haiku/headers/os/interface/Deskbar.h

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/*
* Copyright 2006-2007, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef _DESKBAR_H
#define _DESKBAR_H
#include <BeBuild.h>
#include <Rect.h>
class BMessenger;
class BView;
struct entry_ref;
enum deskbar_location {
B_DESKBAR_TOP,
B_DESKBAR_BOTTOM,
B_DESKBAR_LEFT_TOP,
B_DESKBAR_RIGHT_TOP,
B_DESKBAR_LEFT_BOTTOM,
B_DESKBAR_RIGHT_BOTTOM
};
class BDeskbar {
public:
BDeskbar();
~BDeskbar();
bool IsRunning() const;
// Location member functions
BRect Frame() const;
deskbar_location Location(bool* _isExpanded = NULL) const;
status_t SetLocation(deskbar_location location, bool expanded = false);
bool IsExpanded() const;
status_t Expand(bool expand);
// Item querying member functions
status_t GetItemInfo(int32 id, const char** _name) const;
status_t GetItemInfo(const char* name, int32* _id) const;
bool HasItem(int32 id) const;
bool HasItem(const char* name) const;
uint32 CountItems() const;
// Item modification member functions
status_t AddItem(BView* archivableView, int32* _id = NULL);
status_t AddItem(entry_ref* addOn, int32* _id = NULL);
status_t RemoveItem(int32 id);
status_t RemoveItem(const char* name);
private:
BMessenger* fMessenger;
uint32 _reserved[12];
};
#endif // _DESKBAR_H