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.\" $NetBSD: huntd.6,v 1.8 2005/09/15 02:10:37 wiz Exp $
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1998-01-09 11:03:16 +03:00
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.\"
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.\" huntd
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1997-10-04 13:00:13 +04:00
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.\"
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.\" Copyright (c) 1983-2003, Regents of the University of California.
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.\" All rights reserved.
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.\"
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.\" Redistribution and use in source and binary forms, with or without
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.\" modification, are permitted provided that the following conditions are
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.\" met:
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.\"
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.\" + Redistributions of source code must retain the above copyright
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.\" notice, this list of conditions and the following disclaimer.
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.\" + Redistributions in binary form must reproduce the above copyright
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.\" notice, this list of conditions and the following disclaimer in the
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.\" documentation and/or other materials provided with the distribution.
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.\" + Neither the name of the University of California, San Francisco nor
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.\" the names of its contributors may be used to endorse or promote
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.\" products derived from this software without specific prior written
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.\" permission.
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.\"
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.\" THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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.\" IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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.\" TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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.\" PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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.\" OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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.\" SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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.\" LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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.\" DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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.\" THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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.\" (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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.\" OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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.\"
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.Dd April 4, 2001
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.Dt HUNTD 6
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.Sh NAME
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.Nm huntd
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.Nd hunt daemon, back-end for hunt game
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.Sh SYNOPSIS
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.Nm
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.Op Fl s
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.Op Fl p Ar port
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.Sh DESCRIPTION
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.Nm
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controls the multi-player
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.Xr hunt 6
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game.
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When it starts up, it tries to notify all members of the
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.Em hunt-players
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mailing list (see
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.Xr sendmail 8 )
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by faking a
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.Xr talk 1
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request from user
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.Dq Hunt Game .
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.Pp
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The
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.Fl s
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option is for running
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.Nm
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forever (server mode).
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This is similar to running it under the control of
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.Xr inetd 8
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(see below), but it consumes a process table entry when no one is playing.
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.Pp
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The
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.Fl p
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option changes the UDP port number used to rendezvous with the player
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process and thus allows for private games of hunt.
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This option turns off the notification of players on the
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.Em hunt-players
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mailing list.
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.Ss INETD
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To run
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.Nm
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from
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.Xr inetd 8 ,
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you'll need to
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.\"put the
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.\".Nm hunt
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.\"service in
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.\".Pa /etc/services :
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.\".Bd -literal
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.\"hunt 26740/udp # multi-player/multi-host mazewars
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.\".Ed
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.\"and
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uncomment the following line in
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.Pa /etc/inetd.conf :
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.Bd -literal -offset indent -compact
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hunt dgram udp wait nobody /usr/games/huntd huntd
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.Ed
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Do not use any of the command line options; if you want
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.Xr inetd 8
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to start up
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.Nm
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on a private port, change the port listed for
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.Nm hunt
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in
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.Pa /etc/services .
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.Sh NETWORK RENDEZVOUS
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When
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.Xr hunt 6
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starts up, it broadcasts on the local area net
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(using the broadcast address for each interface) to find a
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.Nm hunt
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game in progress.
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If a
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.Nm
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hears the request, it sends back the port number for the
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.Nm hunt
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process to connect to.
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Otherwise, the
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.Nm hunt
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process starts up a
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.Nm
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on the local machine and tries to rendezvous with it.
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.Sh SEE ALSO
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.Xr talk 1 ,
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.Xr hunt 6 ,
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.Xr sendmail 8
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.Sh AUTHORS
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1997-10-04 13:00:13 +04:00
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Conrad Huang, Ken Arnold, and Greg Couch;
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.br
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University of California, San Francisco, Computer Graphics Lab
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