116 lines
3.4 KiB
C++
116 lines
3.4 KiB
C++
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//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: ServerCursor.cpp
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// Author: DarkWyrm <bpmagic@columbus.rr.com>
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// Description: Glorified ServerBitmap used for cursor work.
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//
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//------------------------------------------------------------------------------
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#include "ServerCursor.h"
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ServerCursor::ServerCursor(BRect r, color_space cspace, int32 flags, BPoint hotspot, int32 bytesperrow=-1, screen_id screen=B_MAIN_SCREEN_ID)
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: ServerBitmap(r,cspace,flags,bytesperrow,screen)
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{
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_hotspot=hotspot;
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_hotspot.ConstrainTo(Bounds());
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_AllocateBuffer();
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}
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ServerCursor::ServerCursor(int8 *data)
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: ServerBitmap(BRect(0,0,15,15),B_RGBA32,0,64)
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{
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// 68-byte array used in R5 for holding cursors.
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// This API has serious problems and should be deprecated(but supported) in R2
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// Now that we have all the setup, we're going to map (for now) the cursor
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// to RGBA32. Eventually, there will be support for 16 and 8-bit depths
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if(data)
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{
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_initialized=true;
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uint32 black=0xFF000000,
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white=0xFFFFFFFF,
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*bmppos;
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uint16 *cursorpos, *maskpos,cursorflip, maskflip,
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cursorval, maskval,powval;
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uint8 i,j;
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cursorpos=(uint16*)(data+4);
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maskpos=(uint16*)(data+36);
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_AllocateBuffer();
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// for each row in the cursor data
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for(j=0;j<16;j++)
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{
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bmppos=(uint32*)(_buffer+ (j*64) );
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// On intel, our bytes end up swapped, so we must swap them back
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cursorflip=(cursorpos[j] & 0xFF) << 8;
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cursorflip |= (cursorpos[j] & 0xFF00) >> 8;
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maskflip=(maskpos[j] & 0xFF) << 8;
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maskflip |= (maskpos[j] & 0xFF00) >> 8;
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// for each column in each row of cursor data
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for(i=0;i<16;i++)
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{
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// Get the values and dump them to the bitmap
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powval=((15-i) * (15-i));
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cursorval=cursorflip & powval;
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maskval=maskflip & powval;
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bmppos[i]=((cursorval!=0)?black:white) & ((maskval>0)?0xFFFFFFFF:0x00FFFFFF);
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}
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}
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}
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else
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{
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_width=0;
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_height=0;
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_bytesperrow=0;
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_space=B_NO_COLOR_SPACE;
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}
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}
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ServerCursor::ServerCursor(const ServerCursor *cursor)
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: ServerBitmap(cursor)
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{
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_AllocateBuffer();
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_initialized=true;
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if(cursor)
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{
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if(cursor->_buffer)
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memcpy(_buffer, cursor->_buffer, BitsLength());
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_hotspot=cursor->_hotspot;
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}
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}
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ServerCursor::~ServerCursor(void)
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{
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_FreeBuffer();
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}
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void ServerCursor::SetHotSpot(BPoint pt)
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{
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_hotspot=pt;
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_hotspot.ConstrainTo(Bounds());
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}
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