mbuf chains which are recycled (e.g., ICMP reflection, loopback
interface). A consensus was reached that such recycled packets should
behave (more-or-less) the same way if a new chain had been allocated
and the contents copied to that chain.
Some packet tags may in future be marked as "persistent" (e.g., for
mandatory access controls) and should persist across such deletion.
NetBSD as yet hos no persistent tags, so m_tag_delete_nonpersistent()
just deletes all tags. This should not be relied upon.
in_ifaddrhead. Recent changes in struct names caused a namespace
collision in fast-ipsec, which are most cleanly fixed by using
"in_ifaddrhead" as the listhead name.
sysctl. Add a protocol-independent sysctl handler to show the per-protocol
"struct ifq' statistics. Add IP(v4) specific call to the handler.
Other protocols can show their per-protocol input statistics by
allocating a sysclt node and calling sysctl_ifq() with their own struct ifq *.
As posted to tech-kern plus improvements/cleanup suggested by Andrew Brown.
initialized. Update the txp(4) to compensate.
- Statically initialize the TCP timer callout handles in the tcpcb
template. We still use callout_setfunc(), but that call is now much
less expensive. Add a comment that the compiler is likely to unroll
the loop (so don't sweat that it's there).
During testing the prediction counters show a hit-rate on about 85% for
packets sent on a local LAN, and better than 99% for intercontinental
high-speed bulk traffic (!).
close sockets on address changes, which was deemed to be a bad idea and was
summarily removed, so there is no point in wasting effort on maintaining it
any more.
individually, create a tcpcb template pre-initialized (and pre-zero'd)
with the static and mostly-static tcpcb parameters. The template is
now copied into the new tcpcb, which zeros and initializes most of the
tcpcb in one pass. The template is kept up-to-date as TCP sysctl
variables are changed.
Combined with the previous sb_max change, TCP socket creation is now
25% faster.
throughput significantly in a wide variety of test cases, including
local gigabit ethernet with both jumbo and standard frames,
transcontinental (U.S.) connections with e2e bandwidths ranging from
10Mbit/sec to 155Mbit/sec, and on a variety of test connections
between the NetBSD Project public servers and machines in Australia.
The impact of this change is less dramatic for high-delay connections
when Path MTU is in use but still measurable.
For optimal performance on local gigabit networks, a higher socket
buffer size (at least 64K) will still yield a substantial improvement
in performance, but 32K gets us most of the way there in my test
cases, with only a cost of _doubling_ memory use per socket rather
than _quadrupling_ it.
N.B. Windows NT, at least since Win2k SP2, uses a default socket buffer
size (or their analogue thereof) of 64K, which is a useful data
point.
the purpose of this code appears to be on crack -- it's talking about
end-to-end authentication, but the purpose of an AH tunnel is NOT end-to-end
authentication; it's authentication of the tunnel endpoints.
NB: This does not fix the fact that IPsec leaks "packet tags."
argument. So check so is non-NULL before doing the pointer-chasing
dance to find the PCB. (Unless and until we rework fast-ipsec and
KAME, to pass a struct in_pcbhdr * instead of the struct socket *).