support for it and we're configured for separate play and record
DRQs. This makes full-duplex audio work on the Windows Sound System
(found in many Alpha systems).
Submitted by Juergen Weiss <weiss@uni-mainz.de> in kern/11178.
"off_t" and the return value is a "paddr_t" to allow mappings
at offsets past 2^31 bytes. Somewhat inspired by FreeBSD, which
only changed the offset to a "vm_offset_t".
Includes updates for the i386, pc532 and sh3 mmmmap from Jason Thorpe.
The changes is to allow some limited mixer manipulation through
the audio device (instead of the mixer device).
This rendered 4 methods in audio_hw_if unused so garbage collect these.
at the same time instead by using two different calls. This enables
it to check more easily if the combined mode is all right.
- Improve the error checking in audio.c.
- Add a new audio property, AUDIO_PROP_INDEPENDENT, show if the
play and record settings are independent.
- Fix some buglets in audio.c.
- Change the way attach and open works to allow multiple audio
devices.
- Split the mulaw.c file into two to avoid dragging in mulaw
convertsion when they are not needed. Add 16 bit alaw/mulaw tables.
- Change the way audio properties are gotten.
- Recognize more versions os SoundBlaster.
- It is now possible to handle devices that want "looping" DMA,
e.g. the SoundBlaster correctly. The WSS and SB drivers use this.
To do this several new methods were introduced in audio_hw_if.
- Different silence handling (forced by previous change).
- The audio driver can now be mmap()-ed, but due to problems in
the VM system only for writing for now.
- The OSS (Linux) audio emulation takes advantage of some of the
new features.
Set the encoding parameters slightly differently.
Remove the SW encoding/decodinf functions from this interface
and move them to the audio_parameter struct; this is both more efficient
and flexible.