* Improve the midisyn layer a little.
* Add a driver for the Yamaha OPL[23] FM synths.
The opl driver is not finished yet; it sounds pretty awful.
For some strange reason I cannot get any FM sound from my SB64 cards,
but a regular SB16 works fine.
The changes is to allow some limited mixer manipulation through
the audio device (instead of the mixer device).
This rendered 4 methods in audio_hw_if unused so garbage collect these.
two DMA channels to do e.g. full-duplex. This allows
a way of specifying the second channel in a sane way.
THIS IS TEMPORARY. The drq2 locator will go away when
the locator system has been changed to allow multiple
values per locator.
at the same time instead by using two different calls. This enables
it to check more easily if the combined mode is all right.
- Improve the error checking in audio.c.
- Add a new audio property, AUDIO_PROP_INDEPENDENT, show if the
play and record settings are independent.
- Fix some buglets in audio.c.
- Change the way attach and open works to allow multiple audio
devices.
- Split the mulaw.c file into two to avoid dragging in mulaw
convertsion when they are not needed. Add 16 bit alaw/mulaw tables.
- Change the way audio properties are gotten.
- Recognize more versions os SoundBlaster.
- It is now possible to handle devices that want "looping" DMA,
e.g. the SoundBlaster correctly. The WSS and SB drivers use this.
To do this several new methods were introduced in audio_hw_if.
- Different silence handling (forced by previous change).
- The audio driver can now be mmap()-ed, but due to problems in
the VM system only for writing for now.
- The OSS (Linux) audio emulation takes advantage of some of the
new features.
renamed AUDIO_ENCODING_SLINEAR and AUDIO_ENCODING_LINEAR reverts to the
NetBSD 1.2 sematics. A kernel with COMPAT_12 defined will accept
AUDIO_ENCODING_LINEAR and treat it as before, without COMPAT_12 it
will be rejected.
mark mulaw as emulated (it's done via a mapping table)
use GUS query encoding routine, even on GUS max, since the encoding
stuff is handled by the GF1.
XXX might not be right for recording, but it's correct for playback.
Set the encoding parameters slightly differently.
Remove the SW encoding/decodinf functions from this interface
and move them to the audio_parameter struct; this is both more efficient
and flexible.