haiku/headers/os/locale/Catalog.h

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/*
* Copyright 2003-2012, Haiku, Inc.
* Distributed under the terms of the MIT License.
*/
#ifndef _CATALOG_H_
#define _CATALOG_H_
#include <LocaleRoster.h>
#include <Locker.h>
#include <SupportDefs.h>
#include <String.h>
class BCatalogData;
class BLocale;
class BMessage;
struct entry_ref;
class BCatalog {
public:
BCatalog();
BCatalog(const entry_ref& catalogOwner,
const char* language = NULL,
uint32 fingerprint = 0);
virtual ~BCatalog();
const char* GetString(const char* string,
const char* context = NULL,
const char* comment = NULL);
const char* GetString(uint32 id);
status_t GetData(const char* name, BMessage* msg);
status_t GetData(uint32 id, BMessage* msg);
status_t GetSignature(BString* signature);
status_t GetLanguage(BString* language);
status_t GetFingerprint(uint32* fingerprint);
status_t SetTo(const entry_ref& catalogOwner,
const char* language = NULL,
uint32 fingerprint = 0);
status_t InitCheck() const;
int32 CountItems() const;
protected:
BCatalog(const BCatalog&);
const BCatalog& operator= (const BCatalog&);
// hide assignment and copy-constructor
BCatalogData* fCatalogData;
mutable BLocker fLock;
private:
friend class BLocale;
friend status_t get_add_on_catalog(BCatalog*, const char*);
};
#undef B_TRANSLATION_SYSTEM_NAME_CONTEXT
#define B_TRANSLATION_SYSTEM_NAME_CONTEXT "System name"
#ifndef B_AVOID_TRANSLATION_MACROS
// macros for easy catalog-access, define B_AVOID_TRANSLATION_MACROS if
// you don't want these (in which case you need to collect the catalog keys
// manually, as collectcatkeys won't do it for you):
#undef B_TRANSLATION_CONTEXT
// In a single application, several strings (e.g. 'Ok') will be used
// more than once, in different contexts.
// As the application programmer can not know if all translations of
// this string will be the same for all languages, each occurrence of
// the string must be translated on its own.
// Specifying the context explicitly with each string allows the person
// translating a catalog to separate these different occurrences of the
// same string and tell which strings appears in what context of the
// application.
// In order to give the translator a useful hint, the application
// programmer needs to define B_TRANSLATION_CONTEXT with the context he'd
// like to be associated with the strings used in this specifc source file.
// example:
// #define B_TRANSLATION_CONTEXT "Folder-Window"
// Tip: Use a descriptive name of the class implemented in that
// source-file.
#ifdef B_COLLECTING_CATKEYS
// pull in all the macros used when collecting catalog keys.
#include <tools/CollectingCatalog.h>
#else
// Translation macros which may be used to shorten translation requests:
#undef B_TRANSLATE
#define B_TRANSLATE(string) \
BLocaleRoster::Default()->GetCatalog()->GetString((string), \
B_TRANSLATION_CONTEXT)
#undef B_TRANSLATE_CONTEXT
#define B_TRANSLATE_CONTEXT(string, context) \
BLocaleRoster::Default()->GetCatalog()->GetString((string), (context))
#undef B_TRANSLATE_COMMENT
#define B_TRANSLATE_COMMENT(string, comment) \
BLocaleRoster::Default()->GetCatalog()->GetString((string), \
B_TRANSLATION_CONTEXT, (comment))
#undef B_TRANSLATE_ALL
#define B_TRANSLATE_ALL(string, context, comment) \
BLocaleRoster::Default()->GetCatalog()->GetString((string), (context), \
(comment))
#undef B_TRANSLATE_ID
#define B_TRANSLATE_ID(id) \
BLocaleRoster::Default()->GetCatalog()->GetString((id))
#undef B_TRANSLATE_SYSTEM_NAME
#define B_TRANSLATE_SYSTEM_NAME(string) \
BLocaleRoster::Default()->IsFilesystemTranslationPreferred() \
? BLocaleRoster::Default()->GetCatalog()->GetString((string), \
B_TRANSLATION_SYSTEM_NAME_CONTEXT) \
: (string)
// Translation markers which can be used to mark static strings/IDs which
// are used as key for translation requests (at other places in the code).
/* Example:
#define B_TRANSLATION_CONTEXT "MyDecentApp-Menu"
static const char* choices[] = {
B_TRANSLATE_MARK("left"),
B_TRANSLATE_MARK("right"),
B_TRANSLATE_MARK("up"),
B_TRANSLATE_MARK("down")
};
void MyClass::AddChoices(BMenu* menu)
{
for (char** ch = choices; *ch != '\0'; ++ch) {
menu->AddItem(
new BMenuItem(
B_TRANSLATE(*ch),
new BMessage(...)
)
);
}
}
*/
#undef B_TRANSLATE_MARK
#define B_TRANSLATE_MARK(string) (string)
#undef B_TRANSLATE_MARK_CONTEXT
#define B_TRANSLATE_MARK_CONTEXT(string, context) (string)
#undef B_TRANSLATE_MARK_COMMENT
#define B_TRANSLATE_MARK_COMMENT(string, comment) (string)
#undef B_TRANSLATE_MARK_ALL
#define B_TRANSLATE_MARK_ALL(string, context, comment) (string)
#undef B_TRANSLATE_MARK_ID
#define B_TRANSLATE_MARK_ID(id) (id)
#undef B_TRANSLATE_MARK_SYSTEM_NAME
#define B_TRANSLATE_MARK_SYSTEM_NAME(string) (string)
// the same for void contexts:
#undef B_TRANSLATE_MARK_VOID
#define B_TRANSLATE_MARK_VOID(string)
#undef B_TRANSLATE_MARK_CONTEXT_VOID
#define B_TRANSLATE_MARK_CONTEXT_VOID(string, context)
#undef B_TRANSLATE_MARK_COMMENT_VOID
#define B_TRANSLATE_MARK_COMMENT_VOID(string, comment)
#undef B_TRANSLATE_MARK_ALL_VOID
#define B_TRANSLATE_MARK_ALL_VOID(string, context, comment)
#undef B_TRANSLATE_MARK_ID_VOID
#define B_TRANSLATE_MARK_ID_VOID(id)
#undef B_TRANSLATE_MARK_SYSTEM_NAME_VOID
#define B_TRANSLATE_MARK_SYSTEM_NAME_VOID(string)
// Translation macros which cause collectcatkeys to ignore this key
// (useful in combination with the marking macros above):
#undef B_TRANSLATE_NOCOLLECT
#define B_TRANSLATE_NOCOLLECT(string) \
B_TRANSLATE(string)
#undef B_TRANSLATE_NOCOLLECT_COMMENT
#define B_TRANSLATE_NOCOLLECT_COMMENT(string, comment) \
B_TRANSLATE_COMMENT(string, comment)
#undef B_TRANSLATE_NOCOLLECT_ALL
#define B_TRANSLATE_NOCOLLECT_ALL(string, context, comment) \
B_TRANSLATE_ALL(string, context, comment)
#undef B_TRANSLATE_NOCOLLECT_ID
#define B_TRANSLATE_NOCOLLECT_ID(id) \
B_TRANSLATE_ID(id)
#undef B_TRANSLATE_NOCOLLECT_SYSTEM_NAME
#define B_TRANSLATE_NOCOLLECT_SYSTEM_NAME(string) \
B_TRANSLATE_SYSTEM_NAME(string)
#endif /* B_COLLECTING_CATKEYS */
#endif /* B_AVOID_TRANSLATION_MACROS */
#endif /* _CATALOG_H_ */