haiku/headers/os/net/NetworkAddress.h

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/*
* Copyright 2010-2011, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef _NETWORK_ADDRESS_H
#define _NETWORK_ADDRESS_H
#include <net/if_dl.h>
#include <netinet/in.h>
#include <netinet6/in6.h>
#include <sys/socket.h>
#include <Archivable.h>
#include <NetworkAddressResolver.h>
#include <String.h>
class BNetworkAddress : public BFlattenable {
public:
BNetworkAddress();
BNetworkAddress(const char* address,
uint16 port = 0, uint32 flags = 0);
BNetworkAddress(const char* address,
const char* service, uint32 flags = 0);
BNetworkAddress(int family, const char* address,
uint16 port = 0, uint32 flags = 0);
BNetworkAddress(int family, const char* address,
const char* service, uint32 flags = 0);
BNetworkAddress(const sockaddr& address);
BNetworkAddress(
const sockaddr_storage& address);
BNetworkAddress(const sockaddr_in& address);
BNetworkAddress(const sockaddr_in6& address);
BNetworkAddress(const sockaddr_dl& address);
BNetworkAddress(in_addr_t address,
uint16 port = 0);
BNetworkAddress(const in6_addr& address,
uint16 port = 0);
BNetworkAddress(const BNetworkAddress& other);
virtual ~BNetworkAddress();
status_t InitCheck() const;
void Unset();
status_t SetTo(const char* address, uint16 port = 0,
uint32 flags = 0);
status_t SetTo(const char* address, const char* service,
uint32 flags = 0);
status_t SetTo(int family, const char* address,
uint16 port = 0, uint32 flags = 0);
status_t SetTo(int family, const char* address,
const char* service, uint32 flags = 0);
void SetTo(const sockaddr& address);
void SetTo(const sockaddr& address, size_t length);
void SetTo(const sockaddr_storage& address);
void SetTo(const sockaddr_in& address);
void SetTo(const sockaddr_in6& address);
void SetTo(const sockaddr_dl& address);
void SetTo(in_addr_t address, uint16 port = 0);
void SetTo(const in6_addr& address, uint16 port = 0);
void SetTo(const BNetworkAddress& other);
status_t SetToBroadcast(int family, uint16 port = 0);
status_t SetToLocal(int family = AF_UNSPEC,
uint16 port = 0);
status_t SetToLoopback(int family = AF_UNSPEC,
uint16 port = 0);
status_t SetToMask(int family, uint32 prefixLength);
status_t SetToWildcard(int family, uint16 port = 0);
status_t SetAddress(in_addr_t address);
status_t SetAddress(const in6_addr& address);
void SetPort(uint16 port);
status_t SetPort(const char* service);
void SetToLinkLevel(uint8* address, size_t length);
void SetToLinkLevel(const char* name);
void SetToLinkLevel(uint32 index);
void SetLinkLevelIndex(uint32 index);
void SetLinkLevelType(uint8 type);
void SetLinkLevelFrameType(uint16 frameType);
int Family() const;
uint16 Port() const;
size_t Length() const;
const sockaddr& SockAddr() const;
sockaddr& SockAddr();
bool IsEmpty() const;
bool IsWildcard() const;
bool IsBroadcast() const;
bool IsMulticast() const;
bool IsMulticastGlobal() const;
bool IsMulticastNodeLocal() const;
bool IsMulticastLinkLocal() const;
bool IsMulticastSiteLocal() const;
bool IsMulticastOrgLocal() const;
bool IsLinkLocal() const;
bool IsSiteLocal() const;
bool IsLocal() const;
ssize_t PrefixLength() const;
uint32 LinkLevelIndex() const;
BString LinkLevelInterface() const;
uint8 LinkLevelType() const;
uint16 LinkLevelFrameType() const;
uint8* LinkLevelAddress() const;
size_t LinkLevelAddressLength() const;
status_t ResolveForDestination(
const BNetworkAddress& destination);
status_t ResolveTo(const BNetworkAddress& address);
BString ToString(bool includePort = true) const;
BString HostName() const;
BString ServiceName() const;
bool Equals(const BNetworkAddress& other,
bool includePort = true) const;
// BFlattenable implementation
virtual bool IsFixedSize() const;
virtual type_code TypeCode() const;
virtual ssize_t FlattenedSize() const;
virtual status_t Flatten(void* buffer, ssize_t size) const;
virtual status_t Unflatten(type_code code, const void* buffer,
ssize_t size);
BNetworkAddress& operator=(const BNetworkAddress& other);
bool operator==(const BNetworkAddress& other) const;
bool operator!=(const BNetworkAddress& other) const;
bool operator<(const BNetworkAddress& other) const;
operator const sockaddr*() const;
operator const sockaddr&() const;
operator const sockaddr*();
operator sockaddr*();
operator const sockaddr&();
operator sockaddr&();
private:
status_t _ParseLinkAddress(const char* address);
private:
sockaddr_storage fAddress;
status_t fStatus;
BString fHostName;
};
#endif // _NETWORK_ADDRESS_H