the /dev/rmidiN devices, or with a sequencer interface via /dev/music.
So far the only supported MIDI device is the MPU401 port on SoundBlaster
(and only on SB on isapnp, since we do not have locators with multiple
values yet).
- Closing the audio device should stop recording.
- Manipulating the pause function could accidentally start playing or recording.
- AUDIO_FLUSH could accidentally start playing or recording.
The changes is to allow some limited mixer manipulation through
the audio device (instead of the mixer device).
This rendered 4 methods in audio_hw_if unused so garbage collect these.
at the same time instead by using two different calls. This enables
it to check more easily if the combined mode is all right.
- Improve the error checking in audio.c.
- Add a new audio property, AUDIO_PROP_INDEPENDENT, show if the
play and record settings are independent.
- Fix some buglets in audio.c.
* Make it possible to use software assisted encodings that expand the
sample size.
* Use 16 bits per sample when emulating mulaw coding on the SB.
* Prepare for SB16 without CT1745 mixer.
- Change the way attach and open works to allow multiple audio
devices.
- Split the mulaw.c file into two to avoid dragging in mulaw
convertsion when they are not needed. Add 16 bit alaw/mulaw tables.
- Change the way audio properties are gotten.
- Recognize more versions os SoundBlaster.
- It is now possible to handle devices that want "looping" DMA,
e.g. the SoundBlaster correctly. The WSS and SB drivers use this.
To do this several new methods were introduced in audio_hw_if.
- Different silence handling (forced by previous change).
- The audio driver can now be mmap()-ed, but due to problems in
the VM system only for writing for now.
- The OSS (Linux) audio emulation takes advantage of some of the
new features.
renamed AUDIO_ENCODING_SLINEAR and AUDIO_ENCODING_LINEAR reverts to the
NetBSD 1.2 sematics. A kernel with COMPAT_12 defined will accept
AUDIO_ENCODING_LINEAR and treat it as before, without COMPAT_12 it
will be rejected.
Set the encoding parameters slightly differently.
Remove the SW encoding/decodinf functions from this interface
and move them to the audio_parameter struct; this is both more efficient
and flexible.