Clarify a comment.
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/* $NetBSD: audio.c,v 1.90 1998/08/04 11:26:14 augustss Exp $ */
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/* $NetBSD: audio.c,v 1.91 1998/08/05 16:38:09 augustss Exp $ */
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/*
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* Copyright (c) 1991-1993 Regents of the University of California.
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@ -1716,10 +1716,11 @@ audiostartp(sc)
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* When the play interrupt routine finds that the write isn't keeping
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* the buffer filled it will insert silence in the buffer to make up
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* for this. The part of the buffer that is filled with silence
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* is kept track of in a very approcimate way: it starts at sc_sil_start
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* and extends sc_sil_count bytes. If the writer doesn't write sc_sil_count
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* get to encompass the whole buffer after which no more filling needs
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* to be done. When the writer starts again sc_sil_count is set to 0.
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* is kept track of in a very approximate way: it starts at sc_sil_start
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* and extends sc_sil_count bytes. If there is already silence in
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* the requested area nothing is done; so when the whole buffer is
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* silent nothing happens. When the writer starts again sc_sil_count
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* is set to 0.
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*/
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/* XXX
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* Putting silence into the output buffer should not really be done
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