2006-04-26 00:12:06 +04:00
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/*
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* Copyright 2006, Haiku, Inc. All Rights Reserved.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Axel Dörfler, axeld@pinc-software.de
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*/
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#ifndef SERVER_READ_ONLY_MEMORY_H
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#define SERVER_READ_ONLY_MEMORY_H
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#include <GraphicsDefs.h>
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#include <InterfaceDefs.h>
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Set*UIColor, etc.
The inseparable changes necessary to support live color updating across the
system in a sane, safe, and performant manner.
BView gains:
HasSystemColors()
HasDefaultColors()
AdoptSystemColors()
AdoptParentColors()
AdoptViewColor(BView*)
SetViewUIColor(color_which, float tint)
SetHighUIColor(...
SetLowUIColor(...
ViewUIColor(float* tint)
HighUIColor(...
LowUIColor(...
DelayedInvalidate()
BWindow gains a simple helper method:
IsOffscreenWindow()
BMessage gains:
AddColor()
FindColor()
GetColor()
HasColor() * allegedly this API is deprecated, but I implemented it anyway
ReplaceColor()
SetColor()
Previous private ColorTools methods are made public and moved into GraphicsDefs:
mix_color, blend_color, disable_color
These are fully compatible with BeOS dan0 R5.1 methods and are just code cleanup
of BeOS example code under the OpenTracker license.
In addition, four new colors are created:
B_LINK_TEXT_COLOR
B_LINK_HOVER_COLOR
B_LINK_ACTIVE_COLOR
B_LINK_VISITED_COLOR
These changes are documented in their proper user documentation files.
In addition, due to a history rewrite, B_FOLLOW_LEFT_TOP has been defined and
used in lieu of B_FOLLOW_TOP | B_FOLLOW_LEFT and is included in this commit.
On the app_server side, the following has changed:
Add DelayedMessage - a system by which messages can be sent at a scheduled time,
and can also be merged according to set rules. A single thread is used to service the
message queue and multiple recipients can be set for each message.
Desktop gains the ability to add message ports to a DelayedMessage so that
said messages can target either all applications or all windows, as needed.
Desktop maintains a BMessage which is used to queue up all pending color changes
and the delayed messaging system is used to enact these changes after a short
period of time has passed. This prevents abuse and allows the system to merge
repeated set_ui_color events into one event for client applications, improving
performance drastically.
In addition, B_COLORS_UPDATED is sent to the BApplication, which forwards the message
to each BWindow. This is done to improve performance over having the app_server
independently informing each window.
Decorator changes are live now, which required some reworking.
Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com>
2015-12-10 21:52:48 +03:00
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// Update kColorWhichLastContinuous with the largest color constant which
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// leaves no gaps in the color_which integer values.
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static const int32 kColorWhichLastContinuous = B_LINK_ACTIVE_COLOR;
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static const int32 kColorWhichCount = kColorWhichLastContinuous + 3;
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// + 1 for index-offset, + 2 for B_SUCCESS_COLOR, B_FAILURE_COLOR
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2013-04-07 01:13:36 +04:00
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2006-04-26 00:12:06 +04:00
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struct server_read_only_memory {
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2013-04-16 11:44:42 +04:00
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rgb_color colors[kColorWhichCount];
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2006-04-26 00:12:06 +04:00
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};
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static inline int32
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color_which_to_index(color_which which)
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{
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2013-04-16 11:44:42 +04:00
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if (which <= kColorWhichCount - 3)
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2006-04-26 00:12:06 +04:00
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return which - 1;
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if (which >= B_SUCCESS_COLOR && which <= B_FAILURE_COLOR)
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2013-04-16 11:44:42 +04:00
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return which - B_SUCCESS_COLOR + kColorWhichCount - 3;
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2006-04-26 00:12:06 +04:00
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return -1;
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}
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2012-07-15 23:05:59 +04:00
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2008-03-04 04:19:04 +03:00
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static inline color_which
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index_to_color_which(int32 index)
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{
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2013-04-16 11:44:42 +04:00
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if (index >= 0 && index < kColorWhichCount) {
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if ((color_which)index < kColorWhichCount - 3)
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2008-03-04 04:19:04 +03:00
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return (color_which)(index + 1);
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2011-11-14 00:47:27 +04:00
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else {
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return (color_which)(index + B_SUCCESS_COLOR
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2013-04-16 11:44:42 +04:00
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- kColorWhichCount - 3);
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2011-11-14 00:47:27 +04:00
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}
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2008-03-04 04:19:04 +03:00
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}
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return (color_which)-1;
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}
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2006-04-26 00:12:06 +04:00
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#endif /* SERVER_READ_ONLY_MEMORY_H */
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