t buffer_size)
{
struct thread *t = thread_get_current_thread();
status_t rv;
size_t size;
int32 code;
acquire_sem(t->msg.read_sem);
size = min(buffer_size, t->msg.size);
rv = cbuf_user_memcpy_from_chain(buffer, t->msg.buffer, 0, size);
if (rv < 0) {
cbuf_free_chain(t->msg.buffer);
release_sem(t->msg.write_sem);
return rv;
}
*sender = t->msg.sender;
code = t->msg.code;
cbuf_free_chain(t->msg.buffer);
release_sem(t->msg.write_sem);
return code;
}
bool
has_data(thread_id thread)
{
int32 count;
if (get_sem_count(thread_get_current_thread()->msg.read_sem, &count) != B_OK)
return false;
return count == 0 ? false : true;
}
status_t
_get_thread_info(thread_id id, thread_info *info, size_t size)
{
int state;
status_t rc = B_OK;
struct thread *t;
state = disable_interrupts();
GRAB_THREAD_LOCK();
t = thread_get_thread_struct_locked(id);
if (!t) {
rc = B_BAD_VALUE;
goto err;
}
info->thread = t->id;
info->team = t->team->id;
strncpy(info->name, t->name, B_OS_NAME_LENGTH);
info->name[B_OS_NAME_LENGTH - 1] = '\0';
if (t->state == B_THREAD_WAITING) {
if (t->sem_blocking == snooze_sem)
info->state = B_THREAD_ASLEEP;
else if (t->sem_blocking == t->msg.read_sem)
info->state = B_THREAD_RECEIVING;
else
info->state = B_THREAD_WAITING;
} else
info->state = t->state;
info->priority = t->priority;
info->sem = t->sem_blocking;
info->user_time = t->user_time;
info->kernel_time = t->kernel_time;
info->stack_base = (void *)t->user_stack_base;
info->stack_end = (void *)(t->user_stack_base + STACK_SIZE);
err:
RELEASE_THREAD_LOCK();
restore_interrupts(state);
return rc;
}
status_t
_get_next_thread_info(team_id tid, int32 *cookie, thread_info *info, size_t size)
{
int state;
int slot;
status_t rc = B_BAD_VALUE;
struct team *team;
struct thread *t = NULL;
if (tid == 0)
tid = team_get_current_team_id();
team = team_get_team_struct(tid);
if (!team)
return B_BAD_VALUE;
state = disable_interrupts();
GRAB_THREAD_LOCK();
if (*cookie == 0)
slot = 0;
else {
slot = *cookie;
if (slot >= next_thread_id)
goto err;
}
while ((slot < next_thread_id) && (!(t = thread_get_thread_struct_locked(slot)) || (t->team->id != tid)))
slot++;
if ((t) && (t->team->id == tid)) {
info->thread = t->id;
info->team = t->team->id;
strncpy(info->name, t->name, B_OS_NAME_LENGTH);
info->name[B_OS_NAME_LENGTH - 1] = '\0';
if (t->state == B_THREAD_WAITING) {
if (t->sem_blocking == snooze_sem)
info->state = B_THREAD_ASLEEP;
else if (t->sem_blocking == t->msg.read_sem)
info->state = B_THREAD_RECEIVING;
else
info->state = B_THREAD_WAITING;
} else
info->state = t->state;
info->priority = t->priority;
info->sem = t->sem_blocking;
info->user_time = t->user_time;
info->kernel_time = t->kernel_time;
info->stack_base = (void *)t->user_stack_base;
info->stack_end = (void *)(t->user_stack_base + STACK_SIZE);
slot++;
*cookie = slot;
rc = B_OK;
}
err:
RELEASE_THREAD_LOCK();
restore_interrupts(state);
return rc;
}
int
getrlimit(int resource, struct rlimit * rlp)
{
if (!rlp)
return -1;
switch (resource) {
case RLIMIT_NOFILE:
return vfs_getrlimit(resource, rlp);
default:
return -1;
}
return 0;
}
int
setrlimit(int resource, const struct rlimit * rlp)
{
if (!rlp)
return -1;
switch (resource) {
case RLIMIT_NOFILE:
return vfs_setrlimit(resource, rlp);
default:
return -1;
}
return 0;
}
// #pragma mark -
/* user calls */
thread_id
user_thread_create_user_thread(addr entry, team_id pid, const char *uname, int priority,
void *args)
{
char name[SYS_MAX_OS_NAME_LEN];
int rc;
if ((addr)uname >= KERNEL_BASE && (addr)uname <= KERNEL_TOP)
return ERR_VM_BAD_USER_MEMORY;
if (entry >= KERNEL_BASE && entry <= KERNEL_TOP)
return ERR_VM_BAD_USER_MEMORY;
rc = user_strncpy(name, uname, SYS_MAX_OS_NAME_LEN-1);
if (rc < 0)
return rc;
name[SYS_MAX_OS_NAME_LEN-1] = 0;
return _create_thread(name, pid, entry, args, priority, false);
}
status_t
user_get_thread_info(thread_id id, thread_info *info)
{
thread_info kinfo;
status_t rc = B_OK;
status_t rc2;
if ((addr)info >= KERNEL_BASE && (addr)info <= KERNEL_TOP)
return ERR_VM_BAD_USER_MEMORY;
rc = _get_thread_info(id, &kinfo, sizeof(thread_info));
if (rc != B_OK)
return rc;
rc2 = user_memcpy(info, &kinfo, sizeof(thread_info));
if (rc2 < 0)
return rc2;
return rc;
}
status_t
user_get_next_thread_info(team_id team, int32 *cookie, thread_info *info)
{
int32 kcookie;
thread_info kinfo;
status_t rc = B_OK;
status_t rc2;
if ((addr)cookie >= KERNEL_BASE && (addr)cookie <= KERNEL_TOP)
return ERR_VM_BAD_USER_MEMORY;
if ((addr)info >= KERNEL_BASE && (addr)info <= KERNEL_TOP)
return ERR_VM_BAD_USER_MEMORY;
rc2 = user_memcpy(&kcookie, cookie, sizeof(int32));
if (rc2 < 0)
return rc2;
rc = _get_next_thread_info(team, &kcookie, &kinfo, sizeof(thread_info));
if (rc != B_OK)
return rc;
rc2 = user_memcpy(cookie, &kcookie, sizeof(int32));
if (rc2 < 0)
return rc2;
rc2 = user_memcpy(info, &kinfo, sizeof(thread_info));
if (rc2 < 0)
return rc2;
return rc;
}
int
user_thread_wait_on_thread(thread_id id, int *uretcode)
{
int retcode;
int rc, rc2;
if ((addr)uretcode >= KERNEL_BASE && (addr)uretcode <= KERNEL_TOP)
return ERR_VM_BAD_USER_MEMORY;
rc = thread_wait_on_thread(id, &retcode);
rc2 = user_memcpy(uretcode, &retcode, sizeof(int));
if (rc2 < 0)
return rc2;
return rc;
}
status_t
user_send_data(thread_id tid, int32 code, const void *buffer, size_t buffer_size)
{
if (((addr)buffer >= KERNEL_BASE) && ((addr)buffer <= KERNEL_TOP))
return B_BAD_ADDRESS;
return send_data(tid, code, buffer, buffer_size);
}
status_t
user_receive_data(thread_id *sender, void *buffer, size_t buffer_size)
{
thread_id ksender;
status_t code;
status_t rv;
if (((addr)sender >= KERNEL_BASE) && ((addr)sender <= KERNEL_TOP))
return B_BAD_ADDRESS;
if (((addr)buffer >= KERNEL_BASE) && ((addr)buffer <= KERNEL_TOP))
return B_BAD_ADDRESS;
code = receive_data(&ksender, buffer, buffer_size);
rv = user_memcpy(sender, &ksender, sizeof(thread_id));
if (rv < 0)
return rv;
return code;
}
int
user_getrlimit(int resource, struct rlimit * urlp)
{
struct rlimit rl;
int ret;
if (urlp == NULL)
return EINVAL;
if ((addr)urlp >= KERNEL_BASE && (addr)urlp <= KERNEL_TOP)
return ERR_VM_BAD_USER_MEMORY;
ret = getrlimit(resource, &rl);
if (ret == 0) {
ret = user_memcpy(urlp, &rl, sizeof(struct rlimit));
if (ret < 0)
return ret;
return 0;
}
return ret;
}
int
user_setrlimit(int resource, const struct rlimit * urlp)
{
struct rlimit rl;
int err;
if (urlp == NULL)
return EINVAL;
if ((addr)urlp >= KERNEL_BASE && (addr)urlp <= KERNEL_TOP)
return ERR_VM_BAD_USER_MEMORY;
err = user_memcpy(&rl, urlp, sizeof(struct rlimit));
if (err < 0)
return err;
return setrlimit(resource, &rl);
}