Commit Graph

2123 Commits

Author SHA1 Message Date
rin
f52e729971 roundsleep(): Too many zeros; tv_nsec should be compared with
500 msec, not 5000. Raised by clang for ILP32 archs.
2020-11-21 09:24:02 +00:00
joerg
a5e6526bbc Avoid common symbols. Use __dead. 2020-11-12 22:23:16 +00:00
christos
f5001bc688 Comment out debugging build (it still randomly crashes though) pointed out
by wiz
2020-11-11 20:04:02 +00:00
christos
29ab367558 use strchr, strrchr, random, more lint removal, savefile in /var/games/warp
not /usr/share/games/warp...
2020-11-11 19:55:33 +00:00
christos
b853388890 no need for -lcompat 2020-11-11 19:54:53 +00:00
christos
6ecf74c0f6 - use termios
- enable setgid games
- enable savedir
2020-11-11 17:11:19 +00:00
kamil
ec609ce1aa Fix the old leftover license note
Larry Wall: "I outgrew commercial-free licensing about 30 years ago."
2020-11-11 11:54:42 +00:00
christos
e8edee0bb7 remove error(1) comments 2020-11-10 23:32:33 +00:00
christos
17184abace Antivaxer support. 2020-11-10 23:03:22 +00:00
christos
b90df07acf can't have config.h and config.H in case-preserving but case-folding file-systems. 2020-11-10 22:56:49 +00:00
christos
ccdf7d95e3 don't segv if the terminal is too big. 2020-11-10 22:52:45 +00:00
christos
e123ae1b57 pray-tell where are you trying to write? 2020-11-10 22:52:32 +00:00
christos
e7d77274fb Time warp forward 34 years so that it compiles (but not work) 2020-11-10 22:42:19 +00:00
kamil
deb8b2cb72 Remove the smap.* files
They are generated during the build.
2020-11-10 11:29:29 +00:00
kamil
2710a02cd6 Integrate Warp Kit into the NetBSD build
Fix the build and make it install and run with minimal required changes.
2020-11-10 08:49:08 +00:00
kamil
653de20730 Reset CVS keywords 2020-11-10 00:02:11 +00:00
kamil
59ba73f691 Add Warp Kit, Version 7.0 by Larry Wall
Warp is a real-time space war game that doesn't get boring very quickly.
Read warp.doc and the manual page for more information.

games/warp originally distributed with 4.3BSD-Reno, is back to the BSD
world via NetBSD. Its remnants were still mentioned in games/Makefile.

Larry Wall, the original author and the copyright holder, generously
donated the game and copyright to The NetBSD Foundation, Inc.

Import the game sources as-is from 4.3BSD-Reno, with the cession
of the copyright and license to BSD-2-clause NetBSD-style.

Signed-off-by: Larry Wall <larry@wall.org>
Signed-off-by: Kamil Rytarowski <kamil@netbsd.org>
2020-11-09 23:37:05 +00:00
dholland
386c99328f Restore the catman joke.
It needs the (8), or it fails to work for people who don't know or had
forgotten catman(8) was ever a thing.

as the de facto fortunes editor and also I think the person who added
that fortune in the first place, and given the discussion in
tech-userlevel, I think I get to do this.
2020-11-09 03:23:14 +00:00
kamil
fa5b5b5087 Revert to the original phrasing, but remove the man 8 section reference.
catman is a historical Unix tool.
2020-11-09 00:46:00 +00:00
kamil
dfc109fe43 catman(8) is a past thing 2020-11-08 17:37:29 +00:00
simonb
2286c9861b Add one. 2020-10-30 04:56:32 +00:00
nia
8f725d8695 rain(6): Make the default delay useful for modern terminals 2020-10-14 18:32:04 +00:00
nia
7aac251b81 worms(6): Use a reasonable default delay for non-1980s terminals.
This is still fast, but not unreasonably fast.
2020-10-14 07:32:53 +00:00
christos
5d858a7a6b - remove duplicate comment
- flush after printing the number
(from kre@)
2020-10-12 13:54:51 +00:00
christos
c6669ee4d0 more clarifications. 2020-10-12 13:53:43 +00:00
christos
df7f34cf57 mention hex numbers 2020-10-11 18:48:20 +00:00
christos
662c0e244b Remove is_hex_str() (trying to guess if a number was hex or not). It is not
documented and can lead to unexpected behavior.
2020-10-11 18:46:21 +00:00
christos
f1aebb0c36 From gson@
- don't assume -h is always on for large factors
- fix saved large factors printing when -h
2020-10-11 17:18:34 +00:00
christos
0540874be3 - for readability when the exponent < 10 don't prefix it with 0x (from kre)
- fix usage
- merge printing code.
2020-10-07 19:48:29 +00:00
christos
c5aeb8a719 PR/55695: Andreas Gustafsson: factor(6) -h option doesn't always work
Handle -h for factors greater than the primes table.
2020-10-05 21:11:47 +00:00
christos
a17b1cd2d7 revert previous and don't parse octal 2020-10-05 14:31:30 +00:00
tnn
7f481043e4 factor: usage(): mark __dead 2020-10-05 12:22:49 +00:00
christos
2c61d0e8cd - Accept octal input.
- Don't play with the original string so we can print it.
2020-10-04 19:32:15 +00:00
kre
5bbbc6a94d Fix a typo (s/int/in/) 2020-10-04 14:22:52 +00:00
christos
5e85fe34cc PR/55693: Andreas Gustafsson: factor(6) lists factors in wrong order
Sync with FreeBSD and change their -h (that printed hex) to -x because
we were already using -h.
2020-10-03 22:27:00 +00:00
mrg
1ff60d1f84 avoid uninit memory and use memmove vs strncpy for a will be
truncated on purpose string.
2020-09-07 00:31:11 +00:00
mrg
07f014edcb apply ${GCC_NO_FORMAT_TRUNCATION} to scores.c 2020-09-06 10:51:20 +00:00
msaitoh
cc67c5474a s/ be be / be / 2020-08-19 02:19:06 +00:00
nia
42708011d3 robots: Use arc4random_uniform for better uniform distribution 2020-07-26 15:38:22 +00:00
nia
e54fc04f5a random(6): Use arc4random_uniform to simplify code 2020-07-26 15:24:00 +00:00
nia
e59dc3e7bc Revert arc4random usage for now
this is a host tool and needs to be portable

future plans: add arc4random to libnbcompat
2020-07-26 15:14:09 +00:00
nia
6e4479f819 fortune: arc4random_uniform for better uniform values than random() % ... 2020-07-21 03:05:40 +00:00
nia
6ad85e2cf9 tetris: Use arc4random_uniform instead of modulo for better randomness 2020-07-21 02:42:05 +00:00
dholland
7ca3fbbe70 Avoid messing up the display when too many letters are guessed at once.
The field to put them in was made 26 characters wide... but includes
the string "Guessed: ". So if you get to 17 it wraps to the next line
and clreol()'s it. Instead, when reaching this point step on the
"Guessed:" string instead.

Reported by phil@.
2020-07-12 02:34:54 +00:00
rillig
e8699354fb cgram(6): use standard cursor keys, use standard shuffle algorithm
The previous shuffle algorithm asked for 100 random numbers, on average.
The new algorithm asks exactly for 26 random numbers.

Curses predefines numeric constants for keys, and there is no apparent
reason not to use these standard keys for cursor movement.
2020-07-02 19:11:01 +00:00
sevan
328e83a3c0 A revision of "The purpose of computing is insight, not numbers" by
Richard Hamming.
From The Art of Doing Science and Engineering
2020-06-15 12:57:51 +00:00
leot
5cd696c2e3 Recommend using `pkg_admin {fetch-pkg-vulnerabilities,audit}' instead of
{download-vulnerability-list,audit-packages}.
2020-06-07 15:41:03 +00:00
leot
3acc7de7ef Properly quote printf string
Noticed by Ottavio Caruso on #netbsd@Freenode, thanks!
2020-06-07 15:37:04 +00:00
sevan
dc34a600e7 Heads up on Bell patents
P21 on https://minnie.tuhs.org/Archive/Documentation/AUUGN/AUUGN-V01.1.pdf
2020-05-18 20:19:08 +00:00
msaitoh
8012ca3f0e Remove extra semicolon. 2020-05-14 08:34:17 +00:00