- Make get_props() return AUDIO_PROP_{PLAYBACK,CAPTURE} properly.
This eliminates need for audio.c to take care of such (old)
drivers which don't return both of PLAYBACK and CAPTURE.
- All get_props() doesn't need to return AUDIO_PROP_MMAP.
It is handled in the audio layer now.
- Interrupt-oriented system rather than thread-oriented.
- Improve stability, quality and performance.
- Split playback and record cleanly. Improve halfduplex support.
- Many bugs are fixed including deadlocks, resource leaks, abuses, etc.
- Simplify audio filter mechanism. The encoding/channels/frequency
conversions are completely handled in the upper layer. So the hard-
ware driver only converts its hardware encoding (if necessary).
- audio_hw_if changes:
- Obsoletes query_encoding and add query_format instead.
- Obsoletes set_params and add set_format instead.
- Remove drain, setfd, mappage.
- The call sequences are changed.
- ioctl AUDIO_GETFD/SETFD, AUDIO_GETCHAN/SETCHAN are obsoleted.
- ioctl AUDIO_{QUERY,GET,SET}FORMAT are introduced.
- cleanup config attributes: au*conv and mulaw.
- All hardware drivers should follow it (I've done as much as possible).
Some file paths are changed:
- dev/audio.c -> dev/audio/audio.c (rewritten)
- dev/audiovar.h -> dev/audio/audiovar.h
- dev/audio_dai.h -> dev/audio/audio_dai.h
- dev/audio_if.h -> dev/audio/audio_if.h
- dev/audiobell.c -> dev/audio/audiobell.c
- dev/audiobellvar.h -> dev/audio/audiobellvar.h
- dev/mulaw.[ch] -> dev/audio/mulaw.[ch] + dev/audio/alaw.c
These functions are defined on unsigned int. The generic name
min/max should not silently truncate to 32 bits on 64-bit systems.
This is purely a name change -- no functional change intended.
HOWEVER! Some subsystems have
#define min(a, b) ((a) < (b) ? (a) : (b))
#define max(a, b) ((a) > (b) ? (a) : (b))
even though our standard name for that is MIN/MAX. Although these
may invite multiple evaluation bugs, these do _not_ cause integer
truncation.
To avoid `fixing' these cases, I first changed the name in libkern,
and then compile-tested every file where min/max occurred in order to
confirm that it failed -- and thus confirm that nothing shadowed
min/max -- before changing it.
I have left a handful of bootloaders that are too annoying to
compile-test, and some dead code:
cobalt ews4800mips hp300 hppa ia64 luna68k vax
acorn32/if_ie.c (not included in any kernels)
macppc/if_gm.c (superseded by gem(4))
It should be easy to fix the fallout once identified -- this way of
doing things fails safe, and the goal here, after all, is to _avoid_
silent integer truncations, not introduce them.
Maybe one day we can reintroduce min/max as type-generic things that
never silently truncate. But we should avoid doing that for a while,
so that existing code has a chance to be detected by the compiler for
conversion to uimin/uimax without changing the semantics until we can
properly audit it all. (Who knows, maybe in some cases integer
truncation is actually intended!)
the original ad-audiomp branch notes:
Add MP locking to the audio drivers.
Making the audio drivers MP safe is necessary before efforts
can be made to make the VM system MP safe.
The are two locks per device instance, an ISR lock and
a character device lock. The ISR lock replaces calls to
splaudio()/splx(), and will be held across calls to device
methods which were called at splaudio() before (e.g.
trigger_output). The character device lock is held across
calls to nearly all of the methods, excluding some only
used for initialization, e.g. get_locks.
Welcome to 5.99.57.
and non-const types, and the kernel uses both const and non-const
PMF qualifiers and device suspensors, so change the pmf_qual_t and
device_suspensor_t typedefs from "pointers to const" to non-pointer,
non-const types.
audio framework
Summary of changes:
* struct audio_params
- remove sw_code, factor, factor_denom, hw_sample_rate,
hw_encoding ,hw_precision, and hw_channels. Conversion information
is conveyed by stream_filter_list_t.
- change the type of sample_rate: u_long -> u_int
- add `validbits,' which represents the valid data size in
precision bits. It is required in order to distinguish 24/32bit
from 24/24bit or 32/32bit.
* audio_hw_if
- add two parameters to set_params()
stream_filter_list_t *pfil, stream_filter_list *rfil
A HW driver should set filter recipes for requested formats
- constify audio_params parameters of trigger_output() and
trigger_input(). They represent audio formats for the hardware.
- make open() and close() optional
- add int (AUMODE_PLAY or AUMODE_RECORD) and audio_params_t parameters
to round_blocksize()
* sw_code is replaced with stream_filter_t.
stream_filer_t converts audio data in an input buffer and writes
into another output buffer unlike sw_code, which converts data in
single buffer.
converters in dev/auconv.c, dev/mulaw.c, dev/aurateconv.c,
dev/tc/bba.c, dev/ic/msm6258.c, and arch/arm/iomd/vidcaudio.c are
reimplemented as stream_filter_t
* MI audio
- audiosetinfo() builds filter pipelines from stream_filter_list_t
filled by audio_hw_if::set_params()
- audiosetinfo() returns with EINVAL if mmapped and set_params()
requests filters
- audio_write(), audio_pint(), and audio_rint() invoke a filter
pipeline.
- ioctl() for FIONREAD, AUDIO_WSEEK, AUDIO_GETIOFFS,
AUDIO_GETOOFFS, and audio_prinfo::{seek,samples} for
AUDIO_GETINFO handle values for a buffer nearest to userland.
* add `struct device *' parameter to ac97_attach()
* all of audio HW drivers follow audio_hw_if and ac97 changes
isa_dmamap_create() calls to their open/close entrypoints. This worked
with some luck, but broke on i386 when _bus_dmamap_create started
to allocate bounce buffers upfront, since memory below 16M may well
not be available when the sound devices is opened for the Nth time.
To fix this, create a new simple interface, isa_drq_alloc/isa_drq_free,
wrappers around already existing bitmask macros. These are expected
to be used before an isa_dmamap_create call, and after an
isa_dmamap_destroy call, respectively. For the sb and ad1848 drivers,
they're deferred until open/close.
All isa_dmamap_create calls can now use BUS_DMA_ALLOCNOW and be done
at attach time.
malloc types into a structure, a pointer to which is passed around,
instead of an int constant. Allow the limit to be adjusted when the
malloc type is defined, or with a function call, as suggested by
Jonathan Stone.
"off_t" and the return value is a "paddr_t" to allow mappings
at offsets past 2^31 bytes. Somewhat inspired by FreeBSD, which
only changed the offset to a "vm_offset_t".
Includes updates for the i386, pc532 and sh3 mmmmap from Jason Thorpe.
* Rearrange the speed mapping table and adjust the code so that the highest
rate can actually be used. Previously we ended up rounding up slightly
lower speeds and then losing because set_params couldn't set the mode
back to the current one.
* Allow 260 as a valid I/O address, since the SB1 can be jumpered to this.
* Change the MPU-401 code so it can be attached as a separate device.
(XXX Really, the SB code ought to just attach a subdevice itself.)
* Do not attach an OPL on the SB1. Writing to the OPL registers at
SB_base+0 on this card wedges my machine.
(XXX Should we access it at 388 instead? The Creative web site claims
that this board *does* have an OPL2, but I haven't played with this
extensively.)
* Allocate the SB DMA channels at open time, rather than attach time, so
that a single DRQ can be used for multiple cards (if only one is in use
at a given time).
(XXX Let me tell you why this is a horrible hack. If the ISA DMA code
tries to allocate a bounce buffer after boot time, it will generally fail,
because there is no contiguous memory below 16MB and the code to allocate
contiguous pages doesn't know how to move things around. Now, we
shouldn't ever be using bounce buffers here, because we use
isa_dmamem_alloc(). So we just turn off BUS_DMA_ALLOCNOW and we don't
actually try to. That's cool, and it even works, but isa_dmamem_alloc()
has the same problem. It just happens that we allocate the ring buffers
at boot time, and whenever we reallocate them (due to the buffer size
changing), we just deallocated the previous (contiguous) buffer, so we get
lucky. This is absolutely disgusting and needs to be fixed.)