2003-02-15 18:28:22 +03:00
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//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: DefaultDecorator.cpp
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// Author: DarkWyrm <bpmagic@columbus.rr.com>
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// Description: Fallback decorator for the app_server
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//
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//------------------------------------------------------------------------------
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2003-02-13 05:13:55 +03:00
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#include "DisplayDriver.h"
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#include <View.h>
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#include "LayerData.h"
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#include "ColorUtils.h"
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#include "DefaultDecorator.h"
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#include "RGBColor.h"
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2003-03-23 23:52:37 +03:00
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//#define DEBUG_DECORATOR
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2003-04-05 05:51:35 +04:00
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2003-03-31 01:09:39 +04:00
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#define USE_VIEW_FILL_HACK
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2003-03-23 23:52:37 +03:00
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#ifdef DEBUG_DECORATOR
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#include <stdio.h>
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#endif
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2003-02-13 05:13:55 +03:00
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DefaultDecorator::DefaultDecorator(BRect rect, int32 wlook, int32 wfeel, int32 wflags)
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: Decorator(rect,wlook,wfeel,wflags)
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{
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taboffset=0;
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2003-06-24 17:55:18 +04:00
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titlepixelwidth=0;
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2003-02-13 05:13:55 +03:00
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2003-06-24 17:55:18 +04:00
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_SetFocus();
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2003-02-13 05:13:55 +03:00
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2003-03-23 23:52:37 +03:00
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// These hard-coded assignments will go bye-bye when the system _colors
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// API is implemented
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2003-02-13 05:13:55 +03:00
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frame_highercol.SetColor(216,216,216);
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frame_lowercol.SetColor(110,110,110);
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textcol.SetColor(0,0,0);
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frame_highcol=frame_lowercol.MakeBlendColor(frame_highercol,0.75);
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frame_midcol=frame_lowercol.MakeBlendColor(frame_highercol,0.5);
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frame_lowcol=frame_lowercol.MakeBlendColor(frame_highercol,0.25);
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_DoLayout();
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// This flag is used to determine whether or not we're moving the tab
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slidetab=false;
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solidhigh=0xFFFFFFFFFFFFFFFFLL;
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solidlow=0;
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tab_highcol=_colors->window_tab;
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tab_lowcol=_colors->window_tab;
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2003-03-23 23:52:37 +03:00
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#ifdef DEBUG_DECORATOR
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printf("DefaultDecorator:\n");
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printf("\tFrame (%.1f,%.1f,%.1f,%.1f)\n",rect.left,rect.top,rect.right,rect.bottom);
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#endif
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2003-02-13 05:13:55 +03:00
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}
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DefaultDecorator::~DefaultDecorator(void)
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{
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2003-03-23 23:52:37 +03:00
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#ifdef DEBUG_DECORATOR
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printf("DefaultDecorator: ~DefaultDecorator()\n");
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#endif
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2003-02-13 05:13:55 +03:00
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}
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click_type DefaultDecorator::Clicked(BPoint pt, int32 buttons, int32 modifiers)
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{
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2003-03-23 23:52:37 +03:00
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#ifdef DEBUG_DECORATOR
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printf("DefaultDecorator: Clicked\n");
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printf("\tPoint: (%.1f,%.1f)\n",pt.x,pt.y);
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printf("\tButtons:\n");
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if(buttons==0)
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printf("\t\tNone\n");
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else
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{
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if(buttons & B_PRIMARY_MOUSE_BUTTON)
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printf("\t\tPrimary\n");
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if(buttons & B_SECONDARY_MOUSE_BUTTON)
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printf("\t\tSecondary\n");
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if(buttons & B_TERTIARY_MOUSE_BUTTON)
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printf("\t\tTertiary\n");
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}
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2003-06-24 17:55:18 +04:00
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printf("\tModifiers:\n");
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2003-03-23 23:52:37 +03:00
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if(modifiers==0)
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printf("\t\tNone\n");
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else
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{
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if(modifiers & B_CAPS_LOCK)
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printf("\t\tCaps Lock\n");
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if(modifiers & B_NUM_LOCK)
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printf("\t\tNum Lock\n");
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if(modifiers & B_SCROLL_LOCK)
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printf("\t\tScroll Lock\n");
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if(modifiers & B_LEFT_COMMAND_KEY)
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printf("\t\t Left Command\n");
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if(modifiers & B_RIGHT_COMMAND_KEY)
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printf("\t\t Right Command\n");
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if(modifiers & B_LEFT_CONTROL_KEY)
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printf("\t\tLeft Control\n");
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if(modifiers & B_RIGHT_CONTROL_KEY)
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printf("\t\tRight Control\n");
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if(modifiers & B_LEFT_OPTION_KEY)
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printf("\t\tLeft Option\n");
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if(modifiers & B_RIGHT_OPTION_KEY)
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printf("\t\tRight Option\n");
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if(modifiers & B_LEFT_SHIFT_KEY)
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printf("\t\tLeft Shift\n");
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if(modifiers & B_RIGHT_SHIFT_KEY)
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printf("\t\tRight Shift\n");
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if(modifiers & B_MENU_KEY)
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printf("\t\tMenu\n");
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}
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#endif
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2003-02-13 05:13:55 +03:00
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if(_closerect.Contains(pt))
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return CLICK_CLOSE;
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if(_zoomrect.Contains(pt))
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return CLICK_ZOOM;
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if(_resizerect.Contains(pt) && _look==B_DOCUMENT_WINDOW_LOOK)
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return CLICK_RESIZE;
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// Clicking in the tab?
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if(_tabrect.Contains(pt))
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{
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// Here's part of our window management stuff
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2003-04-05 05:51:35 +04:00
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// if(buttons==B_PRIMARY_MOUSE_BUTTON && !GetFocus())
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// return CLICK_MOVETOFRONT;
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2003-02-13 05:13:55 +03:00
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if(buttons==B_SECONDARY_MOUSE_BUTTON)
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return CLICK_MOVETOBACK;
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return CLICK_DRAG;
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}
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// We got this far, so user is clicking on the border?
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BRect brect(_frame);
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brect.top+=19;
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BRect clientrect(brect.InsetByCopy(3,3));
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if(brect.Contains(pt) && !clientrect.Contains(pt))
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{
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if(_resizerect.Contains(pt))
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return CLICK_RESIZE;
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return CLICK_DRAG;
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}
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// Guess user didn't click anything
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return CLICK_NONE;
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}
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void DefaultDecorator::_DoLayout(void)
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{
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2003-03-23 23:52:37 +03:00
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#ifdef DEBUG_DECORATOR
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printf("DefaultDecorator: Do Layout\n");
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#endif
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2003-02-13 05:13:55 +03:00
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// Here we determine the size of every rectangle that we use
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// internally when we are given the size of the client rectangle.
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// Current version simply makes everything fit inside the rect
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// instead of building around it. This will change.
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_tabrect=_frame;
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_resizerect=_frame;
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_borderrect=_frame;
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_closerect=_frame;
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2003-06-24 17:55:18 +04:00
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textoffset=(_look==B_FLOATING_WINDOW_LOOK)?5:7;
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2003-02-13 05:13:55 +03:00
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_closerect.left+=(_look==B_FLOATING_WINDOW_LOOK)?2:4;
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_closerect.top+=(_look==B_FLOATING_WINDOW_LOOK)?6:4;
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_closerect.right=_closerect.left+10;
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_closerect.bottom=_closerect.top+10;
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_borderrect.top+=19;
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_resizerect.top=_resizerect.bottom-18;
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_resizerect.left=_resizerect.right-18;
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_tabrect.bottom=_tabrect.top+18;
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2003-06-24 17:55:18 +04:00
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if(GetTitle() && _driver)
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2003-02-13 05:13:55 +03:00
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{
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2003-06-24 17:55:18 +04:00
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titlepixelwidth=_driver->StringWidth(GetTitle(),_TitleWidth(), &_layerdata);
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if(_closerect.right+textoffset+titlepixelwidth+35< _frame.Width()-1)
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_tabrect.right=_tabrect.left+titlepixelwidth;
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2003-02-13 05:13:55 +03:00
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}
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else
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2003-06-24 17:55:18 +04:00
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_tabrect.right=_tabrect.left+_tabrect.Width()/2;
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2003-02-13 05:13:55 +03:00
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if(_look==B_FLOATING_WINDOW_LOOK)
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_tabrect.top+=4;
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_zoomrect=_tabrect;
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_zoomrect.top+=(_look==B_FLOATING_WINDOW_LOOK)?2:4;
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_zoomrect.right-=4;
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_zoomrect.bottom-=4;
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_zoomrect.left=_zoomrect.right-10;
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_zoomrect.bottom=_zoomrect.top+10;
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}
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void DefaultDecorator::MoveBy(float x, float y)
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{
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MoveBy(BPoint(x,y));
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}
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void DefaultDecorator::MoveBy(BPoint pt)
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{
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2003-03-23 23:52:37 +03:00
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#ifdef DEBUG_DECORATOR
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printf("DefaultDecorator: Move By (%.1f, %.1f)\n",pt.x,pt.y);
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#endif
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2003-02-13 05:13:55 +03:00
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// Move all internal rectangles the appropriate amount
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_frame.OffsetBy(pt);
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_closerect.OffsetBy(pt);
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_tabrect.OffsetBy(pt);
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_resizerect.OffsetBy(pt);
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_borderrect.OffsetBy(pt);
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_zoomrect.OffsetBy(pt);
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}
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BRegion * DefaultDecorator::GetFootprint(void)
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{
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2003-03-23 23:52:37 +03:00
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#ifdef DEBUG_DECORATOR
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printf("DefaultDecorator: Get Footprint\n");
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#endif
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2003-02-13 05:13:55 +03:00
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// This function calculates the decorator's footprint in coordinates
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2003-02-14 04:53:53 +03:00
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// relative to the layer. This is most often used to set a WinBorder
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2003-02-13 05:13:55 +03:00
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// object's visible region.
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BRegion *reg=new BRegion(_borderrect);
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reg->Include(_tabrect);
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return reg;
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}
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void DefaultDecorator::_DrawTitle(BRect r)
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{
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// Designed simply to redraw the title when it has changed on
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// the client side.
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2003-06-24 17:55:18 +04:00
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_layerdata.draw_mode=B_OP_OVER;
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_layerdata.highcolor=_colors->window_tab_text;
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// closerect.bottom+1 because the driver subtracts one from the y coordinate
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// for compatibility with the BeOS font system
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_driver->DrawString(GetTitle(),_ClipTitle((_zoomrect.left-5)-(_closerect.right+textoffset)),
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BPoint(_closerect.right+textoffset,_closerect.bottom+1),&_layerdata);
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_layerdata.draw_mode=B_OP_COPY;
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2003-02-13 05:13:55 +03:00
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}
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void DefaultDecorator::_SetFocus(void)
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{
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// SetFocus() performs necessary duties for color swapping and
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// other things when a window is deactivated or activated.
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if(GetFocus())
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{
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tab_highcol=_colors->window_tab;
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tab_lowcol=_colors->window_tab;
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button_highcol.SetColor(255,255,0);
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button_lowcol.SetColor(255,203,0);
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}
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else
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{
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tab_highcol.SetColor(235,235,235);
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tab_lowcol.SetColor(160,160,160);
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button_highcol.SetColor(229,229,229);
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button_lowcol.SetColor(153,153,153);
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}
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}
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void DefaultDecorator::Draw(BRect update)
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{
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2003-03-23 23:52:37 +03:00
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#ifdef DEBUG_DECORATOR
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printf("DefaultDecorator: Draw(%.1f,%.1f,%.1f,%.1f)\n",update.left,update.top,update.right,update.bottom);
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#endif
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2003-02-13 05:13:55 +03:00
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// We need to draw a few things: the tab, the resize thumb, the borders,
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// and the buttons
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_DrawTab(update);
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// Draw the top view's client area - just a hack :)
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RGBColor blue(100,100,255);
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_layerdata.highcolor=blue;
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if(_borderrect.Intersects(update))
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_driver->FillRect(_borderrect,&_layerdata,(int8*)&solidhigh);
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_DrawFrame(update);
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}
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void DefaultDecorator::Draw(void)
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{
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// Easy way to draw everything - no worries about drawing only certain
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// things
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// Draw the top view's client area - just a hack :)
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RGBColor blue(100,100,255);
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_layerdata.highcolor=blue;
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_driver->FillRect(_borderrect,&_layerdata,(int8*)&solidhigh);
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DrawFrame();
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DrawTab();
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}
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void DefaultDecorator::_DrawZoom(BRect r)
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{
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// If this has been implemented, then the decorator has a Zoom button
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// which should be drawn based on the state of the member zoomstate
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BRect zr=r;
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zr.left+=zr.Width()/3;
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zr.top+=zr.Height()/3;
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DrawBlendedRect(zr,GetZoom());
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DrawBlendedRect(zr.OffsetToCopy(r.LeftTop()),GetZoom());
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}
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void DefaultDecorator::_DrawClose(BRect r)
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{
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// Just like DrawZoom, but for a close button
|
|
|
|
DrawBlendedRect(r,GetClose());
|
|
|
|
}
|
|
|
|
|
|
|
|
void DefaultDecorator::_DrawTab(BRect r)
|
|
|
|
{
|
|
|
|
// If a window has a tab, this will draw it and any buttons which are
|
|
|
|
// in it.
|
|
|
|
if(_look==B_NO_BORDER_WINDOW_LOOK)
|
|
|
|
return;
|
|
|
|
|
|
|
|
_layerdata.highcolor=frame_lowcol;
|
|
|
|
_driver->StrokeRect(_tabrect,&_layerdata,(int8*)&solidhigh);
|
|
|
|
|
|
|
|
_layerdata.highcolor=_colors->window_tab;
|
|
|
|
_driver->FillRect(_tabrect.InsetByCopy(1,1),&_layerdata,(int8*)&solidhigh);
|
|
|
|
|
2003-06-24 17:55:18 +04:00
|
|
|
// UpdateTitle(layer->name->String());
|
|
|
|
_DrawTitle(_tabrect);
|
|
|
|
|
2003-02-13 05:13:55 +03:00
|
|
|
// Draw the buttons if we're supposed to
|
|
|
|
if(!(_flags & B_NOT_CLOSABLE))
|
|
|
|
_DrawClose(_closerect);
|
|
|
|
if(!(_flags & B_NOT_ZOOMABLE))
|
|
|
|
_DrawZoom(_zoomrect);
|
|
|
|
}
|
|
|
|
|
|
|
|
void DefaultDecorator::DrawBlendedRect(BRect r, bool down)
|
|
|
|
{
|
|
|
|
// This bad boy is used to draw a rectangle with a gradient.
|
|
|
|
// Note that it is not part of the Decorator API - it's specific
|
|
|
|
// to just the DefaultDecorator. Called by DrawZoom and DrawClose
|
|
|
|
|
|
|
|
// Actually just draws a blended square
|
|
|
|
int32 w=r.IntegerWidth(), h=r.IntegerHeight();
|
|
|
|
|
|
|
|
rgb_color tmpcol,halfcol, startcol, endcol;
|
|
|
|
float rstep,gstep,bstep,i;
|
|
|
|
|
|
|
|
int steps=(w<h)?w:h;
|
|
|
|
|
|
|
|
if(down)
|
|
|
|
{
|
|
|
|
startcol=button_lowcol.GetColor32();
|
|
|
|
endcol=button_highcol.GetColor32();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
startcol=button_highcol.GetColor32();
|
|
|
|
endcol=button_lowcol.GetColor32();
|
|
|
|
}
|
|
|
|
|
|
|
|
halfcol=MakeBlendColor(startcol,endcol,0.5);
|
|
|
|
|
|
|
|
rstep=float(startcol.red-halfcol.red)/steps;
|
|
|
|
gstep=float(startcol.green-halfcol.green)/steps;
|
|
|
|
bstep=float(startcol.blue-halfcol.blue)/steps;
|
|
|
|
|
|
|
|
for(i=0;i<=steps; i++)
|
|
|
|
{
|
|
|
|
SetRGBColor(&tmpcol, uint8(startcol.red-(i*rstep)),
|
|
|
|
uint8(startcol.green-(i*gstep)),
|
|
|
|
uint8(startcol.blue-(i*bstep)));
|
|
|
|
_layerdata.highcolor=tmpcol;
|
|
|
|
_driver->StrokeLine(BPoint(r.left,r.top+i),
|
|
|
|
BPoint(r.left+i,r.top),&_layerdata,(int8*)&solidhigh);
|
|
|
|
|
|
|
|
SetRGBColor(&tmpcol, uint8(halfcol.red-(i*rstep)),
|
|
|
|
uint8(halfcol.green-(i*gstep)),
|
|
|
|
uint8(halfcol.blue-(i*bstep)));
|
|
|
|
|
|
|
|
_layerdata.highcolor=tmpcol;
|
|
|
|
_driver->StrokeLine(BPoint(r.left+steps,r.top+i),
|
|
|
|
BPoint(r.left+i,r.top+steps),&_layerdata,(int8*)&solidhigh);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
// _layerdata.highcolor=startcol;
|
|
|
|
// _driver->FillRect(r,&_layerdata,(int8*)&solidhigh);
|
|
|
|
_layerdata.highcolor=frame_lowcol;
|
|
|
|
_driver->StrokeRect(r,&_layerdata,(int8*)&solidhigh);
|
|
|
|
}
|
|
|
|
|
|
|
|
void DefaultDecorator::_DrawFrame(BRect rect)
|
|
|
|
{
|
|
|
|
// Duh, draws the window frame, I think. ;)
|
|
|
|
|
2003-03-31 01:09:39 +04:00
|
|
|
#ifdef USE_VIEW_FILL_HACK
|
|
|
|
_driver->FillRect(_borderrect,&_layerdata,(int8*)&solidhigh);
|
|
|
|
#endif
|
|
|
|
|
2003-02-13 05:13:55 +03:00
|
|
|
if(_look==B_NO_BORDER_WINDOW_LOOK)
|
|
|
|
return;
|
|
|
|
|
|
|
|
BRect r=_borderrect;
|
|
|
|
|
|
|
|
_layerdata.highcolor=frame_midcol;
|
|
|
|
_driver->StrokeLine(BPoint(r.left,r.top),BPoint(r.right-1,r.top),
|
|
|
|
&_layerdata,(int8*)&solidhigh);
|
|
|
|
_layerdata.highcolor=frame_lowcol;
|
|
|
|
_driver->StrokeLine(BPoint(r.left,r.top),BPoint(r.left,r.bottom),
|
|
|
|
&_layerdata,(int8*)&solidhigh);
|
|
|
|
_layerdata.highcolor=frame_lowercol;
|
|
|
|
_driver->StrokeLine(BPoint(r.right,r.bottom),BPoint(r.right,r.top),
|
|
|
|
&_layerdata,(int8*)&solidhigh);
|
|
|
|
_layerdata.highcolor=frame_lowercol;
|
|
|
|
_driver->StrokeLine(BPoint(r.right,r.bottom),BPoint(r.left,r.bottom),
|
|
|
|
&_layerdata,(int8*)&solidhigh);
|
|
|
|
|
|
|
|
r.InsetBy(1,1);
|
|
|
|
_layerdata.highcolor=frame_highercol;
|
|
|
|
_driver->StrokeLine(BPoint(r.left,r.top),BPoint(r.right-1,r.top),
|
|
|
|
&_layerdata,(int8*)&solidhigh);
|
|
|
|
_layerdata.highcolor=frame_highercol;
|
|
|
|
_driver->StrokeLine(BPoint(r.left,r.top),BPoint(r.left,r.bottom),
|
|
|
|
&_layerdata,(int8*)&solidhigh);
|
|
|
|
_layerdata.highcolor=frame_midcol;
|
|
|
|
_driver->StrokeLine(BPoint(r.right,r.bottom),BPoint(r.right,r.top),
|
|
|
|
&_layerdata,(int8*)&solidhigh);
|
|
|
|
_layerdata.highcolor=frame_midcol;
|
|
|
|
_driver->StrokeLine(BPoint(r.right,r.bottom),BPoint(r.left,r.bottom),
|
|
|
|
&_layerdata,(int8*)&solidhigh);
|
|
|
|
|
|
|
|
r.InsetBy(1,1);
|
|
|
|
_layerdata.highcolor=frame_highcol;
|
|
|
|
_driver->StrokeRect(r,&_layerdata,(int8*)&solidhigh);
|
|
|
|
|
|
|
|
r.InsetBy(1,1);
|
|
|
|
_layerdata.highcolor=frame_lowercol;
|
|
|
|
_driver->StrokeLine(BPoint(r.left,r.top),BPoint(r.right-1,r.top),
|
|
|
|
&_layerdata,(int8*)&solidhigh);
|
|
|
|
_layerdata.highcolor=frame_lowercol;
|
|
|
|
_driver->StrokeLine(BPoint(r.left,r.top),BPoint(r.left,r.bottom),
|
|
|
|
&_layerdata,(int8*)&solidhigh);
|
|
|
|
_layerdata.highcolor=frame_highercol;
|
|
|
|
_driver->StrokeLine(BPoint(r.right,r.bottom),BPoint(r.right,r.top),
|
|
|
|
&_layerdata,(int8*)&solidhigh);
|
|
|
|
_layerdata.highcolor=frame_highercol;
|
|
|
|
_driver->StrokeLine(BPoint(r.right,r.bottom),BPoint(r.left,r.bottom),
|
|
|
|
&_layerdata,(int8*)&solidhigh);
|
|
|
|
_driver->StrokeRect(_borderrect,&_layerdata,(int8*)&solidhigh);
|
|
|
|
|
|
|
|
// Draw the resize thumb if we're supposed to
|
|
|
|
if(!(_flags & B_NOT_RESIZABLE))
|
|
|
|
{
|
|
|
|
r=_resizerect;
|
|
|
|
|
|
|
|
int32 w=r.IntegerWidth(), h=r.IntegerHeight();
|
|
|
|
|
|
|
|
// This code is strictly for B_DOCUMENT_WINDOW looks
|
|
|
|
if(_look==B_DOCUMENT_WINDOW_LOOK)
|
|
|
|
{
|
|
|
|
rgb_color halfcol, startcol, endcol;
|
|
|
|
float rstep,gstep,bstep,i;
|
|
|
|
|
|
|
|
int steps=(w<h)?w:h;
|
|
|
|
|
|
|
|
startcol=frame_highercol.GetColor32();
|
|
|
|
endcol=frame_lowercol.GetColor32();
|
|
|
|
|
|
|
|
halfcol=frame_highercol.MakeBlendColor(frame_lowercol,0.5).GetColor32();
|
|
|
|
|
|
|
|
rstep=(startcol.red-halfcol.red)/steps;
|
|
|
|
gstep=(startcol.green-halfcol.green)/steps;
|
|
|
|
bstep=(startcol.blue-halfcol.blue)/steps;
|
|
|
|
|
|
|
|
for(i=0;i<=steps; i++)
|
|
|
|
{
|
|
|
|
_layerdata.highcolor.SetColor(uint8(startcol.red-(i*rstep)),
|
|
|
|
uint8(startcol.green-(i*gstep)),
|
|
|
|
uint8(startcol.blue-(i*bstep)));
|
|
|
|
|
|
|
|
_driver->StrokeLine(BPoint(r.left,r.top+i),
|
|
|
|
BPoint(r.left+i,r.top),&_layerdata,(int8*)&solidhigh);
|
|
|
|
|
|
|
|
_layerdata.highcolor.SetColor(uint8(halfcol.red-(i*rstep)),
|
|
|
|
uint8(halfcol.green-(i*gstep)),
|
|
|
|
uint8(halfcol.blue-(i*bstep)));
|
|
|
|
_driver->StrokeLine(BPoint(r.left+steps,r.top+i),
|
|
|
|
BPoint(r.left+i,r.top+steps),&_layerdata,(int8*)&solidhigh);
|
|
|
|
}
|
|
|
|
_layerdata.highcolor=frame_lowercol;
|
|
|
|
_driver->StrokeRect(r,&_layerdata,(int8*)&solidhigh);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
_layerdata.highcolor=frame_lowercol;
|
|
|
|
_driver->StrokeLine(BPoint(r.right,r.top),BPoint(r.right-3,r.top),
|
|
|
|
&_layerdata,(int8*)&solidhigh);
|
|
|
|
_driver->StrokeLine(BPoint(r.left,r.bottom),BPoint(r.left,r.bottom-3),
|
|
|
|
&_layerdata,(int8*)&solidhigh);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|